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IDProjectCategoryView StatusLast Update
0003855Spring engineGeneralpublic2013-09-25 18:15
ReporterJools Assigned ToKloot  
PrioritynormalSeverityfeatureReproducibilityalways
Status resolvedResolutionfixed 
Product Version94.1 
Summary0003855: Request to allow sonar to work like radar
DescriptionCurrently, I think sonar works like underwater LOS: an underwater unit is visible if it's within sonar range and within above water LOS. So you can never have sonar blips for underwater units the way you can for units that are within radar but not within LOS.

We want the sonar to work like under water radar, so that you can have three states:

1) LOS + Sonar = unit visible (or just LOS)
2) Sonar = radar dot
3) Otherwise no detection

I know that this may be a big change, no free channels etc, but on the other hand, games become stupid when you can't hide a commander under water (it's just detected with a sonar plane). Same with undewater eco.
Steps To ReproduceLoad a sea map, /give commander to enemy under water. Make a seahawk (radar/sonar) plane, fly over the commander. You will see that the unit underwater is a commander and not just a sonar blip.
Additional InformationSee attached screen capture.
TagsNo tags attached.
Attached Files
screen00219.png (Attachment missing)
Checked infolog.txt for Errors

Activities

Google_Frog

2013-06-20 15:56

reporter   ~0010889

I have no idea what you mean. As far as I can tell the system already works this way.

Jools

2013-09-25 16:58

reporter   ~0011647

See attached screen image. The sonar plane can detect the commander hiding under water as if it had LOS on him. The commander should just appear as a sonar dot, like unit's that are on radar but now within LOS do.

Google_Frog

2013-09-25 17:53

reporter   ~0011649

So you want every underwater unit to be automatically cloaked? I then suppose we would have an additional type of LOS which would be able to see underwater units but not onto land?

Issue History

Date Modified Username Field Change
2013-06-19 17:37 Jools New Issue
2013-06-19 17:37 Jools File Added: screen00219.png
2013-06-20 15:56 Google_Frog Note Added: 0010889
2013-06-20 21:34 abma Category Spring MT => General
2013-09-25 16:58 Jools Note Added: 0011647
2013-09-25 17:53 Google_Frog Note Added: 0011649
2013-09-25 18:15 Kloot Changeset attached => spring develop c301a99b
2013-09-25 18:15 Kloot Assigned To => Kloot
2013-09-25 18:15 Kloot Status new => resolved
2013-09-25 18:15 Kloot Resolution open => fixed