View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0003562 | Spring engine | General | public | 2013-03-14 02:03 | 2013-03-14 19:18 | ||||
Reporter | zerver | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | duplicate | ||||||
Product Version | 93.1 | ||||||||
Target Version | 93.1.1+git | Fixed in Version | |||||||
Summary | 0003562: Units are reluctant to fire in crowded situations | ||||||||
Description | Not sure whether this is an intentional change but many people complain about non-firing units. I'm guessing that targeting now fails when other units are nearby, and this did not happen in 91.0 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Date Modified | Username | Field | Change |
---|---|---|---|
2013-03-14 02:03 | zerver | New Issue | |
2013-03-14 07:21 | cleanrock | Relationship added | related to 0003527 |
2013-03-14 19:17 | Kloot | Assigned To | => Kloot |
2013-03-14 19:17 | Kloot | Status | new => assigned |
2013-03-14 19:18 | Kloot | Note Added: 0010057 | |
2013-03-14 19:18 | Kloot | Status | assigned => closed |
2013-03-14 19:18 | Kloot | Resolution | open => duplicate |