2025-06-15 10:14 CEST

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IDProjectCategoryView StatusLast Update
0003449Spring engineGfx driver issuespublic2013-02-14 14:33
Reportersilentwings 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusclosedResolutionduplicate 
Product Version92.0 
Target VersionFixed in Version 
Summary0003449: Something in between -1232 and -1318 broke 3d trees (for me)
DescriptionSomething in between -1232 and -1318 broke 3d trees for me - with it enabled I get a crash about 2 sec after spring finishes loading. During the 2 sec before it crashes I can move freely around the map. Here's the infolog with 3d trees enabled: http://pastebin.com/5a4NcM9h, which blames my graphics card. With 3d trees disabled I don't get this crash.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog_.txt (27,204 bytes) 2013-02-11 13:33 -
    Using configuration source: "C:\Spring91.0.1-1318\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7 CPU       M 620  @ 2.67GHz; 8052MB RAM, 16103MB pagefile
    OS: emulated 32bit mode
    [Watchdog] Installed (HangTimeout: 10sec)
    Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 91.0.1-1318-g7fbf6d7 release (OMP)
    Build date/time: Feb  7 2013 14:01:46
    Build environment: boost-105000, GNU libstdc++ version 20120920
    Compiler: gcc-4.7.2
    Using read-write data directory: C:\Spring91.0.1-1318\
    Using read-only data directory: C:\Users\Nic laptop\Documents\My Games\Spring\
    Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\maps
    Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\mods
    Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\packages
    Scanning: C:\Spring91.0.1-1318\maps
    Scanning: C:\Spring91.0.1-1318\base
    Scanning: C:\Spring91.0.1-1318\games
    Scanning: C:\Spring91.0.1-1318\mods
    Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1400x1050, 1280x1024, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 800x480, 640x480
    Video mode set to 1920x1080/32bit
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.11762 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  AMD Radeon HD 6500M/5600/5700 Series
    [f=0000000] GLSL version: 4.20
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 740MB, available 964MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
    	number of UniformBufferBindings: 75 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 4
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 17 ms
    [f=0000000] Using map: DeltaSiegeDry
    [f=0000000] Using game: Balanced Annihilation $VERSION
    [f=0000000] Using game archive: ba.sdd
    [f=0000000] recording demo: demos/20130208_120235_DeltaSiegeDry_91.0.1-1318-g7fbf6d7 release.sdf
    [f=0000000] PreGame::GameDataReceived: 487 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Using vanilla groundmovetype
    [f=0000000] Disallowing pushing enemy units
    [f=0000000] [Threading] Main thread CPU affinity mask set: 12
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.119000
    [f=0000000] Game::LoadDefs (GameData): 212 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 26 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 30 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (80 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 111 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 6c79b113
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 12 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 83 ms
    [f=0000000] Game::LoadInterface (Console): 2 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  No close spawns     <game_no_close_spawns.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  NoShareHax          <cmd_no_share_hax.lua>
    [f=0000000] Loaded gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  unit stuck in lab fix  <unit_stuck_in_lab_hack.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No close spawns     <game_no_close_spawns.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  NoShareHax          <cmd_no_share_hax.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   FactoryQ Manager    <cmd_factoryqmanager.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_initial_queue.lua"]:212: attempt to index field '?' (a nil value)
    [f=0000000] Removed widget: Initial Queue
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   OnlyFightersPatrol  <unit_only_fighters_patrol.lua> ...
    [f=0000000] Loading widget from mod:   Persistent Build Spacing  <gui_persistent_build_spacing.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   SmoothCam           <camera_smoothcam.lua> ...
    [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=0000000] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=0000000] Loading widget from mod:   SmartAreaReclaim    <unit_smart_area_reclaim.lua> ...
    [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from mod:   FactoryGuard        <unit_factory_guard.lua> ...
    [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   Adv. Unit Marker    <adv_unit_marker.lua> ...
    [f=0000000] <Unit Marker> Set to Global Mode
    [f=0000000] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   DGun Stall Assist   <unit_dgun_stall_assist.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Keep Target         <cmd_keep_target.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=0000000] Loading widget from mod:   Wait reclaim        <cmd_wait_reclaim.lua> ...
    [f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from mod:   Building Hotkeys    <cmd_building_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   CommandInsert       <gui_commandinsert.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 91.0.1-1318-g7fbf6d7 release (OMP)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] GameID: b82f1551f9658b8c0df3cec71cdf4421
    [f=0000002] UnnamedPlayer added point: Start 0
    [f=0000002] Error: Spring 91.0.1-1318-g7fbf6d7 release (OMP) has crashed.
    [f=0000002] Error: DLL information:
    [f=0000002] Error: 0x00400000	spring
    [f=0000002] Error: 0x76ec0000	ntdll
    [f=0000002] Error: 0x76120000	kernel32
    [f=0000002] Error: 0x75c50000	KERNELBASE
    [f=0000002] Error: 0x10000000	DevIL
    [f=0000002] Error: 0x70d40000	MSVCP80
    [f=0000002] Error: 0x6f820000	MSVCR80
    [f=0000002] Error: 0x75ec0000	msvcrt
    [f=0000002] Error: 0x74c20000	USER32
    [f=0000002] Error: 0x75ff0000	GDI32
    [f=0000002] Error: 0x75eb0000	LPK
    [f=0000002] Error: 0x76080000	USP10
    [f=0000002] Error: 0x74b80000	ADVAPI32
    [f=0000002] Error: 0x75fd0000	sechost
    [f=0000002] Error: 0x764d0000	RPCRT4
    [f=0000002] Error: 0x745a0000	SspiCli
    [f=0000002] Error: 0x74590000	CRYPTBASE
    [f=0000002] Error: 0x70e10000	GLU32
    [f=0000002] Error: 0x6cb40000	OPENGL32
    [f=0000002] Error: 0x707d0000	DDRAW
    [f=0000002] Error: 0x70b00000	DCIMAN32
    [f=0000002] Error: 0x749d0000	SETUPAPI
    [f=0000002] Error: 0x75f70000	CFGMGR32
    [f=0000002] Error: 0x75bc0000	OLEAUT32
    [f=0000002] Error: 0x75a60000	ole32
    [f=0000002] Error: 0x75e00000	DEVOBJ
    [f=0000002] Error: 0x73800000	dwmapi
    [f=0000002] Error: 0x75fa0000	IMAGEHLP
    [f=0000002] Error: 0x62480000	pthreadGC2
    [f=0000002] Error: 0x73370000	WSOCK32
    [f=0000002] Error: 0x765c0000	WS2_32
    [f=0000002] Error: 0x74b70000	NSI
    [f=0000002] Error: 0x74d20000	SHELL32
    [f=0000002] Error: 0x75970000	SHLWAPI
    [f=0000002] Error: 0x6b600000	OpenAL32
    [f=0000002] Error: 0x73170000	WINMM
    [f=0000002] Error: 0x70780000	vorbisfile
    [f=0000002] Error: 0x68140000	ogg
    [f=0000002] Error: 0x64cc0000	vorbis
    [f=0000002] Error: 0x62e80000	zlib1
    [f=0000002] Error: 0x66fc0000	freetype6
    [f=0000002] Error: 0x62aa0000	glew32
    [f=0000002] Error: 0x013e0000	SDL
    [f=0000002] Error: 0x7c340000	MSVCR71
    [f=0000002] Error: 0x74600000	IMM32
    [f=0000002] Error: 0x75ce0000	MSCTF
    [f=0000002] Error: 0x6fa10000	dsound
    [f=0000002] Error: 0x71ba0000	POWRPROF
    [f=0000002] Error: 0x74940000	CLBCatQ
    [f=0000002] Error: 0x6f1f0000	MMDevApi
    [f=0000002] Error: 0x71780000	PROPSYS
    [f=0000002] Error: 0x715a0000	wdmaud
    [f=0000002] Error: 0x6d910000	ksuser
    [f=0000002] Error: 0x720a0000	AVRT
    [f=0000002] Error: 0x6f1b0000	AUDIOSES
    [f=0000002] Error: 0x71db0000	msacm32
    [f=0000002] Error: 0x71b80000	MSACM32
    [f=0000002] Error: 0x71da0000	midimap
    [f=0000002] Error: 0x726d0000	profapi
    [f=0000002] Error: 0x738b0000	uxtheme
    [f=0000002] Error: 0x711f0000	atiglpxx
    [f=0000002] Error: 0x054b0000	atioglxx
    [f=0000002] Error: 0x72490000	VERSION
    [f=0000002] Error: 0x6f920000	atiadlxy
    [f=0000002] Error: 0x724a0000	USERENV
    [f=0000002] Error: 0x72480000	WTSAPI32
    [f=0000002] Error: 0x76e90000	PSAPI
    [f=0000002] Error: 0x75cb0000	WINTRUST
    [f=0000002] Error: 0x76350000	CRYPT32
    [f=0000002] Error: 0x75e20000	MSASN1
    [f=0000002] Error: 0x6e9a0000	aticfx32
    [f=0000002] Error: 0x711d0000	atigktxx
    [f=0000002] Error: 0x70de0000	DINPUT
    [f=0000002] Error: 0x711e0000	HID
    [f=0000002] Error: 0x6f2f0000	dbghelp
    [f=0000002] Error: Exception: Access violation (0xc0000005)
    [f=0000002] Error: Exception Address: 0x05c7573a
    [f=0000002] Error: Stacktrace:
    [f=0000002] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
    [f=0000002] Error: (0) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x78902a) [0x05C7573A]
    [f=0000002] Error: (1) C:\Windows\system32\atioglxx.dll(atiPS+0x7123b) [0x063AACBB]
    [f=0000002] Error: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x8b80dc) [0x05DA47EC]
    [f=0000002] Error: (3) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xcff79) [0x055BC689]
    [f=0000002] Error: (4) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x167efd) [0x0565460D]
    [f=0000002] Error: (5) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x16851e) [0x05654C2E]
    [f=0000002] Error: (6) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x479e7b) [0x0596658B]
    [f=0000002] Error: (7) C:\Spring91.0.1-1318\spring.exe [0x006143EA]
    [f=0000002] Error: (8) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x73b7a8) [0x05C27EB8]
    [f=0000002] Error: (9) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x76015) [0x05562725]
    [f=0000002] Error: (10) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x472ed7) [0x0595F5E7]
    [f=0000002] Error: (11) C:\Spring91.0.1-1318\spring.exe [0x007CDF28]
    [f=0000002] Error: (12) C:\Spring91.0.1-1318\SDL.dll(SDL_mutexV+0x22) [0x01408012]
    [f=0000002] Error: (13) Unknown [0x20414C03]
    [f=0000002] Error: (14) Unknown [0x20412C03]
    [f=0000002] Error: (15) Unknown [0x54000003]
    [f=0000002] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0000002] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0000002] [CCollisionHandler] dis-/continuous tests: 0/0
    [f=0000002] Path cache hits 0 0%
    [f=0000002] Path cache hits 0 0%
    [f=0000002] Statistics for RectangleOptimizer: 0%
    [f=0000002] Statistics for RectangleOptimizer: 0%
    [f=0000002] Statistics for local connection:
    Received: 767 bytes
    Sent: 292 bytes
    
    Error: Spring: Unhandled exception Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Spring91.0.1-1318\infolog.txt
    
    txt file icon infolog_.txt (27,204 bytes) 2013-02-11 13:33 +

-Relationships
related to 0003456resolvedjK Everything but terrain+minimap is invisible, except when F4 is pressed (1334-g799e0c7) 
+Relationships

-Notes

~0009728

abma (administrator)

91.0.1-1259-g1c682f6 is a candidate that maybe broke it ... https://github.com/spring/spring/commit/91.0.1-1259-g1c682f6#L2R1018

can you try if <1259 works?

should work:
http://springrts.com/dl/buildbot/default/release/91.0.1-1253-g0af57f7/win32/
should crash:
http://springrts.com/dl/buildbot/default/release/91.0.1-1260-gf42c7d4/win32/

~0009739

silentwings (reporter)

Yes, you're right. I see the same crash on 1260 and not on 1253.

Incidentally, I'm testing this with DSD (and BA 7.72), haven't tried with other maps but let me know if you want me too.

~0009758

silentwings (reporter)

Tested this with 92.0 release:

With 3d trees enabled I see literally no interface at all - in game all that appears is the minimap+map, I don't even get a cursor (although I can move around and zoom in/out). With 3d trees off its normal again ;)

~0009771

abma (administrator)

Does it help to set AtiHacks=0 ?

~0009775

silentwings (reporter)

I tested and setting AtiHacks=0 (it was previously -1) doesn't seem to have any affect on this.

~0009798

Kloot (developer)

semi-duplicate of 0003456
+Notes

-Issue History
Date Modified Username Field Change
2013-02-08 18:26 silentwings New Issue
2013-02-08 20:41 abma Note Added: 0009728
2013-02-08 20:41 abma Status new => feedback
2013-02-09 13:18 silentwings Note Added: 0009739
2013-02-09 13:18 silentwings Status feedback => new
2013-02-11 13:33 silentwings File Added: infolog_.txt
2013-02-12 14:42 silentwings Note Added: 0009758
2013-02-12 14:53 Kloot Relationship added related to 0003456
2013-02-13 02:20 abma Note Added: 0009771
2013-02-13 02:21 abma Target Version => 92.0
2013-02-13 02:21 abma Product Version => 92.0
2013-02-13 02:21 abma Target Version 92.0 =>
2013-02-13 04:16 silentwings Note Added: 0009775
2013-02-14 14:33 Kloot Note Added: 0009798
2013-02-14 14:33 Kloot Status new => closed
2013-02-14 14:33 Kloot Assigned To => Kloot
2013-02-14 14:33 Kloot Resolution open => duplicate
+Issue History