View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003526 | Spring engine | General | public | 2013-03-06 21:15 | 2013-03-08 12:09 |
| Reporter | cleanrock | Assigned To | Kloot | ||
| Priority | normal | Severity | crash | Reproducibility | have not tried |
| Status | resolved | Resolution | fixed | ||
| Product Version | 93.0 | ||||
| Summary | 0003526: tree drawer crash | ||||
| Description | game: Zero-K test-9711 map: Small_Divide-Remake-v04 [f=0005803] Error: Segmentation fault (SIGSEGV) in spring 93.0 (OMP) [f=0005803] Error: Stacktrace: [f=0005803] Error: <0> /usr/lib/libc.so.6(+0x35340) [0x7fc2a41bc340] [f=0005803] Error: <1> /home/johanr/my_projects/spring/rts/Sim/Features/Feature.h:65 [f=0005803] Error: <2> /home/johanr/my_projects/spring/rts/Map/SMF/SMFReadMap.cpp:831 [f=0005803] Error: <3> /home/johanr/my_projects/spring/rts/Rendering/Env/AdvTreeDrawer.cpp:899 (discriminator 3) [f=0005803] Error: <4> /home/johanr/my_projects/spring/rts/Rendering/ShadowHandler.cpp:327 [f=0005803] Error: <5> /home/johanr/my_projects/spring/rts/Rendering/ShadowHandler.cpp:490 [f=0005803] Error: <6> /home/johanr/my_projects/spring/rts/Game/Game.h:103 [f=0005803] Error: <7> /home/johanr/my_projects/spring/rts/Game/UI/GuiHandler.cpp:3786 [f=0005803] Error: <8> /usr/lib/gcc/x86_64-unknown-linux-gnu/4.7.2/../../../../include/c++/4.7.2/bits/basic_string.h:237 [f=0005803] Error: <9> /usr/lib/gcc/x86_64-unknown-linux-gnu/4.7.2/../../../../include/c++/4.7.2/bits/basic_string.h:536 (discriminator 2) [f=0005803] Error: <10> /home/johanr/my_projects/spring/rts/System/Main.cpp:151 [f=0005803] Error: <11> /usr/lib/libc.so.6(__libc_start_main+0xf5) [0x7fc2a41a8a15] [f=0005803] Error: <12> ??:? infolog attached | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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does it work with 3DTrees=0 ? |
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I get something very similar - whenever I enable both shadows and 3dtrees it freezes and crashes about 1 second after loading is complete, with map+UI displayed. For me turning off either one of shadows and 3dtrees stops the problem. |
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I have been trying to reproduce this locally and on zk host with some AI without success, I start to wonder if it only happen with other players. silentwings, do u get crash when u try this locally ? |
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Yes, although infolog (I think wrongly) blames my graphics card. Infolog attached. For me its 100% reproducible. |
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looks like a different issue to me, my crash happend after ca: 10 minutes into game, stack trace very different also |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-03-06 21:15 | cleanrock | New Issue | |
| 2013-03-06 21:15 | cleanrock | File Added: infolog.txt | |
| 2013-03-07 00:07 | abma | Relationship added | related to 0003524 |
| 2013-03-07 00:10 | abma | Note Added: 0009969 | |
| 2013-03-07 00:50 | silentwings | Note Added: 0009972 | |
| 2013-03-07 00:50 | silentwings | Note Edited: 0009972 | |
| 2013-03-07 17:14 | cleanrock | Note Added: 0009973 | |
| 2013-03-07 18:31 | silentwings | Note Added: 0009974 | |
| 2013-03-07 18:32 | silentwings | File Added: infolog(silentwings).txt | |
| 2013-03-07 18:33 | silentwings | Note Edited: 0009974 | |
| 2013-03-07 18:36 | cleanrock | Note Added: 0009975 | |
| 2013-03-07 18:36 | cleanrock | Note Edited: 0009975 | |
| 2013-03-08 08:30 | jK | Changeset attached | => spring develop a3ff0943 |
| 2013-03-08 08:30 | jK | Assigned To | => jK |
| 2013-03-08 08:30 | jK | Status | new => resolved |
| 2013-03-08 08:30 | jK | Resolution | open => fixed |
| 2013-03-08 12:09 | Kloot | Changeset attached | => spring develop 85d10522 |
| 2013-03-08 12:09 | Kloot | Changeset attached | => spring develop 6af95201 |
| 2013-03-08 12:09 | Kloot | Assigned To | jK => Kloot |