View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003693 | Spring engine | General | public | 2013-04-13 08:24 | 2013-05-07 20:17 |
| Reporter | Google_Frog | Assigned To | Kloot | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 94.1.1+git | ||||
| Target Version | 95.0 | ||||
| Summary | 0003693: (94.1.1-162-gab09935) Significant Pathing Slowdown | ||||
| Description | PathManager::RequestPath reached about 70% on my machine with the default pathfinder and about 120 mobile ground units in the game. (CobEngine::Tick was low, our poor cob scripts have been fixed.) Battle: http://zero-k.info/Battles/Detail/161598 | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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Replay for 94.1 http://zero-k.info/Battles/Detail/161888 |
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"CobEngine::Tick was low, our poor cob scripts have been fixed" and yet you are still spamming threads in your *LUA* scripts... |
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The unit in the replay is using a cob script. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-04-13 08:24 | Google_Frog | New Issue | |
| 2013-04-14 09:55 | Google_Frog | Note Added: 0010448 | |
| 2013-04-23 12:27 | Kloot | Note Added: 0010544 | |
| 2013-04-23 15:55 | Google_Frog | Note Added: 0010547 | |
| 2013-05-04 01:29 | jK | Relationship added | duplicate of 0003769 |
| 2013-05-04 01:33 | abma | Target Version | => 95.0 |
| 2013-05-07 16:41 | Kloot | Relationship added | duplicate of 0003784 |
| 2013-05-07 20:17 | Kloot | Status | new => resolved |
| 2013-05-07 20:17 | Kloot | Resolution | open => fixed |
| 2013-05-07 20:17 | Kloot | Assigned To | => Kloot |