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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003417 | Spring engine | General | public | 2013-01-25 01:48 | 2013-01-26 02:08 | ||||
Reporter | abma | ||||||||
Assigned To | jK | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 91.0.1+git | ||||||||
Target Version | 92.0 | Fixed in Version | |||||||
Summary | 0003417: some weirdness related to attack behaviour of units | ||||||||
Description | - subs don't attack ships - flak doesn't attack aircraft which is currently constructed (seaplane) - torpedos dropped by torpedo bombers mostly hit the ground of the sea | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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abma (administrator) 2013-01-25 02:19 |
- many gunships can't attack ground (some of them move above the attack point and then they don't attack). to reproduce build about 30 gunships and attack ground |
cleanrock (reporter) 2013-01-26 00:08 |
40 zk brawlers have no trouble shooting ground. abma, can you give an example of mod/gunships not shooting ground ? |
jK (developer) 2013-01-26 02:08 |
- many gunships can't attack ground seems to be a movetype issue (open another ticket) - flak doesn't attack aircraft which is currently constructed (seaplane) BA makes intentionally (=Lua) neutral, that's why they aren't attacked. No engine bug. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2013-01-25 01:48 | abma | New Issue | |
2013-01-25 02:19 | abma | Note Added: 0009652 | |
2013-01-26 00:08 | cleanrock | Note Added: 0009659 | |
2013-01-26 02:08 | jK | Note Added: 0009660 | |
2013-01-26 02:08 | jK | Status | new => resolved |
2013-01-26 02:08 | jK | Resolution | open => fixed |
2013-01-26 02:08 | jK | Assigned To | => jK |