View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003693 | Spring engine | General | public | 2013-04-13 08:24 | 2013-05-07 20:17 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 94.1.1+git | ||||||||
Target Version | 95.0 | Fixed in Version | |||||||
Summary | 0003693: (94.1.1-162-gab09935) Significant Pathing Slowdown | ||||||||
Description | PathManager::RequestPath reached about 70% on my machine with the default pathfinder and about 120 mobile ground units in the game. (CobEngine::Tick was low, our poor cob scripts have been fixed.) Battle: http://zero-k.info/Battles/Detail/161598 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Google_Frog (reporter) 2013-04-14 09:55 |
Replay for 94.1 http://zero-k.info/Battles/Detail/161888 |
Kloot (developer) 2013-04-23 12:27 |
"CobEngine::Tick was low, our poor cob scripts have been fixed" and yet you are still spamming threads in your *LUA* scripts... |
Google_Frog (reporter) 2013-04-23 15:55 |
The unit in the replay is using a cob script. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2013-04-13 08:24 | Google_Frog | New Issue | |
2013-04-14 09:55 | Google_Frog | Note Added: 0010448 | |
2013-04-23 12:27 | Kloot | Note Added: 0010544 | |
2013-04-23 15:55 | Google_Frog | Note Added: 0010547 | |
2013-05-04 01:29 | jK | Relationship added | duplicate of 0003769 |
2013-05-04 01:33 | abma | Target Version | => 95.0 |
2013-05-07 16:41 | Kloot | Relationship added | duplicate of 0003784 |
2013-05-07 20:17 | Kloot | Status | new => resolved |
2013-05-07 20:17 | Kloot | Resolution | open => fixed |
2013-05-07 20:17 | Kloot | Assigned To | => Kloot |