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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0003970 | Spring engine | General | public | 2013-08-27 04:08 | 2013-08-27 04:37 | ||||||||
Reporter | Anarchid | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | 94.1.1+git | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003970: sweepfiring lasers with reload fail to render the beam | ||||||||||||
Description | Shots fired by reload-enabled beamlasers during their "sweep" phase, while simulated, fail to render. Firing spot-on works normally. | ||||||||||||
Steps To Reproduce | 1) Fire up BA 2) /cheat 3) /give corhlt or /give armanni 4) point to any direction where turret is not looking 5) invisible ray! | ||||||||||||
Additional Information | replay attached | ||||||||||||
Tags | No tags attached. | ||||||||||||
Checked infolog.txt for Errors | |||||||||||||
Attached Files |
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Kloot (developer) 2013-08-27 04:37 |
beamttl might be too low (compare xta's arm_penetrator) |