View Issue Details

IDProjectCategoryView StatusLast Update
0003492Spring engineUnit Scriptingpublic2013-02-24 19:38
Reporteremmanuel Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionno change required 
Summary0003492: 0.91 modrules.lua/movement={ & modefs.lua/ heat seem not produce noticable effects
Descriptionchanging evrything related to heat and crushing donot change anything at unit coliding & packing without damages
Steps To Reproducegive order to bunch of unit they will walk on each other without more
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

abma

2013-02-23 11:40

administrator   ~0009889

is this report still valid for 92.0 or better current dev version?

emmanuel

2013-02-23 22:14

reporter   ~0009898

crushing ally isnot documented and knorke said something about a triple need for reach : asked more info unsucefully as ever

Forboding Angel

2013-02-24 12:27

reporter   ~0009906

As far as I can tell, it does, Abma. I've tried fooling around with it but I've never gotten heat to really do anything that I can tell.

Kloot

2013-02-24 19:38

developer   ~0009911

the effect of setting heatMapping=true in eg. vanilla BA on a group of moving armflash (leaving the heatMod and heatProduced parameters untouched) could NOT be more obvious --> don't even try to claim "you never got it to do anything", especially when the whole reason heatmapping was disabled by default was that it DID TOO MUCH

rest of the report is invalid

Issue History

Date Modified Username Field Change
2013-02-23 10:21 emmanuel New Issue
2013-02-23 11:40 abma Status new => feedback
2013-02-23 11:40 abma Note Added: 0009889
2013-02-23 22:14 emmanuel Note Added: 0009898
2013-02-23 22:14 emmanuel Status feedback => new
2013-02-24 12:27 Forboding Angel Note Added: 0009906
2013-02-24 19:38 Kloot Note Added: 0009911
2013-02-24 19:38 Kloot Status new => closed
2013-02-24 19:38 Kloot Assigned To => Kloot
2013-02-24 19:38 Kloot Resolution open => no change required