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IDProjectCategoryView StatusLast Update
0003881Spring engineGeneralpublic2013-07-06 16:37
Reporterabma 
Assigned Tocleanrock 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version94.1.1+git 
Target Version95.0Fixed in Version 
Summary0003881: GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
Description[f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
[f=0000000] Error: Stacktrace (rendering):
[f=0000000] Error: <0> /home/abma/dev/spring/develop/rts/Rendering/GL/myGL.cpp:175 (discriminator 1)
[f=0000000] Error: <1> /usr/lib/x86_64-linux-gnu/libdricore9.1.3.so.1(_mesa_error+0x1f9) [0x7f9007b7bbf9]
[f=0000000] Error: <2> /var/tmp/home/dev/spring/develop/rts/Game/UI/MiniMap.cpp:968
[f=0000000] Error: <3> /var/tmp/home/dev/spring/develop/rts/Game/Game.cpp:1177
[f=0000000] Error: <4> /var/tmp/home/dev/spring/develop/rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp:779
[f=0000000] Error: <5> /var/tmp/home/dev/spring/develop/rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp:787
[f=0000000] Error: <6> /usr/include/c++/4.7/bits/stl_iterator.h:952
[f=0000000] Error: <7> /usr/include/c++/4.7/bits/alloc_traits.h:308
[f=0000000] Error: <8> /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7f9010749ea5]
[f=0000000] Error: <9> ??:?
Additional Informationintroduced recently
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (47,338 bytes) 2013-07-04 12:20 -
    Run: ./spring
    Using configuration source: "/var/tmp/home/dev/spring/develop/springsettings.cfg"
    Using additional configuration source: "/home/abma/.springrc"
    Using additional configuration source: "/home/abma/.config/spring/springsettings.cfg"
    Using additional configuration source: "/home/abma/.spring/springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: 
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.1.1-679-gb84cb15 develop (Debug OMP)
    Build date/time: Jul  4 2013 12:02:59
    Build environment: boost-104900, GNU libstdc++ version 20130411
    Compiler: gcc-4.7.3
    OS: Linux 3.8.0-25-generic #37-Ubuntu SMP Thu Jun 6 20:47:07 UTC 2013 x86_64
    OS: 64bit native mode
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] disabled
    [DataDirs] Portable Mode!
    Using read-write data directory: /var/tmp/home/dev/spring/develop/
    Using read-only data directory: /home/abma/.config/spring/
    Using read-only data directory: /home/abma/.spring/
    Debug: Potentional data directory: /home/abma/local/spring/develop/share/games/spring/
    Using read-only data directory: /home/abma/dev/spring/develop/cont/
    Scanning: /home/abma/dev/spring/develop/cont/base
    Scanning: /home/abma/.spring/maps
    [ArchiveScanner] Found new map: Fields_Of_Isis
    [ArchiveScanner] Found new map: Fields_Of_Isis
    Scanning: /home/abma/.spring/games
    Scanning: /home/abma/.spring/packages
    Scanning: /home/abma/.config/spring/packages
    Scanning: /var/tmp/home/dev/spring/develop/base
    Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1280x1024, 1280x960, 1152x864, 1024x768, 832x624, 800x600, 720x400, 640x480
    Video mode set to 1615x1026/32bit (windowed)
    [f=0000000] SDL version:  1.2.15
    [f=0000000] GL version:   3.0 Mesa 9.1.3
    [f=0000000] GL vendor:    X.Org
    [f=0000000] GL renderer:  Gallium 0.4 on AMD JUNIPER
    [f=0000000] GLSL version: 1.30
    [f=0000000] GLEW version: 1.8.0
    [f=0000000] Video RAM:    unknown
    [f=0000000] Installing OpenGL-DebugMessageHandler
    [f=0000000] GL info:
    	haveARB: 0, haveGLSL: 0, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 16384, maximum vec4 varying/attributes: 32/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 3000/3000
    	number of UniformBufferBindings: 36 (16kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 4
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               OpenAL Soft
    [f=0000000] [Sound]   Device:     OpenAL Soft
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.14
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
    [f=0000000] [Sound]   Max Sounds: 32
    [f=0000000] [ArchiveScanner] b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] Video mode set to 1613x1026/32bit (windowed)
    [f=0000000] Video mode set to 1615x1026/32bit (windowed)
    [f=0000000] Connecting to local server
    [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] [ArchiveScanner] GetArchives: ai_proving_grounds-v01.sd7 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum ai_proving_grounds-v01.sd7: 503060132/503060132
    [f=0000000] PreGame::StartServer: 18 ms
    [f=0000000] Using map: AI: Proving Grounds v01
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] Using game: Balanced Annihilation V7.76
    [f=0000000] [ArchiveScanner] GetArchives: Balanced Annihilation V7.76 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] Using game archive: b6171bccbff6f7d99db69cf3802b2d97.sdp
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] recording demo: demos/20130704_122044_AI: Proving Grounds v01_94.1.1-679-gb84cb15 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 38 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Using vanilla groundmovetype
    [f=0000000] Disallowing pushing enemy units
    [f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
    [f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
    [f=0000000] [Threading] Main thread CPU affinity mask set: 12
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.300000"! Clamping to 0..1 range!!
    [f=0000000] LoadingScreen: single-threaded
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.236000
    [f=0000000] Game::LoadDefs (GameData): 305 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 26 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 1 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (6 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 289 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: ae43525f
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] FBO::maxSamples: 8
    [f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 6 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Error: [CreateProgramObject] Tried to create "treeNearDefShaderARB" a ARB shader program on hardware w/o support for it!
    [f=0000000] Error: [CreateShaderObject] Tried to create a ARB shader ("ARB/treeNS.vp") on a hardware that does not support them!
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 53 ms
    [f=0000000] Game::LoadInterface (Console): 3 ms
    [f=0000000] Loading LuaRules
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] [Metalspot Finder Gadget] Mex Spot Finder Initialising
    [f=0000000] [Metalspot Finder Gadget] Detecting mex config from metalmap
    [f=0000000] [Metalspot Finder Gadget] Metal Spots found and GGed
    [f=0000000] Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] [unit_script.lua] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [unit_script.lua]   Loading unit script: scripts/coramph.lua
    [f=0000000] Loaded gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=0000000] Loaded gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  unit stuck in lab fix  <unit_stuck_in_lab_hack.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    [f=0000000] Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] Loaded UNSYNCED gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Total War style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Orbit style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderARB" a ARB shader program on hardware w/o support for it!
    [f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderGLSL" a GLSL shader program on hardware w/o support for it!
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 94.1.1-679-gb84cb15 develop (Debug OMP)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] User exited
    [f=0000000] Debug: /quit
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/65658
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Statistics for RectangleOptimizer: 0%
    [f=0000000] Statistics for RectangleOptimizer: 0%
    [f=0000000] Statistics for local connection:
    Received: 567 bytes
    Sent: 47 bytes
    
    [f=0000000] Writing demo: demos/20130704_122044_AI: Proving Grounds v01_94.1.1-679-gb84cb15 develop.sdf
    [LuaSocket] Dumping luasocket rules:
    
    txt file icon infolog.txt (47,338 bytes) 2013-07-04 12:20 +
  • txt file icon 94.1.1-678-g46b8d30_infolog.txt (45,313 bytes) 2013-07-05 12:55 -
    Run: ./spring
    Using configuration source: "/var/tmp/home/dev/spring/develop/springsettings.cfg"
    Using additional configuration source: "/home/abma/.springrc"
    Using additional configuration source: "/home/abma/.config/spring/springsettings.cfg"
    Using additional configuration source: "/home/abma/.spring/springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: 
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.1.1-678-g46b8d30 HEAD (Debug OMP)
    Build date/time: Jul  5 2013 12:50:33
    Build environment: boost-104900, GNU libstdc++ version 20130411
    Compiler: gcc-4.7.3
    OS: Linux 3.8.0-25-generic #37-Ubuntu SMP Thu Jun 6 20:47:07 UTC 2013 x86_64
    OS: 64bit native mode
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] disabled
    [DataDirs] Portable Mode!
    Using read-write data directory: /var/tmp/home/dev/spring/develop/
    Using read-only data directory: /home/abma/.config/spring/
    Using read-only data directory: /home/abma/.spring/
    Debug: Potentional data directory: /home/abma/local/spring/develop/share/games/spring/
    Using read-only data directory: /home/abma/dev/spring/develop/cont/
    Scanning: /home/abma/dev/spring/develop/cont/base
    Scanning: /home/abma/.spring/maps
    [ArchiveScanner] Found new map: Fields_Of_Isis
    [ArchiveScanner] Found new map: Fields_Of_Isis
    Scanning: /home/abma/.spring/games
    [ArchiveScanner] Found new game: BA Chicken Defense $VERSION
    Scanning: /home/abma/.spring/packages
    Scanning: /home/abma/.config/spring/packages
    Scanning: /var/tmp/home/dev/spring/develop/base
    [ArchiveScanner] Found new game: Spring content v1
    [ArchiveScanner] Found new game: Spring Cursors
    [ArchiveScanner] Found new game: Spring Bitmaps
    [ArchiveScanner] Found new game: Map Helper v1
    Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1280x1024, 1280x960, 1152x864, 1024x768, 832x624, 800x600, 720x400, 640x480
    Video mode set to 1615x1026/32bit (windowed)
    [f=0000000] SDL version:  1.2.15
    [f=0000000] GL version:   3.0 Mesa 9.1.3
    [f=0000000] GL vendor:    X.Org
    [f=0000000] GL renderer:  Gallium 0.4 on AMD JUNIPER
    [f=0000000] GLSL version: 1.30
    [f=0000000] GLEW version: 1.8.0
    [f=0000000] Video RAM:    unknown
    [f=0000000] Installing OpenGL-DebugMessageHandler
    [f=0000000] GL info:
    	haveARB: 0, haveGLSL: 0, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 16384, maximum vec4 varying/attributes: 32/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 3000/3000
    	number of UniformBufferBindings: 36 (16kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 4
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               OpenAL Soft
    [f=0000000] [Sound]   Device:     OpenAL Soft
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.14
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
    [f=0000000] [Sound]   Max Sounds: 32
    [f=0000000] [ArchiveScanner] b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] Video mode set to 1613x1026/32bit (windowed)
    [f=0000000] Video mode set to 1615x1026/32bit (windowed)
    [f=0000000] Connecting to local server
    [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] [ArchiveScanner] GetArchives: ai_proving_grounds-v01.sd7 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum ai_proving_grounds-v01.sd7: 503060132/503060132
    [f=0000000] PreGame::StartServer: 99 ms
    [f=0000000] Using map: AI: Proving Grounds v01
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] Using game: Balanced Annihilation V7.76
    [f=0000000] [ArchiveScanner] GetArchives: Balanced Annihilation V7.76 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] Using game archive: b6171bccbff6f7d99db69cf3802b2d97.sdp
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] recording demo: demos/20130705_125543_AI: Proving Grounds v01_94.1.1-678-g46b8d30 HEAD.sdf
    [f=0000000] PreGame::GameDataReceived: 49 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Using vanilla groundmovetype
    [f=0000000] Disallowing pushing enemy units
    [f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
    [f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
    [f=0000000] [Threading] Main thread CPU affinity mask set: 12
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.300000"! Clamping to 0..1 range!!
    [f=0000000] LoadingScreen: single-threaded
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  5.035000
    [f=0000000] Game::LoadDefs (GameData): 5129 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 26 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 11 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (6 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 293 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: ae43525f
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 6 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Error: [CreateProgramObject] Tried to create "treeNearDefShaderARB" a ARB shader program on hardware w/o support for it!
    [f=0000000] Error: [CreateShaderObject] Tried to create a ARB shader ("ARB/treeNS.vp") on a hardware that does not support them!
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 290 ms
    [f=0000000] Game::LoadInterface (Console): 8 ms
    [f=0000000] Loading LuaRules
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] [Metalspot Finder Gadget] Mex Spot Finder Initialising
    [f=0000000] [Metalspot Finder Gadget] Detecting mex config from metalmap
    [f=0000000] [Metalspot Finder Gadget] Metal Spots found and GGed
    [f=0000000] Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] [unit_script.lua] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [unit_script.lua]   Loading unit script: scripts/coramph.lua
    [f=0000000] Loaded gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=0000000] Loaded gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  unit stuck in lab fix  <unit_stuck_in_lab_hack.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    [f=0000000] Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] Loaded UNSYNCED gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Total War style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Orbit style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderARB" a ARB shader program on hardware w/o support for it!
    [f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderGLSL" a GLSL shader program on hardware w/o support for it!
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 94.1.1-678-g46b8d30 HEAD (Debug OMP)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] User exited
    [f=0000000] Debug: /quit
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/44979
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Statistics for RectangleOptimizer: 0%
    [f=0000000] Statistics for RectangleOptimizer: 0%
    [f=0000000] Statistics for local connection:
    Received: 634 bytes
    Sent: 42 bytes
    
    [f=0000000] Writing demo: demos/20130705_125543_AI: Proving Grounds v01_94.1.1-678-g46b8d30 HEAD.sdf
    [LuaSocket] Dumping luasocket rules:
    
    txt file icon 94.1.1-678-g46b8d30_infolog.txt (45,313 bytes) 2013-07-05 12:55 +
  • txt file icon 94.1.1-685-gc7ac362_infolog.txt (52,138 bytes) 2013-07-05 13:01 -
    Run: ./spring
    Using configuration source: "/var/tmp/home/dev/spring/develop/springsettings.cfg"
    Using additional configuration source: "/home/abma/.springrc"
    Using additional configuration source: "/home/abma/.config/spring/springsettings.cfg"
    Using additional configuration source: "/home/abma/.spring/springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: 
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.1.1-685-gc7ac362 develop (Debug OMP)
    Build date/time: Jul  5 2013 13:00:37
    Build environment: boost-104900, GNU libstdc++ version 20130411
    Compiler: gcc-4.7.3
    OS: Linux 3.8.0-25-generic #37-Ubuntu SMP Thu Jun 6 20:47:07 UTC 2013 x86_64
    OS: 64bit native mode
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] disabled
    [DataDirs] Portable Mode!
    Using read-write data directory: /var/tmp/home/dev/spring/develop/
    Using read-only data directory: /home/abma/.config/spring/
    Using read-only data directory: /home/abma/.spring/
    Debug: Potentional data directory: /home/abma/local/spring/develop/share/games/spring/
    Using read-only data directory: /home/abma/dev/spring/develop/cont/
    Scanning: /home/abma/dev/spring/develop/cont/base
    Scanning: /home/abma/.spring/maps
    [ArchiveScanner] Found new map: Fields_Of_Isis
    [ArchiveScanner] Found new map: Fields_Of_Isis
    Scanning: /home/abma/.spring/games
    Scanning: /home/abma/.spring/packages
    Scanning: /home/abma/.config/spring/packages
    Scanning: /var/tmp/home/dev/spring/develop/base
    Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1280x1024, 1280x960, 1152x864, 1024x768, 832x624, 800x600, 720x400, 640x480
    Video mode set to 1615x1026/32bit (windowed)
    [f=0000000] SDL version:  1.2.15
    [f=0000000] GL version:   3.0 Mesa 9.1.3
    [f=0000000] GL vendor:    X.Org
    [f=0000000] GL renderer:  Gallium 0.4 on AMD JUNIPER
    [f=0000000] GLSL version: 1.30
    [f=0000000] GLEW version: 1.8.0
    [f=0000000] Video RAM:    unknown
    [f=0000000] Installing OpenGL-DebugMessageHandler
    [f=0000000] GL info:
    	haveARB: 0, haveGLSL: 0, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 16384, maximum vec4 varying/attributes: 32/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 3000/3000
    	number of UniformBufferBindings: 36 (16kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 4
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               OpenAL Soft
    [f=0000000] [Sound]   Device:     OpenAL Soft
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.14
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
    [f=0000000] [Sound]   Max Sounds: 32
    [f=0000000] [ArchiveScanner] b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] Video mode set to 1613x1026/32bit (windowed)
    [f=0000000] Video mode set to 1615x1026/32bit (windowed)
    [f=0000000] Connecting to local server
    [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] [ArchiveScanner] GetArchives: ai_proving_grounds-v01.sd7 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum ai_proving_grounds-v01.sd7: 503060132/503060132
    [f=0000000] PreGame::StartServer: 19 ms
    [f=0000000] Using map: AI: Proving Grounds v01
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] Using game: Balanced Annihilation V7.76
    [f=0000000] [ArchiveScanner] GetArchives: Balanced Annihilation V7.76 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] Using game archive: b6171bccbff6f7d99db69cf3802b2d97.sdp
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] recording demo: demos/20130705_130103_AI: Proving Grounds v01_94.1.1-685-gc7ac362 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 31 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Using vanilla groundmovetype
    [f=0000000] Disallowing pushing enemy units
    [f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
    [f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
    [f=0000000] [Threading] Main thread CPU affinity mask set: 12
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.300000"! Clamping to 0..1 range!!
    [f=0000000] LoadingScreen: single-threaded
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.278000
    [f=0000000] Game::LoadDefs (GameData): 348 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 26 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 1 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (6 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 351 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: ae43525f
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] FBO::maxSamples: 8
    [f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Error: [CreateProgramObject] Tried to create "treeNearDefShaderARB" a ARB shader program on hardware w/o support for it!
    [f=0000000] Error: [CreateShaderObject] Tried to create a ARB shader ("ARB/treeNS.vp") on a hardware that does not support them!
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 67 ms
    [f=0000000] Game::LoadInterface (Console): 2 ms
    [f=0000000] Loading LuaRules
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] [Metalspot Finder Gadget] Mex Spot Finder Initialising
    [f=0000000] [Metalspot Finder Gadget] Detecting mex config from metalmap
    [f=0000000] [Metalspot Finder Gadget] Metal Spots found and GGed
    [f=0000000] Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] [unit_script.lua] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [unit_script.lua]   Loading unit script: scripts/coramph.lua
    [f=0000000] Loaded gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=0000000] Loaded gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  unit stuck in lab fix  <unit_stuck_in_lab_hack.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    [f=0000000] Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
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    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
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    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
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    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] Loaded UNSYNCED gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] [ArchiveScanner] GetArchives: AI: Proving Grounds v01 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Features 1.0 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/ai_proving_grounds-v01.sd7 checksum: 437831552/437831552
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/4424209458f20cd20ee02accbeca2df9.sdp checksum: -1084476439/3210490857
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/maphelper.sdz checksum: -1195842867/3099124429
    [f=0000000] [ArchiveScanner] archive checksum AI: Proving Grounds v01: 503060132/503060132
    [f=0000000] [ArchiveScanner] GetArchives: b6171bccbff6f7d99db69cf3802b2d97.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/b6171bccbff6f7d99db69cf3802b2d97.sdp checksum: 1774433758/1774433758
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/springcontent.sdz checksum: -465619122/3829348174
    [f=0000000] [ArchiveScanner] /var/tmp/home/dev/spring/develop/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
    [f=0000000] [ArchiveScanner] archive checksum b6171bccbff6f7d99db69cf3802b2d97.sdp: 429942929/429942929
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Total War style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Orbit style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderARB" a ARB shader program on hardware w/o support for it!
    [f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderGLSL" a GLSL shader program on hardware w/o support for it!
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 94.1.1-685-gc7ac362 develop (Debug OMP)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_FRAMEBUFFER_OPERATION in glBlitFramebufferEXT(incomplete draw/read buffers)
    [f=0000000] User exited
    [f=0000000] Debug: /quit
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_ENUM in glGetFramebufferAttachmentParameterivEXT(attachment)
    [f=0000000] Error: OpenGL: source<API> type<error> id<0> severity<high>:
    GL_INVALID_OPERATION in glFramebufferTexture2DEXT
    [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/69370
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Statistics for RectangleOptimizer: 0%
    [f=0000000] Statistics for RectangleOptimizer: 0%
    [f=0000000] Statistics for local connection:
    Received: 597 bytes
    Sent: 62 bytes
    
    [f=0000000] Writing demo: demos/20130705_130103_AI: Proving Grounds v01_94.1.1-685-gc7ac362 develop.sdf
    [LuaSocket] Dumping luasocket rules:
    
    txt file icon 94.1.1-685-gc7ac362_infolog.txt (52,138 bytes) 2013-07-05 13:01 +

-Relationships
+Relationships

-Notes

~0010961

abma (administrator)

spring 94.1.1-679-gb84cb15 develop

~0010962

cleanrock (reporter)

Last edited: 2013-07-04 12:19

View 2 revisions

infolog ? i would like to see what maxSamples is on ur machine

~0010963

cleanrock (reporter)

abma, i doubt my commit made this worse since i made things more restrictive.
Can u please test on 46b8d30122d ?
I suspect this is a mesa specific problem.

~0010964

cleanrock (reporter)

I tested in a ubuntu-13.04 VM which use same mesa, both b84cb15 and 46b8d30 crash.

~0010965

abma (administrator)

sure! gimme some time to test...

~0010967

abma (administrator)

i still get the error, will bisect...

~0010968

cleanrock (reporter)

ftr, i can run spring in my VM with c7ac, my problem was that mesa returned maxSamples 1.
I run on a pure software GL impl though:
Video mode set to 1680x1050/32bit (windowed)
[f=0000000] SDL version: 1.2.15
[f=0000000] GL version: 2.1 Mesa 9.1.3
[f=0000000] GL vendor: VMware, Inc.
[f=0000000] GL renderer: Gallium 0.4 on llvmpipe (LLVM 3.2, 128 bits)
[f=0000000] GLSL version: 1.20
[f=0000000] GLEW version: 1.9.0
[f=0000000] Video RAM: unknown
[f=0000000] FBO::maxSamples: 1
[f=0000000] GL info:
        haveARB: 0, haveGLSL: 0, ATI hacks: 0
        FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
        maximum texture size: 8192, compress MIP-map textures: 0
        maximum SmoothPointSize: 255, maximum vec4 varying/attributes: 32/16
        maximum drawbuffers: 8, maximum recommended indices/vertices: 3000/3000
        number of UniformBufferBindings: 36 (16kB)

I guess ur problem is ATI/mesa specific.

~0010969

abma (administrator)

bisected, introduced in https://github.com/spring/spring/commit/c496826a85e7510097c3fb23ccfedfc41f77ac37

~0010973

abma (administrator)

https://github.com/spring/spring/commit/7a5d2b7835c7667346d1eef75ab8a2419ddc6552
+Notes

-Issue History
Date Modified Username Field Change
2013-07-04 12:10 abma New Issue
2013-07-04 12:10 abma Note Added: 0010961
2013-07-04 12:13 abma Product Version => 94.1.1+git
2013-07-04 12:13 cleanrock Note Added: 0010962
2013-07-04 12:19 cleanrock Note Edited: 0010962 View Revisions
2013-07-04 12:20 abma File Added: infolog.txt
2013-07-04 13:58 cleanrock Note Added: 0010963
2013-07-04 15:45 cleanrock Note Added: 0010964
2013-07-04 16:26 abma Note Added: 0010965
2013-07-04 16:26 abma Assigned To => abma
2013-07-04 16:26 abma Status new => feedback
2013-07-05 06:13 jK Changeset attached => spring develop 21379f3c
2013-07-05 06:13 jK Assigned To abma => jK
2013-07-05 06:13 jK Status feedback => resolved
2013-07-05 06:13 jK Resolution open => fixed
2013-07-05 12:55 abma File Added: 94.1.1-678-g46b8d30_infolog.txt
2013-07-05 13:01 abma File Added: 94.1.1-685-gc7ac362_infolog.txt
2013-07-05 13:01 abma Assigned To jK => abma
2013-07-05 13:01 abma Status resolved => assigned
2013-07-05 13:02 abma Note Added: 0010967
2013-07-05 13:02 abma Status assigned => feedback
2013-07-05 13:22 cleanrock Note Added: 0010968
2013-07-05 21:36 abma Note Added: 0010969
2013-07-05 21:36 abma Status feedback => assigned
2013-07-05 21:43 abma Assigned To abma =>
2013-07-05 21:43 abma Status assigned => new
2013-07-06 16:37 abma Note Added: 0010973
2013-07-06 16:37 abma Status new => resolved
2013-07-06 16:37 abma Assigned To => cleanrock
+Issue History