View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004027 | Spring engine | General | public | 2013-10-06 01:32 | 2013-10-06 19:18 |
| Reporter | silentwings | Assigned To | Kloot | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | unable to reproduce | ||
| Product Version | 94.1.1+git | ||||
| Summary | 0004027: Shields don't get rendered | ||||
| Description | tested with ba-test-1651 and 94.1.1-1228, reproduced by 2 others. | ||||
| Steps To Reproduce | use /give corgate - the unit appears but its shield is not drawn | ||||
| Additional Information | Aplogies if it's mods fault - I had a look around and couldn't see anything to suggest an update for lups was needed. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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ignore additoinal info - apparently lups don't render the shields |
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shields don't start at full strength, they need time to charge... /give armfus /give armgate <set speed to 20, wait> |
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Ok - I waited (on speed 20) for 30 minutes of ingame time and nothing appeared. The invisible shield was able to deflect things through that time. |
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Hmm, then I don't know what's wrong (it shouldn't be related to 0003845 at least though). |
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This started working again with -1250, I have 0 clue why! |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-10-06 01:32 | silentwings | New Issue | |
| 2013-10-06 01:51 | silentwings | Note Added: 0011690 | |
| 2013-10-06 01:53 | Kloot | Note Added: 0011691 | |
| 2013-10-06 02:00 | silentwings | Note Added: 0011693 | |
| 2013-10-06 02:09 | Kloot | Note Added: 0011694 | |
| 2013-10-06 11:26 | silentwings | Note Added: 0011702 | |
| 2013-10-06 19:18 | Kloot | Status | new => closed |
| 2013-10-06 19:18 | Kloot | Assigned To | => Kloot |
| 2013-10-06 19:18 | Kloot | Resolution | open => unable to reproduce |