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IDProjectCategoryView StatusLast Update
0003920Spring engineGeneralpublic2013-08-06 07:54
ReporterGoogle_Frog Assigned Toabma  
PrioritynormalSeveritycrashReproducibilityrandom
Status resolvedResolutionduplicate 
Product Version94.1.1+git 
Summary0003920: 94.1.1-826 Could not activate rendering context
DescriptionThis crash sometimes occurs when spring.exe is run. It instantly crashes, the game selection screen is not reached.
Steps To ReproduceGraphics card info from a different infolog:
SDL version: 1.2.10
GL version: 4.3.0
GL vendor: NVIDIA Corporation
GL renderer: GeForce GTX 560 Ti/PCIe/SSE2
GLSL version: 4.30 NVIDIA via Cg compiler
GLEW version: 1.5.8
Video RAM: total 1023MB, available 667MB
FBO::maxSamples: 32
GL info:
    haveARB: 1, haveGLSL: 1, ATI hacks: 0
    FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    maximum texture size: 16384, compress MIP-map textures: 0
    maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    number of UniformBufferBindings: 84 (64kB)
TagsNo tags attached.
Attached Files
Could not activate rendering context.txt (Attachment missing)
Checked infolog.txt for Errors

Relationships

duplicate of 0003921 resolvedjK 94.1.1-826 Crash on running spring.exe in rts/System/OffscreenGLContext.cpp:92 

Issue History

Date Modified Username Field Change
2013-08-06 07:17 Google_Frog New Issue
2013-08-06 07:17 Google_Frog File Added: Could not activate rendering context.txt
2013-08-06 07:52 abma Note Added: 0011203
2013-08-06 07:53 abma Relationship added related to 0003921
2013-08-06 07:54 abma Relationship replaced duplicate of 0003921
2013-08-06 07:54 abma Status new => resolved
2013-08-06 07:54 abma Resolution open => duplicate
2013-08-06 07:54 abma Assigned To => abma