2025-07-21 06:22 CEST

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IDProjectCategoryView StatusLast Update
0003423Spring engineGeneralpublic2013-03-01 20:02
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0003423: ( 91.0.1-1218-g638a230) QTPFS units stuck.
Descriptionhttp://zero-k.info/Battles/Detail/142222

Some stuck unit cases in QTPFS from a replay. 4520 2780 on Comet Catcher Redux seems to be a common place to get stuck


0:25 2430 7370 a commander becomes stuck on the bottom left corner of a factory.

1:38 4520 2780 Scrubber stuck on terrain.

2:24 4520 2780 the same Scrubber is stuck on terrain with a move order in a better direction than last time.

5:53 5150 1780 Scrubber and Ravager stuck on terrain.

11:40 2310 7020 Scalpel jitters on a wreck while it is supposed to be stationary.

15:10 2310 7020 more wreck jitter.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0009951

Kloot (developer)

The frequency with which units get stuck on terrain using QTPFS is now at the same level as the default pathfinder, at least in the development branch. I will see what else can be done to reduce this after 93 goes live.
+Notes

-Issue History
Date Modified Username Field Change
2013-01-26 15:03 Google_Frog New Issue
2013-03-01 20:02 Kloot Note Added: 0009951
2013-03-01 20:02 Kloot Status new => resolved
2013-03-01 20:02 Kloot Resolution open => fixed
2013-03-01 20:02 Kloot Assigned To => Kloot
+Issue History