| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0003844 | Spring engine | General | public | 2013-06-13 07:49 | 2013-06-13 22:23 | ||||
| Reporter | Google_Frog | ||||||||
| Assigned To | jK | ||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 94.1.1+git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0003844: Projectiles do not hit hitvolumes outside of unit radius. | ||||||||
| Description | Projectiles do not collide with the HLT in this replay. They clearly pass through the hitvolume. Projectiles collide correctly in 91.0 | ||||||||
| Steps To Reproduce | Spawn a HLT (corhlt) in ZK Spawn something which shoots projectiles (eg corraid) | ||||||||
| Additional Information | Engine: 94.1.1-634-g3be44ed develop Game: Zero-k test-10440 Map: Red Comet | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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cleanrock (reporter) 2013-06-13 20:52 |
this commit broke it (bisected): https://github.com/spring/spring/commit/276aac4b4161e9931b87b48cbb3a0412537d60d5 |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-06-13 07:49 | Google_Frog | New Issue | |
| 2013-06-13 07:49 | Google_Frog | File Added: 20130613_153926_Red Comet_94.1.1-634-g3be44ed develop.sdf | |
| 2013-06-13 20:52 | cleanrock | Note Added: 0010866 | |
| 2013-06-13 20:52 | cleanrock | Assigned To | => jK |
| 2013-06-13 20:52 | cleanrock | Status | new => assigned |
| 2013-06-13 22:23 | jK | Changeset attached | => spring develop 01f5a8ed |
| 2013-06-13 22:23 | jK | Status | assigned => resolved |
| 2013-06-13 22:23 | jK | Resolution | open => fixed |


