View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004005 | Spring engine | General | public | 2013-09-13 17:35 | 2013-10-06 19:06 |
| Reporter | CarRepairer | Assigned To | Kloot | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | suspended | ||
| Product Version | 94.1.1+git | ||||
| Summary | 0004005: Nonblocking features don't trigger tooltip | ||||
| Description | Nonblocking features don't trigger tooltip, and I am told that they also don't trigger raytrace. This breaks games. I can't right click on a feature to issue a command on it (such as reclaim). | ||||
| Steps To Reproduce | Try to hover your mouse over a nonblocking feature, tooltip remains unchanged. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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ps: there is noselect already that games can use to replicate this behavior, maybe it's better to push games to use it instead of forcing this behavior and breaking some game designs. |
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Problem is that the "blocking" *Def tag actually sets an object's initial *collidable* state and not its *blocking* state. Workaround: use Spring.SetFeatureBlocking(featureID, false, true) |
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don't want to change the "blocking" tag behavior atm, remind me again for 96.0 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-09-13 17:35 | CarRepairer | New Issue | |
| 2013-09-13 17:45 | jK | Note Added: 0011600 | |
| 2013-09-13 18:09 | Kloot | Note Added: 0011601 | |
| 2013-09-13 19:13 | Kloot | Note Edited: 0011601 | |
| 2013-09-13 19:14 | Kloot | Note Added: 0011603 | |
| 2013-09-13 19:14 | Kloot | Status | new => closed |
| 2013-09-13 19:14 | Kloot | Assigned To | => Kloot |
| 2013-09-13 19:14 | Kloot | Resolution | open => suspended |
| 2013-10-06 19:06 | Kloot | Relationship added | related to 0004029 |