| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0003562 | Spring engine | General | public | 2013-03-14 02:03 | 2013-03-14 19:18 | ||||
| Reporter | zerver | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | closed | Resolution | duplicate | ||||||
| Product Version | 93.1 | ||||||||
| Target Version | 93.1.1+git | Fixed in Version | |||||||
| Summary | 0003562: Units are reluctant to fire in crowded situations | ||||||||
| Description | Not sure whether this is an intentional change but many people complain about non-firing units. I'm guessing that targeting now fails when other units are nearby, and this did not happen in 91.0 | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-03-14 02:03 | zerver | New Issue | |
| 2013-03-14 07:21 | cleanrock | Relationship added | related to 0003527 |
| 2013-03-14 19:17 | Kloot | Assigned To | => Kloot |
| 2013-03-14 19:17 | Kloot | Status | new => assigned |
| 2013-03-14 19:18 | Kloot | Note Added: 0010057 | |
| 2013-03-14 19:18 | Kloot | Status | assigned => closed |
| 2013-03-14 19:18 | Kloot | Resolution | open => duplicate |


