infolog.txt (62,713 bytes)
2013-05-08 15:01
Run: U:\bin\Spring\Lab\test\spring_{develop}94.1.1-413-g7b0d1a7_minimal-portable\spring.exe
Using configuration source: "U:\bin\Spring\Lab\test\spring_{develop}94.1.1-413-g7b0d1a7_minimal-portable\springsettings.cfg"
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-413-g7b0d1a7 develop (OMP)
Build date/time: May 4 2013 23:36:11
Build environment: boost-105000, GNU libstdc++ version 20120920
Compiler: gcc-4.7.2
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz; 4095MB RAM, 9213MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] Installed (HangTimeout: 10sec)
[DataDirs] Portable Mode!
Using read-write data directory: U:\bin\Spring\Lab\test\spring_{develop}94.1.1-413-g7b0d1a7_minimal-portable\
Using read-only data directory: U:/bin/Spring/Data\
Scanning: U:/bin/Spring/Data\maps
Error: Error opening U:\bin\Spring\Data\maps\1944_Moro_River_V1.sd7: Unknown error
Unable to open archive: U:\bin\Spring\Data\maps\1944_Moro_River_V1.sd7
Error: Error opening U:\bin\Spring\Data\maps\colorado_v1.sd7: Archive not found
Unable to open archive: U:\bin\Spring\Data\maps\colorado_v1.sd7
Error: Error opening U:\bin\Spring\Data\maps\DeltaSiegeOrig.sd7: Archive not found
Unable to open archive: U:\bin\Spring\Data\maps\DeltaSiegeOrig.sd7
Error: Error opening U:\bin\Spring\Data\maps\EE-Conqurers_Isle-ReMake-v01 (1).sd7: Archive not found
Unable to open archive: U:\bin\Spring\Data\maps\EE-Conqurers_Isle-ReMake-v01 (1).sd7
Error: Error opening U:\bin\Spring\Data\maps\EE-Conqurers_Isle-ReMake-v01.sd7: Archive not found
Unable to open archive: U:\bin\Spring\Data\maps\EE-Conqurers_Isle-ReMake-v01.sd7
Error: Error opening U:\bin\Spring\Data\maps\Expanded_Confluence.sd7: Archive not found
Unable to open archive: U:\bin\Spring\Data\maps\Expanded_Confluence.sd7
Error: Error opening U:\bin\Spring\Data\maps\Road_to_War_Remake-v01.sd7: Archive not found
Unable to open archive: U:\bin\Spring\Data\maps\Road_to_War_Remake-v01.sd7
Scanning: U:/bin/Spring/Data\games
Scanning: U:\bin\Spring\Lab\test\spring_{develop}94.1.1-413-g7b0d1a7_minimal-portable\base
Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1280x1024/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 460/PCIe/SSE2
[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 1024MB, available 847MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 2
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 28
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 516 ms
[f=0000000] Using map: Lava Highground
[f=0000000] Using game: XTA $VERSION
[f=0000000] Using game archive: xta-springrts.sdd
[f=0000000] recording demo: demos/20130508_155644_Lava Highground_94.1.1-413-g7b0d1a7 develop.sdf
[f=0000000] PreGame::GameDataReceived: 902 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] [Threading] Main thread CPU affinity mask set: 2
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Weapondefs_post:, <table>, nil, false
[f=0000000] Weapons_post: Local sound option detected, moving sounds to customparams
[f=0000000] No customparams:, earthquake
[f=0000000] Loading all definitions: 0.419000
[f=0000000] Game::LoadDefs (GameData): 490 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 350 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 21 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (25 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 39 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 17
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Warning: Could not load sound from def: hovsmof1
[f=0000000] Loading Feature Definitions
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 1a05c390
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] ZIPPERDICKER_EFFECT: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] PURPLELASER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] DCAPtrace: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] PURPLELASER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] ZIPPERDICKER_EFFECT: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] ZIPPERDICKER_EFFECT: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] FLAMETHROWER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] ZIPPERDICKER_EFFECT: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] ZIPPERDICKER_EFFECT: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] ZIPPERDICKER_EFFECT: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FLAMETHROWER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] PURPLELASER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] ZIPPERDICKER_EFFECT: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] PURPLELASER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 133 ms
[f=0000000] Game::LoadInterface (Console): 2 ms
[f=0000000] Loading LuaRules
[f=0000000] Failed to load: gui_endstats.lua (duplicate name)
[f=0000000] No Self Pwn: Nonexisting unit: core_mobile_artilleryold
[f=0000000] Loaded gadget: CobButton <unit_cobbutton.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Announce kills <ui_announce_kills.lua>
[f=0000000] Loaded gadget: Cloak lose target <game_cloak_lose_target.lua>
[f=0000000] Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
[f=0000000] Loaded gadget: Fire Rate <unit_fire_rate.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Health Upgrade <unit_health_upgrade.lua>
[f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
[f=0000000] Loaded gadget: Local sounds <snd_local.lua>
[f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded gadget: Minelayer Limit <unit_minelayer_limit.lua>
[f=0000000] Loaded gadget: Mission Script Engine <game_mission_script.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
[f=0000000] Loaded gadget: Production Rate <unit_buildspeed.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: Remove commands <unit_removecommands.lua>
[f=0000000] Loaded gadget: Repair Pad <unit_refuel.lua>
[f=0000000] Loaded gadget: Spawn <commoption.lua>
[f=0000000] Loaded gadget: State Broadcast <game_statebroadcast.lua>
[f=0000000] Loaded gadget: Unfinished unit orders <unit_unfinishedorders.lua>
[f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] dbg_cheats.lua: loaded for XTA version $VERSION
[f=0000000] Loaded gadget: enablecheats <dbg_cheats.lua>
[f=0000000] Loaded gadget: gui_endstats <dbg_testceg.lua>
[f=0000000] Loaded gadget: gui_minimapX <gui_minimapx.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: unit_commander_sounds.lua <unit_commander_sounds.lua>
[f=0000000] Loaded gadget: unit_crashing_aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: Cursor too far <gui_cursortoofar.lua>
[f=0000000] Loaded gadget: Sneer after comnap <ui_comnapsneer.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] start profiling
[f=0000000] hooked all callins: OK
[f=0000000] hooked UpdateCallin: OK
[f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
[f=0000000] Error: Failed to load: gui_endstats.lua (duplicate name)
[f=0000000] Loaded UNSYNCED gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded UNSYNCED gadget: Announce kills <ui_announce_kills.lua>
[f=0000000] Loaded UNSYNCED gadget: Cloak lose target <game_cloak_lose_target.lua>
[f=0000000] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded UNSYNCED gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
[f=0000000] Loaded UNSYNCED gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
[f=0000000] Dry sound for:, 1, advsam, :, rockhit
[f=0000000] Start sound for:, 1, advsam, :, WASP1
[f=0000000] Dry sound for:, 2, air2airlaser, :, lasrhit2
[f=0000000] Start sound for:, 2, air2airlaser, :, LASRLIT1
[f=0000000] Dry sound for:, 3, air2airlasershort, :, lasrhit2
[f=0000000] Start sound for:, 3, air2airlasershort, :, LASRLIT1
[f=0000000] Dry sound for:, 4, air_big_unitex, :, xplolrg2
[f=0000000] Start sound for:, 4, air_big_unitex, :, largegun
[f=0000000] Dry sound for:, 5, air_unitex, :, XPLOSML6
[f=0000000] Dry sound for:, 6, ak_laser, :, lasrhit2
[f=0000000] Start sound for:, 6, ak_laser, :, lasrlit3
[f=0000000] Dry sound for:, 7, amd_rocket, :, xplomed4
[f=0000000] Start sound for:, 7, amd_rocket, :, Rockhvy1
[f=0000000] Dry sound for:, 8, amphibemg, :, lasrhit1
[f=0000000] Start sound for:, 8, amphibemg, :, armsml2
[f=0000000] Dry sound for:, 9, arm_artillery, :, xplomed4
[f=0000000] Start sound for:, 9, arm_artillery, :, cannhvy2
[f=0000000] Dry sound for:, 10, arm_bat2, :, xplomed2
[f=0000000] Start sound for:, 10, arm_bat2, :, CANNHVY1
[f=0000000] Dry sound for:, 11, arm_bats, :, xplonuk1
[f=0000000] Start sound for:, 11, arm_bats, :, xplonuk4
[f=0000000] Dry sound for:, 12, arm_berthacannon, :, xplonuk1
[f=0000000] Start sound for:, 12, arm_berthacannon, :, xplonuk4
[f=0000000] Dry sound for:, 13, arm_bull, :, xplomed2
[f=0000000] Start sound for:, 13, arm_bull, :, cannon3
[f=0000000] Dry sound for:, 14, arm_disintegrator, :, xplomas2
[f=0000000] Start sound for:, 14, arm_disintegrator, :, disigun1
[f=0000000] Dry sound for:, 15, arm_fast, :, lashit
[f=0000000] Start sound for:, 15, arm_fast, :, lasrfast
[f=0000000] Dry sound for:, 16, arm_ham, :, xplomed3
[f=0000000] Start sound for:, 16, arm_ham, :, cannon1
[f=0000000] Dry sound for:, 17, arm_ham_high, :, xplomed3
[f=0000000] Start sound for:, 17, arm_ham_high, :, cannon1
[f=0000000] Start sound for:, 18, arm_hlightning, :, tllelechit
[f=0000000] Dry sound for:, 19, arm_laser, :, lasrhit2
[f=0000000] Start sound for:, 19, arm_laser, :, lasrfir1
[f=0000000] Dry sound for:, 20, arm_laserh1, :, lasrhit1
[f=0000000] Start sound for:, 20, arm_laserh1, :, Lasrmas2
[f=0000000] Dry sound for:, 21, arm_lightcannon, :, xplosml3
[f=0000000] Start sound for:, 21, arm_lightcannon, :, canlite3
[f=0000000] Dry sound for:, 22, arm_lightlaser, :, lasrhit2
[f=0000000] Start sound for:, 22, arm_lightlaser, :, lasrfir3
[f=0000000] Dry sound for:, 23, arm_mediumcannon, :, xplomed4
[f=0000000] Start sound for:, 23, arm_mediumcannon, :, cannon2
[f=0000000] Start sound for:, 24, arm_paralyzer, :, armsml2
[f=0000000] Start sound for:, 25, arm_parlay, :, armsml2
[f=0000000] Dry sound for:, 26, arm_reb, :, COMFIRE1
[f=0000000] Start sound for:, 26, arm_reb, :, COMFIRE2
[f=0000000] Dry sound for:, 28, arm_rhino_wave, :, Rhinohit
[f=0000000] Start sound for:, 28, arm_rhino_wave, :, Rhinofire
[f=0000000] Dry sound for:, 29, arm_roy, :, xplomed2
[f=0000000] Start sound for:, 29, arm_roy, :, cannon3
[f=0000000] Dry sound for:, 30, arm_roy2, :, xplomed2
[f=0000000] Start sound for:, 30, arm_roy2, :, cannon3
[f=0000000] Dry sound for:, 31, arm_snub, :, COMFIRE1
[f=0000000] Start sound for:, 31, arm_snub, :, COMFIRE2
[f=0000000] Dry sound for:, 32, arm_thunderanomaly, :, lashit2
[f=0000000] Start sound for:, 32, arm_thunderanomaly, :, lashit2
[f=0000000] Dry sound for:, 33, arm_tiny_annihilator, :, xplolrg1
[f=0000000] Start sound for:, 33, arm_tiny_annihilator, :, annigun1
[f=0000000] Dry sound for:, 34, arm_torpedo, :, xplodep1
[f=0000000] Start sound for:, 34, arm_torpedo, :, torpedo1
[f=0000000] Start sound for:, 35, arm_total_annihilator, :, annigun1
[f=0000000] Dry sound for:, 36, armaas_weapon1, :, xplomed2
[f=0000000] Start sound for:, 36, armaas_weapon1, :, rockhvy2
[f=0000000] Dry sound for:, 37, armaas_weapon3, :, xplomed2
[f=0000000] Start sound for:, 37, armaas_weapon3, :, canlite2
[f=0000000] Dry sound for:, 38, armadvbomb, :, xplomed2
[f=0000000] Start sound for:, 38, armadvbomb, :, bombrel
[f=0000000] Dry sound for:, 39, armah_weapon, :, xplomed2
[f=0000000] Start sound for:, 39, armah_weapon, :, rockhvy2
[f=0000000] Dry sound for:, 40, armah_weapon_ground, :, xplomed2
[f=0000000] Start sound for:, 40, armah_weapon_ground, :, rockhvy2
[f=0000000] Dry sound for:, 41, armair_torpedo, :, xplodep2
[f=0000000] Start sound for:, 41, armair_torpedo, :, bombrel
[f=0000000] Dry sound for:, 42, armamb_gun, :, xplomed2
[f=0000000] Start sound for:, 42, armamb_gun, :, cannhvy5
[f=0000000] Dry sound for:, 43, armamph_weapon1, :, lasrhit2
[f=0000000] Start sound for:, 43, armamph_weapon1, :, lasrfir3
[f=0000000] Dry sound for:, 44, armamph_weapon2, :, xplomed2
[f=0000000] Start sound for:, 44, armamph_weapon2, :, rockhvy2
[f=0000000] Dry sound for:, 45, armanac_weapon, :, xplomed3
[f=0000000] Start sound for:, 45, armanac_weapon, :, canlite3
[f=0000000] Dry sound for:, 46, armarch_gun, :, xplomed2
[f=0000000] Start sound for:, 46, armarch_gun, :, cannhvy5
[f=0000000] Dry sound for:, 47, armatl_torpedo, :, xplodep1
[f=0000000] Start sound for:, 47, armatl_torpedo, :, torpedo1
[f=0000000] Dry sound for:, 48, armbomb, :, xplomed2
[f=0000000] Start sound for:, 48, armbomb, :, bombrel
[f=0000000] Dry sound for:, 49, armcomlaser, :, lasrhit2
[f=0000000] Start sound for:, 49, armcomlaser, :, lasrfir1
[f=0000000] Start sound for:, 50, armcomparalaser, :, build2
[f=0000000] Dry sound for:, 51, armdepthcharge, :, xplodep2
[f=0000000] Start sound for:, 51, armdepthcharge, :, torpedo1
[f=0000000] Dry sound for:, 52, armemp_weapon, :, xplomed4
[f=0000000] Start sound for:, 52, armemp_weapon, :, misicbm1
[f=0000000] Dry sound for:, 53, armfark_weapon, :, xplomed4
[f=0000000] Start sound for:, 53, armfark_weapon, :, cannon2
[f=0000000] Dry sound for:, 54, armfhlt_laser, :, lasrhit1
[f=0000000] Start sound for:, 54, armfhlt_laser, :, Lasrmas2
[f=0000000] Dry sound for:, 55, armfixed_gun, :, xplomed2
[f=0000000] Start sound for:, 55, armfixed_gun, :, cannhvy5
[f=0000000] Dry sound for:, 56, armflak_gun, :, xplomed2
[f=0000000] Start sound for:, 56, armflak_gun, :, canlite2
[f=0000000] Dry sound for:, 57, armflea_killer, :, lasrhit1
[f=0000000] Start sound for:, 57, armflea_killer, :, lasrhvy3
[f=0000000] Dry sound for:, 58, armflea_weapon, :, lasrhit2
[f=0000000] Start sound for:, 58, armflea_weapon, :, lasrfir3
[f=0000000] Dry sound for:, 59, armfleaa_weapon, :, xplomed4
[f=0000000] Start sound for:, 59, armfleaa_weapon, :, cannon2
[f=0000000] Dry sound for:, 60, armfleabowl_weapon, :, lasrhit2
[f=0000000] Start sound for:, 60, armfleabowl_weapon, :, lasrfir3
[f=0000000] Dry sound for:, 61, armfrt_missile, :, xplomed2
[f=0000000] Start sound for:, 61, armfrt_missile, :, rockhvy2
[f=0000000] Dry sound for:, 62, armkbot_missile, :, xplosml2
[f=0000000] Start sound for:, 62, armkbot_missile, :, rocklit1
[f=0000000] Dry sound for:, 63, armlandboat_gun, :, impact
[f=0000000] Start sound for:, 63, armlandboat_gun, :, coastalarty
[f=0000000] Dry sound for:, 64, armlatnk_lightning, :, lashit
[f=0000000] Start sound for:, 64, armlatnk_lightning, :, lghthvy1
[f=0000000] Dry sound for:, 65, armlatnk_weapon, :, lashit
[f=0000000] Start sound for:, 65, armlatnk_weapon, :, lghthvy1
[f=0000000] Start sound for:, 66, armmanni_weapon, :, annigun1
[f=0000000] Dry sound for:, 67, armmav_weapon, :, xplomed2
[f=0000000] Start sound for:, 67, armmav_weapon, :, Mavgun2
[f=0000000] Dry sound for:, 68, armmh_weapon, :, xplomed4
[f=0000000] Start sound for:, 68, armmh_weapon, :, Rockhvy1
[f=0000000] Dry sound for:, 69, armmh_weapon2, :, xplomed4
[f=0000000] Start sound for:, 69, armmh_weapon2, :, Rockhvy1
[f=0000000] Dry sound for:, 70, armmine1, :, exmine4
[f=0000000] Start sound for:, 70, armmine1, :, largegun
[f=0000000] Dry sound for:, 71, armmine2, :, xplonuk3
[f=0000000] Start sound for:, 71, armmine2, :, largegun
[f=0000000] Dry sound for:, 72, armmine3, :, exmine3
[f=0000000] Start sound for:, 72, armmine3, :, largegun
[f=0000000] Dry sound for:, 73, armmine4, :, xplonuk3
[f=0000000] Start sound for:, 73, armmine4, :, largegun
[f=0000000] Dry sound for:, 74, armmine5, :, xplonuk4
[f=0000000] Start sound for:, 74, armmine5, :, largegun
[f=0000000] Dry sound for:, 75, armmine6, :, exmine2
[f=0000000] Start sound for:, 75, armmine6, :, largegun
[f=0000000] Dry sound for:, 76, armmship_rocket, :, xplomed4
[f=0000000] Start sound for:, 76, armmship_rocket, :, Rockhvy1
[f=0000000] Dry sound for:, 77, armmship_rocket_guided, :, xplomed4
[f=0000000] Start sound for:, 77, armmship_rocket_guided, :, Rockhvy1
[f=0000000] Dry sound for:, 78, armpt_laser, :, lasrhit1
[f=0000000] Start sound for:, 78, armpt_laser, :, armsml2
[f=0000000] Dry sound for:, 79, armrl_missile, :, xplomed2
[f=0000000] Start sound for:, 79, armrl_missile, :, rockhvy2
[f=0000000] Dry sound for:, 80, armrl_missile_ground, :, xplomed2
[f=0000000] Start sound for:, 80, armrl_missile_ground, :, rockhvy2
[f=0000000] Dry sound for:, 81, armscab_weapon, :, xplomed4
[f=0000000] Start sound for:, 81, armscab_weapon, :, Rockhvy1
[f=0000000] Dry sound for:, 82, armscorp_weapon, :, lasrhit1
[f=0000000] Start sound for:, 82, armscorp_weapon, :, lghthvy1
[f=0000000] Dry sound for:, 83, armscram_weapon, :, xplomed4
[f=0000000] Start sound for:, 83, armscram_weapon, :, cannon2
[f=0000000] Dry sound for:, 84, armseabomb, :, EXMINE3
[f=0000000] Start sound for:, 84, armseabomb, :, bombdropxx
[f=0000000] Dry sound for:, 85, armseap_weapon1, :, xplodep2
[f=0000000] Start sound for:, 85, armseap_weapon1, :, bombrel
[f=0000000] Dry sound for:, 86, armseap_weapon2, :, xplodep2
[f=0000000] Start sound for:, 86, armseap_weapon2, :, bombrel
[f=0000000] Dry sound for:, 87, armseap_weapon3, :, xplosml2
[f=0000000] Start sound for:, 87, armseap_weapon3, :, Rocklit3
[f=0000000] Dry sound for:, 88, armsehak_weapon, :, xplomed4
[f=0000000] Start sound for:, 88, armsehak_weapon, :, cannon2
[f=0000000] Dry sound for:, 89, armsfig_weapon, :, xplosml1
[f=0000000] Start sound for:, 89, armsfig_weapon, :, mavgun1
[f=0000000] Dry sound for:, 90, armsfig_weapon2, :, xplosml2
[f=0000000] Start sound for:, 90, armsfig_weapon2, :, Rocklit3
[f=0000000] Dry sound for:, 91, armsh_weapon, :, lashit
[f=0000000] Start sound for:, 91, armsh_weapon, :, COMFIRE2
[f=0000000] Dry sound for:, 92, armship_missile, :, xplomed2
[f=0000000] Start sound for:, 92, armship_missile, :, rockhvy2
[f=0000000] Dry sound for:, 93, armsmart_torpedo, :, xplodep1
[f=0000000] Start sound for:, 93, armsmart_torpedo, :, torpedo1
[f=0000000] Dry sound for:, 94, armsnipe_weapon, :, xplolrg1
[f=0000000] Start sound for:, 94, armsnipe_weapon, :, annigun1
[f=0000000] Dry sound for:, 95, armtruck_missile, :, xplomed2
[f=0000000] Start sound for:, 95, armtruck_missile, :, rockhvy2
[f=0000000] Dry sound for:, 96, armtruck_missile_ground, :, xplomed2
[f=0000000] Start sound for:, 96, armtruck_missile_ground, :, rockhvy2
[f=0000000] Dry sound for:, 97, armtruck_rocket, :, xplomed4
[f=0000000] Start sound for:, 97, armtruck_rocket, :, Rockhvy1
[f=0000000] Dry sound for:, 98, armtruck_rocket_guided, :, xplomed4
[f=0000000] Start sound for:, 98, armtruck_rocket_guided, :, Rockhvy1
[f=0000000] Dry sound for:, 99, armvtol_advmissile, :, xplosml2
[f=0000000] Start sound for:, 99, armvtol_advmissile, :, Rocklit3
[f=0000000] Dry sound for:, 100, armvulc_weapon, :, xplonuk1
[f=0000000] Start sound for:, 100, armvulc_weapon, :, xplonuk3
[f=0000000] Dry sound for:, 101, armwar_lcannon, :, xplosml3
[f=0000000] Start sound for:, 101, armwar_lcannon, :, canlite3
[f=0000000] Dry sound for:, 102, armyork_gun, :, xplomed2
[f=0000000] Start sound for:, 102, armyork_gun, :, canlite2
[f=0000000] Dry sound for:, 103, asteroid, :, xplonuk4
[f=0000000] Dry sound for:, 104, atomic_blast, :, xplonuk3
[f=0000000] Start sound for:, 104, atomic_blast, :, largegun
[f=0000000] Dry sound for:, 105, atomic_blastpen, :, xplonuk3
[f=0000000] Start sound for:, 105, atomic_blastpen, :, largegun
[f=0000000] Dry sound for:, 106, atomic_blastsml, :, xplonuk3
[f=0000000] Start sound for:, 106, atomic_blastsml, :, largegun
[f=0000000] Dry sound for:, 107, atomic_smallnano, :, xplonuk3
[f=0000000] Start sound for:, 107, atomic_smallnano, :, largegun
[f=0000000] Dry sound for:, 108, big_unit, :, xplolrg3
[f=0000000] Start sound for:, 108, big_unit, :, largegun
[f=0000000] Dry sound for:, 109, big_unitex, :, xplolrg3
[f=0000000] Start sound for:, 109, big_unitex, :, largegun
[f=0000000] Dry sound for:, 110, boat_rocket1, :, xplosml2
[f=0000000] Start sound for:, 110, boat_rocket1, :, rocklit1
[f=0000000] Dry sound for:, 111, boat_rocket2, :, xplosml2
[f=0000000] Start sound for:, 111, boat_rocket2, :, rocklit1
[f=0000000] Dry sound for:, 112, boat_torpedo, :, xplodep1
[f=0000000] Start sound for:, 112, boat_torpedo, :, torpedo1
[f=0000000] Dry sound for:, 113, boatsam, :, rockhit
[f=0000000] Start sound for:, 113, boatsam, :, WASP1
[f=0000000] Dry sound for:, 114, bogus_disintegrator, :, xplomas2
[f=0000000] Start sound for:, 114, bogus_disintegrator, :, disigun1
[f=0000000] Start sound for:, 115, butter, :, BUTTON11
[f=0000000] Dry sound for:, 116, cappy_disintegrator, :, build2
[f=0000000] Start sound for:, 116, cappy_disintegrator, :, build2
[f=0000000] Dry sound for:, 117, coax_torpedo, :, xplodep1
[f=0000000] Start sound for:, 117, coax_torpedo, :, torpedo1
[f=0000000] Dry sound for:, 118, commander_blast, :, xplonuk4
[f=0000000] Start sound for:, 118, commander_blast, :, largegun
[f=0000000] Dry sound for:, 119, commander_self_d, :, xplonuk4
[f=0000000] Start sound for:, 119, commander_self_d, :, largegun
[f=0000000] Dry sound for:, 120, commandolas, :, TigerRailgun2
[f=0000000] Start sound for:, 120, commandolas, :, TigerRailgun1
[f=0000000] Dry sound for:, 121, conq_gun, :, xplomed2
[f=0000000] Start sound for:, 121, conq_gun, :, CANNHVY1
[f=0000000] Dry sound for:, 122, cor_bats, :, xplonuk1
[f=0000000] Start sound for:, 122, cor_bats, :, xplonuk3
[f=0000000] Dry sound for:, 123, cor_gol, :, xplonuk1
[f=0000000] Start sound for:, 123, cor_gol, :, cannhvy2
[f=0000000] Dry sound for:, 124, coradvbomb, :, xplomed2
[f=0000000] Start sound for:, 124, coradvbomb, :, bombrel
[f=0000000] Dry sound for:, 125, corah_weapon, :, xplomed2
[f=0000000] Start sound for:, 125, corah_weapon, :, rockhvy2
[f=0000000] Dry sound for:, 126, corah_weapon_ground, :, xplomed2
[f=0000000] Start sound for:, 126, corah_weapon_ground, :, rockhvy2
[f=0000000] Dry sound for:, 127, corair2airlaser, :, xplosml2
[f=0000000] Start sound for:, 127, corair2airlaser, :, armsml4
[f=0000000] Dry sound for:, 128, corair_torpedo, :, xplodep2
[f=0000000] Start sound for:, 128, corair_torpedo, :, bombrel
[f=0000000] Dry sound for:, 129, coramph_weapon1, :, xplomed3
[f=0000000] Start sound for:, 129, coramph_weapon1, :, cannon1
[f=0000000] Dry sound for:, 130, coratl_torpedo, :, xplodep3
[f=0000000] Start sound for:, 130, coratl_torpedo, :, torpedo2
[f=0000000] Dry sound for:, 131, corbomb, :, xplomed2
[f=0000000] Start sound for:, 131, corbomb, :, bombrel
[f=0000000] Dry sound for:, 132, corbuzz_weapon, :, xplonuk1
[f=0000000] Start sound for:, 132, corbuzz_weapon, :, xplonuk3
[f=0000000] Dry sound for:, 133, corcomlaser, :, lasrhit2
[f=0000000] Start sound for:, 133, corcomlaser, :, lasrfir1
[f=0000000] Dry sound for:, 134, core_artillery, :, xplonuk1
[f=0000000] Start sound for:, 134, core_artillery, :, cannhvy2
[f=0000000] Dry sound for:, 135, core_batslaser, :, lasrhit1
[f=0000000] Start sound for:, 135, core_batslaser, :, Lasrmas2
[f=0000000] Dry sound for:, 136, core_canlaser, :, lasrhit2
[f=0000000] Start sound for:, 136, core_canlaser, :, lasrfir3
[f=0000000] Dry sound for:, 137, core_disintegrator, :, xplomas2
[f=0000000] Start sound for:, 137, core_disintegrator, :, GUNHUGE
[f=0000000] Start sound for:, 138, core_doomsday, :, annigun1
[f=0000000] Dry sound for:, 139, core_garpike, :, xplosml3
[f=0000000] Start sound for:, 139, core_garpike, :, canlite3
[f=0000000] Dry sound for:, 140, core_hunch, :, xplomed3
[f=0000000] Start sound for:, 140, core_hunch, :, cannon1
[f=0000000] Dry sound for:, 141, core_intimidator, :, xplonuk1
[f=0000000] Start sound for:, 141, core_intimidator, :, xplonuk3
[f=0000000] Dry sound for:, 142, core_laserh1, :, lasrhit1
[f=0000000] Start sound for:, 142, core_laserh1, :, Lasrmas2
[f=0000000] Dry sound for:, 143, core_mediumcannon, :, xplomed4
[f=0000000] Start sound for:, 143, core_mediumcannon, :, cannon2
[f=0000000] Dry sound for:, 144, core_mort, :, xplomed3
[f=0000000] Start sound for:, 144, core_mort, :, cannon1
[f=0000000] Dry sound for:, 145, core_mort_high, :, xplomed3
[f=0000000] Start sound for:, 145, core_mort_high, :, cannon1
[f=0000000] Dry sound for:, 146, core_reap, :, xplomed2
[f=0000000] Start sound for:, 146, core_reap, :, cannon3
[f=0000000] Dry sound for:, 147, core_roy, :, xplomed2
[f=0000000] Start sound for:, 147, core_roy, :, cannhvy1
[f=0000000] Dry sound for:, 148, core_roy2, :, xplomed2
[f=0000000] Start sound for:, 148, core_roy2, :, cannhvy1
[f=0000000] Dry sound for:, 149, core_thud, :, xplomed3
[f=0000000] Start sound for:, 149, core_thud, :, cannon1
[f=0000000] Dry sound for:, 150, core_thud_high, :, xplomed3
[f=0000000] Start sound for:, 150, core_thud_high, :, cannon1
[f=0000000] Dry sound for:, 151, core_torpedo, :, xplodep3
[f=0000000] Start sound for:, 151, core_torpedo, :, torpedo2
[f=0000000] Start sound for:, 152, core_total_annihilator, :, LASRLONG
[f=0000000] Dry sound for:, 153, core_udisintegrator, :, xplomas2
[f=0000000] Start sound for:, 153, core_udisintegrator, :, GUNHUGE
[f=0000000] Start sound for:, 154, corecomionlaser, :, ionbeam
[f=0000000] Dry sound for:, 155, coredepthcharge, :, xplodep2
[f=0000000] Start sound for:, 155, coredepthcharge, :, torpedo1
[f=0000000] Dry sound for:, 156, corept_laser, :, lasrhit2
[f=0000000] Start sound for:, 156, corept_laser, :, lasrfir1
[f=0000000] Dry sound for:, 157, coreseabomb, :, EXMINE3
[f=0000000] Start sound for:, 157, coreseabomb, :, bombdropxx
[f=0000000] Dry sound for:, 158, corfast_weapon, :, lashit
[f=0000000] Start sound for:, 158, corfast_weapon, :, lasrfast
[f=0000000] Dry sound for:, 159, corfhlt_laser, :, lasrhit1
[f=0000000] Start sound for:, 159, corfhlt_laser, :, Lasrmas2
[f=0000000] Dry sound for:, 160, corfixed_gun, :, xplomed2
[f=0000000] Start sound for:, 160, corfixed_gun, :, cannhvy5
[f=0000000] Dry sound for:, 161, corflak_gun, :, xplomed2
[f=0000000] Start sound for:, 161, corflak_gun, :, canlite2
[f=0000000] Dry sound for:, 162, corhrk_rocket, :, xplomed4
[f=0000000] Start sound for:, 162, corhrk_rocket, :, Rockhvy1
[f=0000000] Dry sound for:, 163, corhrk_rocket_guide, :, xplomed4
[f=0000000] Start sound for:, 163, corhrk_rocket_guide, :, Rockhvy1
[f=0000000] Dry sound for:, 164, corhunt_weapon, :, xplomed4
[f=0000000] Start sound for:, 164, corhunt_weapon, :, cannon2
[f=0000000] Dry sound for:, 165, corjar_weapon, :, lashit
[f=0000000] Start sound for:, 165, corjar_weapon, :, lasrfast
[f=0000000] Dry sound for:, 166, corkbot_rocket, :, xplosml2
[f=0000000] Start sound for:, 166, corkbot_rocket, :, rocklit1
[f=0000000] Dry sound for:, 167, corkbot_rocket_lr, :, xplosml2
[f=0000000] Start sound for:, 167, corkbot_rocket_lr, :, rocklit1
[f=0000000] Dry sound for:, 168, corkrog_fire, :, xplonuk1
[f=0000000] Start sound for:, 168, corkrog_fire, :, cannhvy3
[f=0000000] Dry sound for:, 169, corkrog_head, :, xplolrg1
[f=0000000] Start sound for:, 169, corkrog_head, :, annigun1
[f=0000000] Dry sound for:, 170, corkrog_rocket, :, xplosml2
[f=0000000] Start sound for:, 170, corkrog_rocket, :, rocklit1
[f=0000000] Dry sound for:, 171, corkrow_mainweapon, :, lasrhit1
[f=0000000] Start sound for:, 171, corkrow_mainweapon, :, lasrhvy3
[f=0000000] Start sound for:, 172, corlevlr_weapon, :, Flamhvy1
[f=0000000] Dry sound for:, 173, cormabm_weapon, :, xplomed4
[f=0000000] Start sound for:, 173, cormabm_weapon, :, Rockhvy1
[f=0000000] Dry sound for:, 174, cormh_weapon, :, xplomed4
[f=0000000] Start sound for:, 174, cormh_weapon, :, Rockhvy1
[f=0000000] Dry sound for:, 175, cormh_weapon2, :, xplomed4
[f=0000000] Start sound for:, 175, cormh_weapon2, :, Rockhvy1
[f=0000000] Dry sound for:, 176, cormine1, :, exmine1
[f=0000000] Start sound for:, 176, cormine1, :, largegun
[f=0000000] Dry sound for:, 177, cormine2, :, exmine2
[f=0000000] Start sound for:, 177, cormine2, :, largegun
[f=0000000] Dry sound for:, 178, cormine3, :, exmine3
[f=0000000] Start sound for:, 178, cormine3, :, largegun
[f=0000000] Dry sound for:, 179, cormine4, :, exmine4
[f=0000000] Start sound for:, 179, cormine4, :, largegun
[f=0000000] Dry sound for:, 180, cormine5, :, exmine4
[f=0000000] Start sound for:, 180, cormine5, :, largegun
[f=0000000] Dry sound for:, 181, cormine6, :, xplonuk3
[f=0000000] Start sound for:, 181, cormine6, :, largegun
[f=0000000] Dry sound for:, 182, cormship_rocket, :, xplomed4
[f=0000000] Start sound for:, 182, cormship_rocket, :, Rockhvy1
[f=0000000] Dry sound for:, 183, cormship_rocket_guided, :, xplomed4
[f=0000000] Start sound for:, 183, cormship_rocket_guided, :, Rockhvy1
[f=0000000] Dry sound for:, 184, corplas_weapon, :, xplonuk1
[f=0000000] Start sound for:, 184, corplas_weapon, :, cannon3
[f=0000000] Dry sound for:, 185, corpyro_blast, :, xplolrg3
[f=0000000] Start sound for:, 185, corpyro_blast, :, largegun
[f=0000000] Dry sound for:, 186, corrl_missile, :, xplomed2
[f=0000000] Start sound for:, 186, corrl_missile, :, rockhvy2
[f=0000000] Dry sound for:, 187, corrl_missile_ground, :, xplomed2
[f=0000000] Start sound for:, 187, corrl_missile_ground, :, rockhvy2
[f=0000000] Dry sound for:, 188, corsab_weapon, :, lasrhit1
[f=0000000] Start sound for:, 188, corsab_weapon, :, lasrhvy3
[f=0000000] Dry sound for:, 189, corsent_gun, :, xplomed2
[f=0000000] Start sound for:, 189, corsent_gun, :, canlite2
[f=0000000] Dry sound for:, 191, corsfig_weapon, :, lasrhit2
[f=0000000] Start sound for:, 191, corsfig_weapon, :, lasrfir3
[f=0000000] Dry sound for:, 192, corsh_weapon, :, lashit
[f=0000000] Start sound for:, 192, corsh_weapon, :, COMFIRE1
[f=0000000] Dry sound for:, 193, corship_missile, :, xplomed2
[f=0000000] Start sound for:, 193, corship_missile, :, rockhvy2
[f=0000000] Dry sound for:, 194, corsmart_torpedo, :, xplodep3
[f=0000000] Start sound for:, 194, corsmart_torpedo, :, torpedo2
[f=0000000] Dry sound for:, 195, corsnap_weapon, :, xplomed4
[f=0000000] Start sound for:, 195, corsnap_weapon, :, cannon2
[f=0000000] Dry sound for:, 196, corssub_weapon, :, xplodep3
[f=0000000] Start sound for:, 196, corssub_weapon, :, torpedo2
[f=0000000] Dry sound for:, 197, corsumo_weapon, :, lasrhit1
[f=0000000] Start sound for:, 197, corsumo_weapon, :, lasrhvy3
[f=0000000] Dry sound for:, 198, cortoast_gun, :, xplomed2
[f=0000000] Start sound for:, 198, cortoast_gun, :, cannhvy5
[f=0000000] Dry sound for:, 199, cortron_weapon, :, xplomed4
[f=0000000] Start sound for:, 199, cortron_weapon, :, misicbm1
[f=0000000] Dry sound for:, 200, cortruck_missile, :, xplomed2
[f=0000000] Start sound for:, 200, cortruck_missile, :, rockhvy2
[f=0000000] Dry sound for:, 201, cortruck_missile_ground, :, xplomed2
[f=0000000] Start sound for:, 201, cortruck_missile_ground, :, rockhvy2
[f=0000000] Dry sound for:, 202, cortruck_rocket, :, xplomed4
[f=0000000] Start sound for:, 202, cortruck_rocket, :, Rockhvy1
[f=0000000] Dry sound for:, 203, cortruck_rocket_guided, :, xplomed4
[f=0000000] Start sound for:, 203, cortruck_rocket_guided, :, Rockhvy1
[f=0000000] Dry sound for:, 204, corucomlaser, :, lasrhit2
[f=0000000] Start sound for:, 204, corucomlaser, :, lasrfir1
[f=0000000] Dry sound for:, 205, corvipe_laser, :, lasrhit2
[f=0000000] Start sound for:, 205, corvipe_laser, :, annigun1
[f=0000000] Dry sound for:, 206, corvtol_advmissile, :, xplosml2
[f=0000000] Start sound for:, 206, corvtol_advmissile, :, Rocklit3
[f=0000000] Dry sound for:, 207, crawl_blast, :, xplonuk3
[f=0000000] Start sound for:, 207, crawl_blast, :, largegun
[f=0000000] Dry sound for:, 208, crawl_blastsml, :, xplonuk3
[f=0000000] Start sound for:, 208, crawl_blastsml, :, largegun
[f=0000000] Dry sound for:, 209, crblmssl, :, xtanewnuke
[f=0000000] Start sound for:, 209, crblmssl, :, misicbm1
[f=0000000] Dry sound for:, 210, csarm_disintegrator, :, armcomhit
[f=0000000] Start sound for:, 210, csarm_disintegrator, :, armcomgun
[f=0000000] Start sound for:, 211, csarmcomlaser, :, lasrfir1
[f=0000000] Dry sound for:, 212, cscommander_blast, :, xtanewnuke
[f=0000000] Start sound for:, 212, cscommander_blast, :, xtanewnuke
[f=0000000] Start sound for:, 213, cscorcomlaser, :, lasrfir1
[f=0000000] Dry sound for:, 214, cscore_disintegrator, :, xplomas2
[f=0000000] Start sound for:, 214, cscore_disintegrator, :, corcomgun
[f=0000000] Dry sound for:, 215, csdeath, :, xtanewnuke
[f=0000000] Start sound for:, 215, csdeath, :, xtanewnuke
[f=0000000] Start sound for:, 216, deathlaser, :, lasrfir3
[f=0000000] Dry sound for:, 217, decoy_blast, :, xplonuk4
[f=0000000] Start sound for:, 217, decoy_blast, :, largegun
[f=0000000] Dry sound for:, 218, decoy_commander_blast, :, xplonuk4
[f=0000000] Start sound for:, 218, decoy_commander_blast, :, largegun
[f=0000000] Dry sound for:, 220, egg_lightcannon, :, xplosml3
[f=0000000] Start sound for:, 220, egg_lightcannon, :, canlite3
[f=0000000] Dry sound for:, 221, emg, :, lasrhit1
[f=0000000] Start sound for:, 221, emg, :, armsml2
[f=0000000] Dry sound for:, 222, emg_walk, :, lasrhit1
[f=0000000] Start sound for:, 222, emg_walk, :, armsml2
[f=0000000] Dry sound for:, 223, empbomb, :, TigerRailgun2
[f=0000000] Start sound for:, 223, empbomb, :, TigerRailgun1
[f=0000000] Dry sound for:, 224, estor_building, :, xplonuk1
[f=0000000] Start sound for:, 224, estor_building, :, largegun
[f=0000000] Dry sound for:, 225, estor_buildingex, :, xplonuk1
[f=0000000] Start sound for:, 225, estor_buildingex, :, largegun
[f=0000000] Dry sound for:, 226, exec_gun, :, xplomed2
[f=0000000] Start sound for:, 226, exec_gun, :, CANNHVY1
[f=0000000] Dry sound for:, 227, exp_heavyrocket, :, rockhit
[f=0000000] Start sound for:, 227, exp_heavyrocket, :, RavenHvyRock
[f=0000000] Dry sound for:, 228, exp_heavyrocket_stock, :, rockhit
[f=0000000] Start sound for:, 228, exp_heavyrocket_stock, :, RavenHvyRock
[f=0000000] Dry sound for:, 231, fhlaser, :, lasrhit2
[f=0000000] Start sound for:, 231, fhlaser, :, lasrfir1
[f=0000000] Dry sound for:, 232, fibby_torpedo, :, DEPTH3
[f=0000000] Start sound for:, 232, fibby_torpedo, :, TORPEDO2
[f=0000000] Start sound for:, 234, fire_drillweapon, :, Flamhvy1
[f=0000000] Start sound for:, 235, fire_punch, :, BURN03
[f=0000000] Start sound for:, 236, flamethrower, :, Flamhvy1
[f=0000000] Dry sound for:, 237, fleabomb, :, xplomed2
[f=0000000] Start sound for:, 237, fleabomb, :, bombrel
[f=0000000] Start sound for:, 238, fleagoth, :, annigun1
[f=0000000] Dry sound for:, 239, fleagoth_missile, :, xplosml2
[f=0000000] Start sound for:, 239, fleagoth_missile, :, rocklit1
[f=0000000] Dry sound for:, 240, fleammine3, :, exmine3
[f=0000000] Start sound for:, 240, fleammine3, :, largegun
[f=0000000] Dry sound for:, 241, flying_missile, :, WASP2
[f=0000000] Start sound for:, 241, flying_missile, :, WASP1
[f=0000000] Dry sound for:, 242, fmd_rocket, :, xplomed4
[f=0000000] Start sound for:, 242, fmd_rocket, :, Rockhvy1
[f=0000000] Dry sound for:, 243, garpike_laser, :, lasrhit1
[f=0000000] Start sound for:, 243, garpike_laser, :, lasrlit3
[f=0000000] Dry sound for:, 244, gator_goliath_laser, :, lasrhit2
[f=0000000] Start sound for:, 244, gator_goliath_laser, :, lasrlit3
[f=0000000] Dry sound for:, 245, gator_laser, :, lasrhit2
[f=0000000] Start sound for:, 245, gator_laser, :, lasrlit3
[f=0000000] Dry sound for:, 246, gauss, :, xplomed2
[f=0000000] Start sound for:, 246, gauss, :, cannhvy1
[f=0000000] Dry sound for:, 247, giant_blast, :, xplonuk4
[f=0000000] Start sound for:, 247, giant_blast, :, largegun
[f=0000000] Dry sound for:, 248, gizmotron, :, xplomed2
[f=0000000] Start sound for:, 248, gizmotron, :, rockhvy2
[f=0000000] Dry sound for:, 249, guidedadvbomb, :, Rockethit
[f=0000000] Start sound for:, 249, guidedadvbomb, :, bombrel
[f=0000000] Dry sound for:, 250, guidedbomb, :, xplomed2
[f=0000000] Start sound for:, 250, guidedbomb, :, bombrel
[f=0000000] Dry sound for:, 251, hailstorm, :, xplomed2
[f=0000000] Dry sound for:, 252, heavyflying_missile, :, WASP2
[f=0000000] Start sound for:, 252, heavyflying_missile, :, WASP1
[f=0000000] Dry sound for:, 253, heavylandflying_missile, :, rockhit
[f=0000000] Start sound for:, 253, heavylandflying_missile, :, WASP1
[f=0000000] Dry sound for:, 254, janus_rocket, :, xplosml2
[f=0000000] Start sound for:, 254, janus_rocket, :, rocklit1
[f=0000000] Dry sound for:, 255, kbot_rocket, :, xplosml2
[f=0000000] Start sound for:, 255, kbot_rocket, :, rocklit1
[f=0000000] Dry sound for:, 256, kbot_rocket_lr, :, xplosml2
[f=0000000] Start sound for:, 256, kbot_rocket_lr, :, rocklit1
[f=0000000] Dry sound for:, 257, krog_lightcannon, :, xplosml3
[f=0000000] Start sound for:, 257, krog_lightcannon, :, canlite3
[f=0000000] Dry sound for:, 258, krogoth_artillery, :, xplomed4
[f=0000000] Start sound for:, 258, krogoth_artillery, :, cannhvy2
[f=0000000] Start sound for:, 259, krogpiss, :, Flamhvy1
[f=0000000] Dry sound for:, 260, landboat_gun, :, impact
[f=0000000] Start sound for:, 260, landboat_gun, :, coastalarty
[f=0000000] Dry sound for:, 261, landboat_missile, :, bluemishit
[f=0000000] Start sound for:, 261, landboat_missile, :, bluemis
[f=0000000] Dry sound for:, 262, large_building, :, xplolrg4
[f=0000000] Start sound for:, 262, large_building, :, largegun
[f=0000000] Dry sound for:, 263, large_buildingex, :, xplolrg4
[f=0000000] Start sound for:, 263, large_buildingex, :, largegun
[f=0000000] Dry sound for:, 264, launchnukeexplosion, :, rockhit
[f=0000000] Dry sound for:, 265, levi_torpedo, :, DEPTH3
[f=0000000] Start sound for:, 265, levi_torpedo, :, TORPEDO2
[f=0000000] Dry sound for:, 266, lightning, :, lashit
[f=0000000] Start sound for:, 266, lightning, :, lghthvy1
[f=0000000] Dry sound for:, 267, lightskycruiser_emg, :, lasrhit1
[f=0000000] Start sound for:, 267, lightskycruiser_emg, :, armsml2
[f=0000000] Start sound for:, 268, lightskycruiseranni, :, annigun1
[f=0000000] Dry sound for:, 269, medium_building, :, xplomed1
[f=0000000] Start sound for:, 269, medium_building, :, largegun
[f=0000000] Dry sound for:, 270, medium_buildingex, :, xplomed1
[f=0000000] Start sound for:, 270, medium_buildingex, :, largegun
[f=0000000] Dry sound for:, 271, medium_unit, :, xplolrg3
[f=0000000] Start sound for:, 271, medium_unit, :, largegun
[f=0000000] Dry sound for:, 272, meteor, :, xplomed2
[f=0000000] Dry sound for:, 273, mindgun, :, explode
[f=0000000] Start sound for:, 273, mindgun, :, phaser
[f=0000000] Start sound for:, 274, minigoth, :, annigun1
[f=0000000] Dry sound for:, 275, minigoth_missile, :, xplosml2
[f=0000000] Start sound for:, 275, minigoth_missile, :, rocklit1
[f=0000000] Dry sound for:, 276, mobileadvsam, :, rockhit
[f=0000000] Start sound for:, 276, mobileadvsam, :, WASP1
[f=0000000] Dry sound for:, 277, nano_unit, :, xplomed2
[f=0000000] Start sound for:, 277, nano_unit, :, largegun
[f=0000000] Dry sound for:, 278, nano_unitex, :, xplomed2
[f=0000000] Start sound for:, 278, nano_unitex, :, largegun
[f=0000000] Dry sound for:, 279, ninjajumpland, :, xplonuk1
[f=0000000] Start sound for:, 279, ninjajumpland, :, xplonuk3
[f=0000000] Dry sound for:, 280, ninjajumpstart, :, xplomed4
[f=0000000] Start sound for:, 280, ninjajumpstart, :, Rockhvy1
[f=0000000] Start sound for:, 281, noruasswordofjustice, :, lasrfir1
[f=0000000] Start sound for:, 283, nova_punch, :, BURN03
[f=0000000] Dry sound for:, 285, nuclear_missile, :, xtanewnuke
[f=0000000] Start sound for:, 285, nuclear_missile, :, misicbm1
[f=0000000] Dry sound for:, 286, nuclear_missilex3, :, xplomed4
[f=0000000] Start sound for:, 286, nuclear_missilex3, :, misicbm1
[f=0000000] Dry sound for:, 287, orcone_gun, :, xplomed2
[f=0000000] Start sound for:, 287, orcone_gun, :, orcfire
[f=0000000] Start sound for:, 288, orcone_head, :, annigun1
[f=0000000] Dry sound for:, 289, orcone_rocket, :, xplosml2
[f=0000000] Start sound for:, 289, orcone_rocket, :, rocklit1
[f=0000000] Dry sound for:, 291, order_fireexplode, :, Order_FireDeath
[f=0000000] Start sound for:, 292, parabolt, :, PhoFir00
[f=0000000] Dry sound for:, 293, peewee_emg, :, lasrhit1
[f=0000000] Start sound for:, 293, peewee_emg, :, armsml2
[f=0000000] Dry sound for:, 294, peeweeh_emg, :, lasrhit1
[f=0000000] Start sound for:, 294, peeweeh_emg, :, armsml2
[f=0000000] Dry sound for:, 295, phaser, :, xplolrg1
[f=0000000] Start sound for:, 295, phaser, :, annigun1
[f=0000000] Start sound for:, 297, plasma_punch, :, BURN03
[f=0000000] Dry sound for:, 298, rapidbats1, :, xplomed2
[f=0000000] Start sound for:, 298, rapidbats1, :, CANNHVY1
[f=0000000] Dry sound for:, 299, rapidbats2, :, xplomed2
[f=0000000] Start sound for:, 299, rapidbats2, :, CANNHVY1
[f=0000000] Start sound for:, 300, razlaser, :, lasfirerb
[f=0000000] Dry sound for:, 301, sat_artillery, :, xplonuk1
[f=0000000] Start sound for:, 301, sat_artillery, :, cannhvy2
[f=0000000] Dry sound for:, 302, sat_heavyrocket, :, rockhit
[f=0000000] Dry sound for:, 303, sbmissile, :, xplosml2
[f=0000000] Start sound for:, 303, sbmissile, :, rocklit3
[f=0000000] Dry sound for:, 304, scorp_laser, :, lasrhit2
[f=0000000] Start sound for:, 304, scorp_laser, :, lasrlit3
[f=0000000] Start sound for:, 305, scorplaser, :, CAPTURE1
[f=0000000] Dry sound for:, 306, scout_missile, :, bluemishit
[f=0000000] Start sound for:, 306, scout_missile, :, bluemis
[f=0000000] Dry sound for:, 307, seacruise_missilefast, :, rockhit
[f=0000000] Start sound for:, 307, seacruise_missilefast, :, WASP1
[f=0000000] Dry sound for:, 308, seacruise_missileslow, :, rockhit
[f=0000000] Start sound for:, 308, seacruise_missileslow, :, WASP1
[f=0000000] Dry sound for:, 312, skycruiser_emg, :, lasrhit1
[f=0000000] Start sound for:, 312, skycruiser_emg, :, armsml2
[f=0000000] Start sound for:, 313, skycruiseranni, :, annigun1
[f=0000000] Dry sound for:, 314, small_building, :, xplosml3
[f=0000000] Start sound for:, 314, small_building, :, largegun
[f=0000000] Dry sound for:, 315, small_buildingex, :, xplosml3
[f=0000000] Start sound for:, 315, small_buildingex, :, largegun
[f=0000000] Dry sound for:, 316, small_unit, :, xplomed2
[f=0000000] Start sound for:, 316, small_unit, :, largegun
[f=0000000] Dry sound for:, 317, small_unitex, :, xplomed2
[f=0000000] Start sound for:, 317, small_unitex, :, largegun
[f=0000000] Dry sound for:, 318, spiderdmglightning, :, lashit
[f=0000000] Start sound for:, 318, spiderdmglightning, :, lashit
[f=0000000] Dry sound for:, 319, spideremplightning, :, lashit
[f=0000000] Start sound for:, 319, spideremplightning, :, lghthvy1
[f=0000000] Dry sound for:, 320, strayadvbomb, :, xplomed2
[f=0000000] Start sound for:, 320, strayadvbomb, :, bombrel
[f=0000000] Dry sound for:, 321, stupidsubs, :, exmine3
[f=0000000] Start sound for:, 321, stupidsubs, :, largegun
[f=0000000] Dry sound for:, 322, tank_torpedo, :, xplodep1
[f=0000000] Start sound for:, 322, tank_torpedo, :, torpedo1
[f=0000000] Start sound for:, 323, tarabolt, :, PhoFir00
[f=0000000] Dry sound for:, 324, tarm_disintegrator, :, xplomas2
[f=0000000] Start sound for:, 324, tarm_disintegrator, :, disigun1
[f=0000000] Dry sound for:, 325, tarmcomlaser, :, lashit
[f=0000000] Start sound for:, 325, tarmcomlaser, :, COMFIRE2
[f=0000000] Dry sound for:, 326, tcorcomlaser, :, lashit
[f=0000000] Start sound for:, 326, tcorcomlaser, :, COMFIRE1
[f=0000000] Dry sound for:, 327, tcore_disintegrator, :, xplomas2
[f=0000000] Start sound for:, 327, tcore_disintegrator, :, disigun1
[f=0000000] Dry sound for:, 328, torpedo_disintegrator, :, xplonuk4
[f=0000000] Start sound for:, 328, torpedo_disintegrator, :, largegun
[f=0000000] Dry sound for:, 329, transport_unit, :, xplolrg3
[f=0000000] Start sound for:, 329, transport_unit, :, largegun
[f=0000000] Dry sound for:, 330, transport_unitex, :, xplolrg3
[f=0000000] Start sound for:, 330, transport_unitex, :, largegun
[f=0000000] Dry sound for:, 332, uber_disintegrator, :, xplomas2
[f=0000000] Start sound for:, 332, uber_disintegrator, :, GUNHUGE
[f=0000000] Dry sound for:, 333, vtol_emg, :, lasrhit1
[f=0000000] Start sound for:, 333, vtol_emg, :, armsml3
[f=0000000] Dry sound for:, 334, vtol_krowrocket, :, explode
[f=0000000] Start sound for:, 334, vtol_krowrocket, :, rocklit3
[f=0000000] Dry sound for:, 335, vtol_rocket, :, explode
[f=0000000] Start sound for:, 335, vtol_rocket, :, rocklit3
[f=0000000] Dry sound for:, 336, vtolanti, :, xplosml2
[f=0000000] Start sound for:, 336, vtolanti, :, rocklit1
[f=0000000] Dry sound for:, 0, aatomic_blast, :, xplonuk3
[f=0000000] Start sound for:, 0, aatomic_blast, :, largegun
[f=0000000] Loaded UNSYNCED gadget: Local sounds <snd_local.lua>
[f=0000000] Loaded UNSYNCED gadget: Minelayer Limit <unit_minelayer_limit.lua>
[f=0000000] Loaded UNSYNCED gadget: Mission Script Engine <game_mission_script.lua>
[f=0000000] Loaded UNSYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded UNSYNCED gadget: Remove commands <unit_removecommands.lua>
[f=0000000] Loaded UNSYNCED gadget: State Broadcast <game_statebroadcast.lua>
[f=0000000] Loaded UNSYNCED gadget: Unfinished unit orders <unit_unfinishedorders.lua>
[f=0000000] Loaded UNSYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded UNSYNCED gadget: UnitStealth <unit_stealth.lua>
[f=0000000] Loaded UNSYNCED gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded UNSYNCED gadget: enablecheats <dbg_cheats.lua>
[f=0000000] Loaded UNSYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded UNSYNCED gadget: gui_endstats <dbg_testceg.lua>
[f=0000000] Loaded UNSYNCED gadget: gui_minimapX <gui_minimapx.lua>
[f=0000000] Loaded UNSYNCED gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded UNSYNCED gadget: unit_commander_sounds.lua <unit_commander_sounds.lua>
[f=0000000] Loaded UNSYNCED gadget: unit_crashing_aircraft.lua <unit_crashing_aircraft.lua>
[f=0000000] Loaded UNSYNCED gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded UNSYNCED gadget: Cursor too far <gui_cursortoofar.lua>
[f=0000000] Loaded UNSYNCED gadget: Sneer after comnap <ui_comnapsneer.lua>
[f=0000000] Loaded UNSYNCED gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded UNSYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
[f=0000000] start profiling
[f=0000000] hooked all callins: OK
[f=0000000] hooked UpdateCallin: OK
[f=0000000] Loaded UNSYNCED gadget: Profiler <dbg_profiler.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] [widgets.lua] Error: Failed to load: gui_hidecommands.lua (duplicate name)
[f=0000000] [widgets.lua] Error: Failed to load: snd_volume_osd.lua (duplicate name)
[f=0000000] [widgets.lua] Error: Failed to load: unit_z_selector.lua (duplicate name)
[f=0000000] Reloaded ctrlpanel from file: ctrlpanelImp.txt
[f=0000000] Wind measurement up and running
[f=0000000] Volume = 18
[f=0000000] Ecostats: widget loaded in active player mode
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "canHover" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from Jools
[f=0000000] -> Version: 94.1.1-413-g7b0d1a7 develop (OMP)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Cheating is enabled!
[f=0000000] Everything-for-free (no resource costs for building) is enabled!
[f=0000000] [GlobalLosActionExecutor] global LOS toggled for all allyteams
[f=0000000] Player Jools finished loading and is now ingame
[f=0000000] GameID: 954b8a514e25c818c3afb2bd1cdf4421
[f=0000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
[f=0000352] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0000352] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000352] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0000352] Disabled LuaUI
[f=0000471] LuaRules disabled
[f=0004412] Press Shift+esc to access the quit menu
[f=0004503] User exited
[f=0004503] [CCollisionHandler] dis-/continuous tests: 0/3218320
[f=0004503] Path cache hits 0 0%
[f=0004503] Path cache hits 0 0%
[f=0004503] Statistics for RectangleOptimizer: 0%
[f=0004503] Statistics for RectangleOptimizer: 0%
[f=0004503] Statistics for local connection:
Received: 8380 bytes
Sent: 48622 bytes