View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003575 | Spring engine | General | public | 2013-03-14 21:18 | 2013-03-17 14:44 |
| Reporter | Licho | Assigned To | Kloot | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Product Version | 93.2 | ||||
| Summary | 0003575: Explosions that deform terrain cause massive lags with QTPFS | ||||
| Description | Probably because of paths update? | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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This is true. Each time a HLT laser deform ground or structure explode (deform ground), there's increase in SimFrameTime. Usually its around 24-30, but at worst case it go up to 1xx ms |
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essentially a duplicate of 0003574 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-03-14 21:18 | Licho | New Issue | |
| 2013-03-14 21:43 | msafwan | Note Added: 0010062 | |
| 2013-03-14 21:44 | msafwan | Note Edited: 0010062 | |
| 2013-03-15 00:41 | Kloot | Note Added: 0010064 | |
| 2013-03-15 00:41 | Kloot | Status | new => closed |
| 2013-03-15 00:41 | Kloot | Assigned To | => Kloot |
| 2013-03-15 00:41 | Kloot | Resolution | open => duplicate |
| 2013-03-16 20:30 | Kloot | Changeset attached | => spring develop e1440a17 |
| 2013-03-16 20:30 | Kloot | Resolution | duplicate => fixed |
| 2013-03-17 14:44 | Kloot | Changeset attached | => spring develop d0cabc27 |