View Issue Details

IDProjectCategoryView StatusLast Update
0003894Spring engineGeneralpublic2013-08-05 05:35
Reportersilentwings Assigned TojK  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionno change required 
Product Version94.1.1+git 
Target Version95.0 
Summary0003894: torpedo bombers release their bombs too late to hit target
Descriptionsee demo - they release their missiles only when flying over the target; but in order for the missiles to hit the target they need to have released them much earlier.

demo is on dsdx with ba 7.78 and 94.1.1-693, but the same issue is present in 94.
TagsNo tags attached.
Attached Files
20130724_091859_DeltaSiegeX_94.1.1-693-g5717870 develop.sdf (Attachment missing)
Checked infolog.txt for Errors

Activities

cleanrock

2013-07-25 17:18

reporter   ~0011074

I spent some time on this and i see that
targetType == Target_None
in CWeapon::UpdateFire() until it drops torpedo.

Fault probably somwhere in TestTarget or TestRange (called by TryTarget).

Some things i found odd while investigating this:
- BombDropper is the only weapon that dont set weaponMuzzlePos in Update (didnt help to set it though)
- BombDropper is the only weapon that sets subClassReady

This should be on roadmap for 95, torpedo bombers are useless atm.

jK

2013-08-05 05:35

developer   ~0011182

game issue: weapon range is too less to drop the bomb early enough

Issue History

Date Modified Username Field Change
2013-07-24 10:23 silentwings New Issue
2013-07-24 10:23 silentwings File Added: 20130724_091859_DeltaSiegeX_94.1.1-693-g5717870 develop.sdf
2013-07-25 17:18 cleanrock Note Added: 0011074
2013-07-25 17:20 cleanrock Assigned To => jK
2013-07-25 17:20 cleanrock Status new => assigned
2013-07-25 17:20 cleanrock Target Version => 95.0
2013-08-05 05:35 jK Note Added: 0011182
2013-08-05 05:35 jK Status assigned => resolved
2013-08-05 05:35 jK Resolution open => no change required