2025-09-07 06:33 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0003575Spring engineGeneralpublic2013-03-17 14:44
ReporterLicho 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
Product Version93.2 
Target VersionFixed in Version 
Summary0003575: Explosions that deform terrain cause massive lags with QTPFS
DescriptionProbably because of paths update?
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
+Relationships

-Notes

~0010062

msafwan (reporter)

Last edited: 2013-03-14 21:44

View 2 revisions

This is true. Each time a HLT laser deform ground or structure explode (deform ground), there's increase in SimFrameTime.

Usually its around 24-30, but at worst case it go up to 1xx ms

~0010064

Kloot (developer)

essentially a duplicate of 0003574
+Notes

-Issue History
Date Modified Username Field Change
2013-03-14 21:18 Licho New Issue
2013-03-14 21:43 msafwan Note Added: 0010062
2013-03-14 21:44 msafwan Note Edited: 0010062 View Revisions
2013-03-15 00:41 Kloot Note Added: 0010064
2013-03-15 00:41 Kloot Status new => closed
2013-03-15 00:41 Kloot Assigned To => Kloot
2013-03-15 00:41 Kloot Resolution open => duplicate
2013-03-16 20:30 Kloot Changeset attached => spring develop e1440a17
2013-03-16 20:30 Kloot Resolution duplicate => fixed
2013-03-17 14:44 Kloot Changeset attached => spring develop d0cabc27
+Issue History