View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003852 | Spring engine | General | public | 2013-06-16 08:43 | 2013-08-05 00:38 |
| Reporter | Google_Frog | Assigned To | abma | ||
| Priority | normal | Severity | minor | Reproducibility | random |
| Status | resolved | Resolution | unable to reproduce | ||
| Product Version | 94.1.1+git | ||||
| Summary | 0003852: Crash on game exit | ||||
| Description | The player Scrangos had a crash upon exiting. His infolog is below but it is truncated. The game was exited with the exit button which appears with the shift+esc key combination in ZK. A link to the button and commands sent by it is below. http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/LuaUI/Widgets/gui_epicmenu.lua#2186 I did not notice the crash until he timed out which caused the game to end. The chili chat error in the infolog occurs all the time so is probably not relevant. | ||||
| Steps To Reproduce | Engine: 94.1.1-637-gc065013 Infolog: http://pastebin.com/Vme3x2ES Replay: http://zero-k.info/Battles/Detail/175526 The replay is probably not useful | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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infolog_exit_crash.txt is a crash which occurred on game exit while I was testing. It happened before the game started but still could be relevant. This one has a non-truncated stracktrace. |
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This happens consistently to some people. |
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translated: C:\\Users\\user\\Documents\\My Games\\Spring Dev\\94.1.1-635-g01f5a8e\\spring.exe 0x0081AA10 rts/ExternalAI/SkirmishAIWrapper.cpp:213 C:\\Windows\\SysWOW64\\ntdll.dll 0x7731E023 ??:0 C:\\Windows\\SysWOW64\\ntdll.dll 0x7731E6A8 ??:0 C:\\Windows\\SysWOW64\\ntdll.dll 0x7731E67F ??:0 C:\\Windows\\syswow64\\KERNELBASE.dll 0x75690641 ??:0 C:\\Users\\user\\Documents\\My Games\\Spring Dev\\94.1.1-635-g01f5a8e\\spring.exe 0x007AB6F3 rts/System/Main.cpp:150 C:\\Users\\user\\Documents\\My Games\\Spring Dev\\94.1.1-635-g01f5a8e\\spring.exe 0x004010FD EngineOutHandler.cpp:0 C:\\Windows\\SysWOW64\\ntdll.dll 0x77329EF2 ??:0 C:\\Windows\\SysWOW64\\ntdll.dll 0x77329EC5 ??:0 |
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void CSkirmishAIWrapper::Dieing() { if (ai != NULL) { ai->Dieing(); } } It cant murder AIs that aint there? |
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code is self-explanatory ?! stacktrace seems to be corrupted... |
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please retry with current develop, many bugs / crashes have been fixed... |
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please create a new report when it still crashes. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-06-16 08:43 | Google_Frog | New Issue | |
| 2013-06-16 09:54 | Google_Frog | File Added: infolog_exit_crash.txt | |
| 2013-06-16 09:55 | Google_Frog | Note Added: 0010875 | |
| 2013-06-23 12:56 | Google_Frog | Note Added: 0010907 | |
| 2013-06-23 15:07 | abma | Note Added: 0010908 | |
| 2013-06-23 19:47 | IthoughtWeBannedHim | Note Added: 0010911 | |
| 2013-06-23 20:02 | abma | Note Added: 0010914 | |
| 2013-08-05 00:38 | abma | Note Added: 0011172 | |
| 2013-08-05 00:38 | abma | Assigned To | => abma |
| 2013-08-05 00:38 | abma | Status | new => feedback |
| 2013-08-05 00:38 | abma | Note Added: 0011173 | |
| 2013-08-05 00:38 | abma | Status | feedback => resolved |
| 2013-08-05 00:38 | abma | Resolution | open => unable to reproduce |