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| Reporter | silentwings | Assigned To | Kloot | |
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| Priority | high | Severity | block | Reproducibility | always |
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| Status | closed | Resolution | duplicate | |
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| Product Version | 94.1.1+git | |
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| Summary | 0004026: memory leak! |
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| Description | Something changed in between -1228 and -1230 that causes a memory leak, at least when loaded with the ba-svn.
In -1228 and earlier, starting a game with a lone com & no movement, memory used by lua stays constant at ~6mb. With -1230 and later, the same test has lua mem increasing at about 4mb per sec.
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| Steps To Reproduce | Run -1230 or later, use latest ba svn or ba-test (it now has all updates for 95 in it). Type /debug and watch lua mem. Repeat with -1228. |
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| Additional Information | Using /debug and then disabling luaui/luarules we worked out that the leak is related to something within luarules. The memory leaks independently of whether units are built/moved/etc. I'm on win7, the same issue reproduced for another win user. |
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| Tags | No tags attached. |
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| Checked infolog.txt for Errors | |
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