View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003504 | Spring engine | General | public | 2013-02-25 07:37 | 2013-02-25 11:38 |
| Reporter | emmanuel | Assigned To | Kloot | ||
| Priority | low | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | no change required | ||
| Summary | 0003504: spring nocost makes buildtime 10 seconds | ||||
| Description | [07:11:08] <[Evo]Forboding_Angel> spring nocost makes buil\dtime 10 seconds [07:11:14] <[Evo]Forboding_Angel> which is longer than evo normally | ||||
| Additional Information | maybe a more tag evrywhere for evrything needed ? | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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the units of buildtime are not seconds... it takes (sum of all involved builder buildspeeds) / (buildee buildtime) TICKS to construct a unit, where a tick is 32 simframes ~= 1.067 seconds, and /nocost sets buildtime to 10 --> builders in EVO must all have buildspeed=1 (and guess what, they do: https://code.google.com/p/evolutionrts/source/browse/trunk/evolutiondev.sdd/Units/eallterrain/eallterrengineer.lua ) |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-02-25 07:37 | emmanuel | New Issue | |
| 2013-02-25 11:35 | Kloot | Note Added: 0009916 | |
| 2013-02-25 11:35 | Kloot | Status | new => closed |
| 2013-02-25 11:35 | Kloot | Assigned To | => Kloot |
| 2013-02-25 11:35 | Kloot | Resolution | open => no change required |
| 2013-02-25 11:36 | Kloot | Status | closed => feedback |
| 2013-02-25 11:36 | Kloot | Resolution | no change required => reopened |
| 2013-02-25 11:38 | Kloot | Note Edited: 0009916 | |
| 2013-02-25 11:38 | Kloot | Status | feedback => closed |
| 2013-02-25 11:38 | Kloot | Resolution | reopened => no change required |