View Issue Details

IDProjectCategoryView StatusLast Update
0003439Spring engineGeneralpublic2013-02-14 15:14
ReporterGoogle_Frog Assigned Tozerver  
PrioritynormalSeveritycrashReproducibilityhave not tried
Status resolvedResolutionfixed 
Summary0003439: (91.0.1-1287) Hang
DescriptionA hang at game start.
TagsNo tags attached.
Attached Files
infolog_hang1287.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

zerver

2013-02-04 23:37

reporter   ~0009713

Looks like your lua code hangs, and as you see the stack traces are not static, the last address keeps changing, which typically would mean an incorrectly coded (endless) loop in lua.
/home/buildbot/slave/full-windows-test/build/rts/lib/lua/src/lvm.cpp#L497 0x008702F0
??#L0 0x75AFA490
??#L0 0x75AE9D45
/home/buildbot/slave/full-windows-test/build/rts/lib/lua/src/ldo.cpp#L378 0x0086DA38
/home/buildbot/slave/full-windows-test/build/rts/lib/lua/src/lapi.cpp#L813 0x0085EF60

Google_Frog

2013-02-14 14:59

reporter   ~0009800

Fixed.

Issue History

Date Modified Username Field Change
2013-02-03 03:11 Google_Frog New Issue
2013-02-03 03:11 Google_Frog File Added: infolog_hang1287.txt
2013-02-04 22:54 zerver Assigned To => zerver
2013-02-04 22:54 zerver Status new => assigned
2013-02-04 23:37 zerver Note Added: 0009713
2013-02-04 23:37 zerver Status assigned => feedback
2013-02-14 14:59 Google_Frog Note Added: 0009800
2013-02-14 14:59 Google_Frog Status feedback => assigned
2013-02-14 15:14 Kloot Status assigned => resolved
2013-02-14 15:14 Kloot Resolution open => fixed