View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003425 | Spring engine | General | public | 2013-01-29 00:50 | 2013-02-03 01:04 |
| Reporter | silentwings | Assigned To | Kloot | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | no change required | ||
| Product Version | 91.0 | ||||
| Summary | 0003425: yardmaps turn black while some weapons are firing | ||||
| Description | [91.0.1-1232] See these two screenshots - one when the commander is not firing it's dgun and one when it is. http://s8.postimage.org/9f2s7bacl/not_firing_dgun.png http://s7.postimage.org/q446lbtjf/firing_dgun.png The same thing happens with beamlasers. I haven't been through and tested other weapontypes, but it didn't happen with missilelauncher. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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Actually, it does happen with missilelauncher, and with all other weapons I've tested. |
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blob_shadows + projectile_lights? |
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widget bug, see also http://springrts.com/phpbb/viewtopic.php?f=44&t=29445 |
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widget bug, see also http://springrts.com/phpbb/viewtopic.php?f=44&t=29445 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-01-29 00:50 | silentwings | New Issue | |
| 2013-01-29 00:59 | silentwings | Note Added: 0009665 | |
| 2013-01-29 02:44 | Kloot | Note Added: 0009666 | |
| 2013-02-03 01:03 | Kloot | Note Added: 0009693 | |
| 2013-02-03 01:03 | Kloot | Status | new => resolved |
| 2013-02-03 01:03 | Kloot | Resolution | open => no change required |
| 2013-02-03 01:03 | Kloot | Assigned To | => Kloot |
| 2013-02-03 01:04 | Kloot | Note Added: 0009694 |