| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0003695 | Spring engine | General | public | 2013-04-13 09:37 | 2013-04-15 01:44 | ||||
| Reporter | Google_Frog | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | closed | Resolution | duplicate | ||||||
| Product Version | 94.1.1+git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0003695: (94.1.1-162-gab09935) LUS weapon firing issue | ||||||||
| Description | Units with lua unit scripts have issues firing their weapons. Units with a single weapon do not fire any of them and units with many weapons can only fire one of them. The pieces still rotate as if they are aiming. Here is a replay demonstrating the bug (but it is a bit tedious): http://zero-k.info/Battles/Detail/161606 | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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Google_Frog (reporter) 2013-04-13 11:22 |
The units work correctly in 94.1. |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-04-13 09:37 | Google_Frog | New Issue | |
| 2013-04-13 11:22 | Google_Frog | Note Added: 0010441 | |
| 2013-04-15 01:44 | Kloot | Relationship added | has duplicate 0003702 |
| 2013-04-15 01:44 | Kloot | Status | new => closed |
| 2013-04-15 01:44 | Kloot | Assigned To | => Kloot |
| 2013-04-15 01:44 | Kloot | Resolution | open => duplicate |


