View Issue Details

IDProjectCategoryView StatusLast Update
0003425Spring engineGeneralpublic2013-02-03 01:04
Reportersilentwings Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
Product Version91.0 
Summary0003425: yardmaps turn black while some weapons are firing
Description[91.0.1-1232] See these two screenshots - one when the commander is not firing it's dgun and one when it is.

http://s8.postimage.org/9f2s7bacl/not_firing_dgun.png
http://s7.postimage.org/q446lbtjf/firing_dgun.png

The same thing happens with beamlasers. I haven't been through and tested other weapontypes, but it didn't happen with missilelauncher.

TagsNo tags attached.
Checked infolog.txt for Errors

Activities

silentwings

2013-01-29 00:59

reporter   ~0009665

Actually, it does happen with missilelauncher, and with all other weapons I've tested.

Kloot

2013-01-29 02:44

developer   ~0009666

blob_shadows + projectile_lights?

Kloot

2013-02-03 01:03

developer   ~0009693

widget bug, see also http://springrts.com/phpbb/viewtopic.php?f=44&t=29445

Kloot

2013-02-03 01:04

developer   ~0009694

widget bug, see also http://springrts.com/phpbb/viewtopic.php?f=44&t=29445

Issue History

Date Modified Username Field Change
2013-01-29 00:50 silentwings New Issue
2013-01-29 00:59 silentwings Note Added: 0009665
2013-01-29 02:44 Kloot Note Added: 0009666
2013-02-03 01:03 Kloot Note Added: 0009693
2013-02-03 01:03 Kloot Status new => resolved
2013-02-03 01:03 Kloot Resolution open => no change required
2013-02-03 01:03 Kloot Assigned To => Kloot
2013-02-03 01:04 Kloot Note Added: 0009694