| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0003576 | Spring engine | General | public | 2013-03-15 04:24 | 2013-03-15 12:33 | ||||
| Reporter | msafwan | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | unable to reproduce | ||||
| Status | closed | Resolution | suspended | ||||||
| Product Version | 93.2 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0003576: not sure what is going on, but people keep saying about unit exploding randomly/spontaneously | ||||||||
| Description | what happen is: 1 by 1 unit explode. there seems to be delay before next unit explode for not reason. report says that it got worse (more rapid) toward end of game. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
| ||||||||
Notes |
|
|
msafwan (reporter) 2013-03-15 04:25 |
I should've put MAJOR, because some people just turn-off about spring 93 completely because their unit keep exploding. |
|
emmanuel (reporter) 2013-03-15 05:06 |
is people said in what mod/game their unit exploded or its in evry game/mod this hapend ? |
|
abma (administrator) 2013-03-15 05:28 Last edited: 2013-03-15 05:28 |
imo the unit destroyed bug is Zero-K related, but didn't full test yet... what i noticed too, is that some units got exp which shouldn't get exp (builders, nano turrents, ...) maybe the cause is the same. |
|
cleanrock (reporter) 2013-03-15 06:44 |
Ftr, I have seen this once in zk/93, my com spontaneously exploded. |
|
abma (administrator) 2013-03-15 07:31 |
replay(s)? |
|
msafwan (reporter) 2013-03-15 08:11 Last edited: 2013-03-15 08:15 |
This is [v]sheep's replay: https://code.google.com/p/zero-k/issues/detail?id=1799 you can see the spookiness of spontaneous death toward end of game (short game) its like having some sort of control. population control? |
|
Kloot (developer) 2013-03-15 12:33 |
Check ALL Lua gadgets in ZK for Spring.DestroyUnit calls. When you are confident it isn't a ZK-only Lua bug, reopen. |
Issue History |
|||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-03-15 04:24 | msafwan | New Issue | |
| 2013-03-15 04:25 | msafwan | Note Added: 0010066 | |
| 2013-03-15 05:06 | emmanuel | Note Added: 0010067 | |
| 2013-03-15 05:28 | abma | Note Added: 0010068 | |
| 2013-03-15 05:28 | abma | Note Edited: 0010068 | View Revisions |
| 2013-03-15 06:44 | cleanrock | Note Added: 0010069 | |
| 2013-03-15 07:31 | abma | Note Added: 0010070 | |
| 2013-03-15 07:31 | abma | Status | new => feedback |
| 2013-03-15 08:11 | msafwan | Note Added: 0010071 | |
| 2013-03-15 08:11 | msafwan | Status | feedback => new |
| 2013-03-15 08:14 | msafwan | Note Edited: 0010071 | View Revisions |
| 2013-03-15 08:15 | msafwan | Note Edited: 0010071 | View Revisions |
| 2013-03-15 12:33 | Kloot | Note Added: 0010073 | |
| 2013-03-15 12:33 | Kloot | Status | new => closed |
| 2013-03-15 12:33 | Kloot | Assigned To | => Kloot |
| 2013-03-15 12:33 | Kloot | Resolution | open => suspended |


