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IDProjectCategoryView StatusLast Update
0003575Spring engineGeneralpublic2013-03-17 14:44
ReporterLicho Assigned ToKloot  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionfixed 
Product Version93.2 
Summary0003575: Explosions that deform terrain cause massive lags with QTPFS
DescriptionProbably because of paths update?
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

msafwan

2013-03-14 21:43

reporter   ~0010062

Last edited: 2013-03-14 21:44

This is true. Each time a HLT laser deform ground or structure explode (deform ground), there's increase in SimFrameTime.

Usually its around 24-30, but at worst case it go up to 1xx ms

Kloot

2013-03-15 00:41

developer   ~0010064

essentially a duplicate of 0003574

Issue History

Date Modified Username Field Change
2013-03-14 21:18 Licho New Issue
2013-03-14 21:43 msafwan Note Added: 0010062
2013-03-14 21:44 msafwan Note Edited: 0010062
2013-03-15 00:41 Kloot Note Added: 0010064
2013-03-15 00:41 Kloot Status new => closed
2013-03-15 00:41 Kloot Assigned To => Kloot
2013-03-15 00:41 Kloot Resolution open => duplicate
2013-03-16 20:30 Kloot Changeset attached => spring develop e1440a17
2013-03-16 20:30 Kloot Resolution duplicate => fixed
2013-03-17 14:44 Kloot Changeset attached => spring develop d0cabc27