2025-07-22 05:55 CEST

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IDProjectCategoryView StatusLast Update
0003852Spring engineGeneralpublic2013-08-05 00:38
ReporterGoogle_Frog 
Assigned Toabma 
PrioritynormalSeverityminorReproducibilityrandom
StatusresolvedResolutionunable to reproduce 
Product Version94.1.1+git 
Target VersionFixed in Version 
Summary0003852: Crash on game exit
DescriptionThe player Scrangos had a crash upon exiting. His infolog is below but it is truncated. The game was exited with the exit button which appears with the shift+esc key combination in ZK. A link to the button and commands sent by it is below.

http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/LuaUI/Widgets/gui_epicmenu.lua#2186

I did not notice the crash until he timed out which caused the game to end. The chili chat error in the infolog occurs all the time so is probably not relevant.
Steps To ReproduceEngine: 94.1.1-637-gc065013

Infolog: http://pastebin.com/Vme3x2ES
Replay: http://zero-k.info/Battles/Detail/175526
The replay is probably not useful
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog_exit_crash.txt (34,516 bytes) 2013-06-16 09:54 -
    Run: C:\Users\user\Documents\My Games\Spring Dev\94.1.1-635-g01f5a8e\spring.exe
    Using configuration source: "C:\Users\user\Documents\My Games\Spring Dev\94.1.1-635-g01f5a8e\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\AppData\Local\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.1.1-635-g01f5a8e develop (OMP)
    Build date/time: Jun 13 2013 22:36:15
    Build environment: boost-105000, GNU libstdc++ version 20120920
    Compiler: gcc-4.7.2
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] Installed (HangTimeout: 10sec)
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring Dev\94.1.1-635-g01f5a8e\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\94.1.1-635-g01f5a8e\base
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\94.1.1-635-g01f5a8e\games
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    Video mode set to 1920x1080/32bit (windowed)
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 642MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 12
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 17 ms
    [f=0000000] Using map: IsisDelta_v02
    [f=0000000] Using game: Zero-K $VERSION
    [f=0000000] Using game archive: 1faction.sdd
    [f=0000000] recording demo: demos/20130616_175207_IsisDelta_v02_94.1.1-635-g01f5a8e develop.sdf
    [f=0000000] PreGame::GameDataReceived: 3376 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] [Threading] Main thread CPU affinity mask set: 1
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=0000000] pw_artefact
    [f=0000000] pw_mine2
    [f=0000000] pw_wormhole2
    [f=0000000] pw_warpjammer
    [f=0000000] pw_warpgate
    [f=0000000] pw_wormhole
    [f=0000000] pw_mine3
    [f=0000000] pw_mine
    [f=0000000] pw_dropfac
    [f=0000000] pw_generictech
    [f=0000000] pw_bombercontrol
    [f=0000000] pw_dropdepot
    [f=0000000] Loading all definitions:  0.231000
    [f=0000000] Game::LoadDefs (GameData): 358 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 6 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (38 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 37 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 9
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 968b41ff
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] RED_GOO: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] RED_GOO: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] lobber_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] EMPMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
    [f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
    [f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
    [f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 245 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] [gadgets.lua] Error: Failed to load: unit_puppy_handler_graph.lua  (duplicate name)
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
    [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
    [f=0000000] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=0000000] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Hide map marks and cursor  <gui_hide_marks_on_f5.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Chili Chat Bubbles  <gui_chili_chatbubbles.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Clippy Comments     <unit_clippy.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  LogFlush Disabler   <dbg_logflush.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] UnnamedPlayer ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] 94.1.1-635-g01f5a8e develop
    [f=0000000] 0
    [f=0000000] Loaded widget:  cheat               <cheat.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Nubtron             <nubtron.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  SmoothScroll        <camera_smooth_move.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Marketplace and Bounty Icons: Widget removed.
    [f=0000000] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] showConsole in RemakeConsole
    [f=0000000] Adding window_console to screen0
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] [EPIC Menu] Error: Could not open keybind file LuaUI/Configs/zk_keys.lua for writing
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 94.1.1-635-g01f5a8e develop (OMP)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] Mex Placement Initialised with 62 spots.
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000] <UnnamedPlayer> Allies: I choose: Support Commander!
    [f=0000000] Warning: Couldn't find texture "icons/thumbs.db"!
    [f=0000000] User exited
    [f=0000000] User exited
    [f=0000000] Error: Spring 94.1.1-635-g01f5a8e develop (OMP) has crashed.
    [f=0000000] Error: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x772f0000	ntdll
    [f=0000000] Error: 0x75ad0000	kernel32
    [f=0000000] Error: 0x75680000	KERNELBASE
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73670000	MSVCP80
    [f=0000000] Error: 0x73ce0000	MSVCR80
    [f=0000000] Error: 0x75300000	msvcrt
    [f=0000000] Error: 0x75100000	USER32
    [f=0000000] Error: 0x76d70000	GDI32
    [f=0000000] Error: 0x74ed0000	LPK
    [f=0000000] Error: 0x76ca0000	USP10
    [f=0000000] Error: 0x75060000	ADVAPI32
    [f=0000000] Error: 0x75040000	sechost
    [f=0000000] Error: 0x76e00000	RPCRT4
    [f=0000000] Error: 0x74d40000	SspiCli
    [f=0000000] Error: 0x74d30000	CRYPTBASE
    [f=0000000] Error: 0x71ec0000	GLU32
    [f=0000000] Error: 0x6b790000	OPENGL32
    [f=0000000] Error: 0x6d880000	DDRAW
    [f=0000000] Error: 0x72710000	DCIMAN32
    [f=0000000] Error: 0x75920000	SETUPAPI
    [f=0000000] Error: 0x75d00000	CFGMGR32
    [f=0000000] Error: 0x75200000	OLEAUT32
    [f=0000000] Error: 0x75790000	ole32
    [f=0000000] Error: 0x75900000	DEVOBJ
    [f=0000000] Error: 0x73e00000	dwmapi
    [f=0000000] Error: 0x75010000	IMAGEHLP
    [f=0000000] Error: 0x62480000	pthreadGC2
    [f=0000000] Error: 0x74310000	WSOCK32
    [f=0000000] Error: 0x74fd0000	WS2_32
    [f=0000000] Error: 0x75770000	NSI
    [f=0000000] Error: 0x75ff0000	SHELL32
    [f=0000000] Error: 0x76c40000	SHLWAPI
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x73e80000	WINMM
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x752a0000	IMM32
    [f=0000000] Error: 0x74ee0000	MSCTF
    [f=0000000] Error: 0x5cb80000	dsound
    [f=0000000] Error: 0x74510000	POWRPROF
    [f=0000000] Error: 0x753b0000	CLBCatQ
    [f=0000000] Error: 0x6d7c0000	MMDevApi
    [f=0000000] Error: 0x6c760000	PROPSYS
    [f=0000000] Error: 0x6d6f0000	wdmaud
    [f=0000000] Error: 0x71f30000	ksuser
    [f=0000000] Error: 0x71f20000	AVRT
    [f=0000000] Error: 0x6c720000	AUDIOSES
    [f=0000000] Error: 0x6c710000	msacm32
    [f=0000000] Error: 0x73e50000	MSACM32
    [f=0000000] Error: 0x6c6e0000	midimap
    [f=0000000] Error: 0x6afb0000	nvapi
    [f=0000000] Error: 0x74c60000	VERSION
    [f=0000000] Error: 0x73e20000	profapi
    [f=0000000] Error: 0x73ec0000	uxtheme
    [f=0000000] Error: 0x52f90000	nvoglv32
    [f=0000000] Error: 0x74bd0000	ntmarta
    [f=0000000] Error: 0x75d90000	WLDAP32
    [f=0000000] Error: 0x71ef0000	DINPUT
    [f=0000000] Error: 0x73600000	HID
    [f=0000000] Error: 0x76d40000	WINTRUST
    [f=0000000] Error: 0x75be0000	CRYPT32
    [f=0000000] Error: 0x756d0000	MSASN1
    [f=0000000] Error: 0x6ab30000	dbghelp
    [f=0000000] Error: Exception: Access violation (0xc0000005)
    [f=0000000] Error: Exception Address: 0x0081aa10
    [f=0000000] Error: Stacktrace:
    [f=0000000] Error: (0) C:\Users\user\Documents\My Games\Spring Dev\94.1.1-635-g01f5a8e\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x9310) [0x0081AA10]
    [f=0000000] Error: (1) Unknown [0x02EB09A4]
    [f=0000000] Error: (2) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x7731E023]
    [f=0000000] Error: (3) C:\Windows\SysWOW64\ntdll.dll(RtlDeleteBoundaryDescriptor+0x1b) [0x7731E6A8]
    [f=0000000] Error: (4) C:\Windows\SysWOW64\ntdll.dll(RtlMultiByteToUnicodeN+0x11a) [0x7731E67F]
    [f=0000000] Error: (5) C:\Windows\syswow64\KERNELBASE.dll(SetEnvironmentVariableA+0xb6) [0x75690641]
    [f=0000000] Error: (6) C:\Users\user\Documents\My Games\Spring Dev\94.1.1-635-g01f5a8e\spring.exe [0x007AB6F3]
    [f=0000000] Error: (7) C:\Users\user\Documents\My Games\Spring Dev\94.1.1-635-g01f5a8e\spring.exe [0x004010FD]
    [f=0000000] Error: (8) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77329EF2]
    [f=0000000] Error: (9) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77329EC5]
    
    txt file icon infolog_exit_crash.txt (34,516 bytes) 2013-06-16 09:54 +

-Relationships
+Relationships

-Notes

~0010875

Google_Frog (reporter)

infolog_exit_crash.txt is a crash which occurred on game exit while I was testing. It happened before the game started but still could be relevant. This one has a non-truncated stracktrace.

~0010907

Google_Frog (reporter)

This happens consistently to some people.

~0010908

abma (administrator)

translated: C:\\Users\\user\\Documents\\My Games\\Spring Dev\\94.1.1-635-g01f5a8e\\spring.exe 0x0081AA10 rts/ExternalAI/SkirmishAIWrapper.cpp:213
C:\\Windows\\SysWOW64\\ntdll.dll 0x7731E023 ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x7731E6A8 ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x7731E67F ??:0
C:\\Windows\\syswow64\\KERNELBASE.dll 0x75690641 ??:0
C:\\Users\\user\\Documents\\My Games\\Spring Dev\\94.1.1-635-g01f5a8e\\spring.exe 0x007AB6F3 rts/System/Main.cpp:150
C:\\Users\\user\\Documents\\My Games\\Spring Dev\\94.1.1-635-g01f5a8e\\spring.exe 0x004010FD EngineOutHandler.cpp:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77329EF2 ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77329EC5 ??:0

~0010911

IthoughtWeBannedHim (reporter)

void CSkirmishAIWrapper::Dieing() {

if (ai != NULL) {
ai->Dieing();
}
}

It cant murder AIs that aint there?

~0010914

abma (administrator)

code is self-explanatory ?!

stacktrace seems to be corrupted...

~0011172

abma (administrator)

please retry with current develop, many bugs / crashes have been fixed...

~0011173

abma (administrator)

please create a new report when it still crashes.
+Notes

-Issue History
Date Modified Username Field Change
2013-06-16 08:43 Google_Frog New Issue
2013-06-16 09:54 Google_Frog File Added: infolog_exit_crash.txt
2013-06-16 09:55 Google_Frog Note Added: 0010875
2013-06-23 12:56 Google_Frog Note Added: 0010907
2013-06-23 15:07 abma Note Added: 0010908
2013-06-23 19:47 IthoughtWeBannedHim Note Added: 0010911
2013-06-23 20:02 abma Note Added: 0010914
2013-08-05 00:38 abma Note Added: 0011172
2013-08-05 00:38 abma Assigned To => abma
2013-08-05 00:38 abma Status new => feedback
2013-08-05 00:38 abma Note Added: 0011173
2013-08-05 00:38 abma Status feedback => resolved
2013-08-05 00:38 abma Resolution open => unable to reproduce
+Issue History