View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003486 | Spring engine | General | public | 2013-02-22 15:59 | 2013-02-22 16:25 |
| Reporter | PixelOfDeath | Assigned To | zerver | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 92.0 | ||||
| Target Version | 93.0 | ||||
| Summary | 0003486: High chance that air unit stuck in "unselectable stuck and god mode" after paralized | ||||
| Description | There is a high chance that air units stuck in "unselectable stuck and god mode" after paralyzed in BA. | ||||
| Steps To Reproduce | Only tested with BA7.72. But on Spring 92 and 91. In ZeroK 1.1.1.4 this doesn't happen. Put 20 air units in a spot and paralyze them with a cloakable mex or a paralyzer rocket launcher. Directly after that around half of the air units won't be selectable anymore. This units will stuck in that spot, can't be killed but will shoot at enemies. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-02-22 15:59 | PixelOfDeath | New Issue | |
| 2013-02-22 16:19 | zerver | Assigned To | => zerver |
| 2013-02-22 16:19 | zerver | Status | new => assigned |
| 2013-02-22 16:19 | zerver | Target Version | => 93.0 |
| 2013-02-22 16:25 | Kloot | Note Added: 0009883 | |
| 2013-02-22 16:25 | Kloot | Status | assigned => closed |
| 2013-02-22 16:25 | Kloot | Resolution | open => no change required |