infolog.txt (16,176 bytes)
2012-12-14 23:59
Using configuration source: "D:\Games\Spring\data\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz; 4094MB RAM, 8187MB pagefile
OS: emulated 32bit mode
[Watchdog] Installed (HangTimeout: 10sec)
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 91.0
Build date/time: Aug 30 2012 21:05:51
Build environment: boost-104800, GNU libstdc++ version 20100429
Compiler: gcc-4.4.4
Using read-write data directory: D:\Games\Spring\data\
Using read-only data directory: D:\Games\Spring\spring-91.0\
Scanning: D:\Games\Spring\spring-91.0\maps
Scanning: D:\Games\Spring\spring-91.0\base
Scanning: D:\Games\Spring\spring-91.0\games
Scanning: D:\Games\Spring\spring-91.0\packages
Scanning: D:\Games\Spring\data\maps
Scanning: D:\Games\Spring\data\games
Scanning: D:\Games\Spring\data\packages
Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1280x1024/32bit (windowed)
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 3.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce 9800 GT/PCI/SSE2
[f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 512MB, available 416MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 8192, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 15/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 36 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 2
[f=0000000] CPU affinity not set
[f=0000000] Loading startscript from: D:\Games\Spring\data\start_script.txt
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 5 ms
[f=0000000] Using map: blue_fields
[f=0000000] Using game: NOTA 1.xxx
[f=0000000] Using game archive: notaTest.sdd
[f=0000000] recording demo: demos/20121215_025753_blue_fields_91.sdf
[f=0000000] PreGame::GameDataReceived: 569 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.295000
[f=0000000] Game::LoadDefs (GameData): 352 ms
[f=0000000] Loading Sound Definitions
[f=0000000] Game::LoadDefs (Sound): 27 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (161 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 190 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 19
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: Could not load sound from def: mercurylaunch
[f=0000000] Warning: Could not load sound from def: mercuryimpact
[f=0000000] Warning: Could not load sound from def: mercuryimpact
[f=0000000] Warning: Could not load sound from def: Volcfire
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: cb1e9003
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 14 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] table for CEG "building_small_collapse" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "building_med_collapse" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "building_large_collapse" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "building_huge_collapse" invalid (parse errors?)
[f=0000000] Error: [GetBuildingDecalType] Could not load building-decal from file "unittextures/ifaiatt.tif"
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 79 ms
[f=0000000] Game::LoadInterface (Console): 1 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: Air model radius fix <fix_91_airtransport.lua>
[f=0000000] Loaded gadget: Altitude <unit_altitude.lua>
[f=0000000] Loaded gadget: Auto hold pos <unit_holdpos.lua>
[f=0000000] Loaded gadget: AutoTrajectory <unit_autotraj.lua>
[f=0000000] Loaded gadget: CollisionSphereScale <collisionspherescale.lua>
[f=0000000] Loaded gadget: Enable / Disable Buildoptions <unit_disable_buildoptions.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
[f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
[f=0000000] Loaded gadget: Lups NanoSpray Wrapper <lups_nano_spray.lua>
[f=0000000] -- N.O.E. SETTINGS --
[f=0000000] N.O.E. mapping step: 40
[f=0000000] N.O.E. executePartLenght: 0
[f=0000000] N.O.E. step: 43
[f=0000000] N.O.E. graphic debug: OFF
[f=0000000] Removing N.O.E.
[f=0000000] -- N.O.E SETTINGS END --
[f=0000000] Loaded gadget: N.O.E. <unit_noe.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: Pirate spawner <unit_pirates.lua>
[f=0000000] Loaded gadget: PlantBomb <unit_plantbomb.lua>
[f=0000000] Loaded gadget: Production Rate <unit_buildspeed.lua>
[f=0000000] Loaded gadget: Refuel <unit_refuel.lua>
[f=0000000] Loaded gadget: Scatter <unit_scatter.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Spawn <init_game_spawn.lua>
[f=0000000] Loaded gadget: Team Com End <game_end_team_com.lua>
[f=0000000] Loaded gadget: Teleport <unit_teleport.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: Units on fire <unit_is_on_fire.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: reverse <unit_reverse.lua>
[f=0000000] Loaded gadget: King of the Hill <mo_koth.lua>
[f=0000000] Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
[f=0000000] Loaded gadget: UnitDeCloakShield <unit_decloak_shield.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Air model radius fix <fix_91_airtransport.lua>
[f=0000000] Loaded gadget: Auto hold pos <unit_holdpos.lua>
[f=0000000] Loaded gadget: AutoTrajectory <unit_autotraj.lua>
[f=0000000] Loaded gadget: Chicken Spawner <unit_spacebugs.lua>
[f=0000000] Loaded gadget: CollisionSphereScale <collisionspherescale.lua>
[f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
[f=0000000] Loaded gadget: Lups NanoSpray Wrapper <lups_nano_spray.lua>
[f=0000000] Removing NOE Drawing
[f=0000000] Loaded gadget: N.O.E. <unit_noe.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: Pirate spawner <unit_pirates.lua>
[f=0000000] Loaded gadget: Scatter <unit_scatter.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Team Com End <game_end_team_com.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: Units on fire <unit_is_on_fire.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: reverse <unit_reverse.lua>
[f=0000000] Removing KOTH, normal
[f=0000000] Loaded gadget: King of the Hill <mo_koth.lua>
[f=0000000] Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
[f=0000000] Loaded gadget: UnitDeCloakShield <unit_decloak_shield.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: no
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Volume = 60
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Connection attempt from BraveBugKiller
[f=0000000] -> Version: 91.0
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player BraveBugKiller finished loading and is now ingame
[f=0000000] Stall Assist widget disabled for solo players
[f=0000000] User exited
[f=0000000] MetalMakers widget disabled for spectators
[f=0000000] Error: Spring 91.0 has crashed.
[f=0000000] Error: DLL information:
[f=0000000] Error: 0x00400000 spring
[f=0000000] Error: 0x76f00000 ntdll
[f=0000000] Error: 0x74cc0000 kernel32
[f=0000000] Error: 0x761d0000 KERNELBASE
[f=0000000] Error: 0x10000000 DevIL
[f=0000000] Error: 0x70e80000 MSVCP80
[f=0000000] Error: 0x6c5f0000 MSVCR80
[f=0000000] Error: 0x763b0000 msvcrt
[f=0000000] Error: 0x74bc0000 USER32
[f=0000000] Error: 0x75fa0000 GDI32
[f=0000000] Error: 0x76500000 LPK
[f=0000000] Error: 0x76510000 USP10
[f=0000000] Error: 0x76460000 ADVAPI32
[f=0000000] Error: 0x74b60000 sechost
[f=0000000] Error: 0x75ca0000 RPCRT4
[f=0000000] Error: 0x74a70000 SspiCli
[f=0000000] Error: 0x74a60000 CRYPTBASE
[f=0000000] Error: 0x73580000 GLU32
[f=0000000] Error: 0x704e0000 OPENGL32
[f=0000000] Error: 0x6c490000 DDRAW
[f=0000000] Error: 0x727b0000 DCIMAN32
[f=0000000] Error: 0x76030000 SETUPAPI
[f=0000000] Error: 0x75f20000 CFGMGR32
[f=0000000] Error: 0x76a70000 OLEAUT32
[f=0000000] Error: 0x75d90000 ole32
[f=0000000] Error: 0x76620000 DEVOBJ
[f=0000000] Error: 0x72310000 dwmapi
[f=0000000] Error: 0x76900000 IMAGEHLP
[f=0000000] Error: 0x6fbc0000 mingwm10
[f=0000000] Error: 0x75050000 SHELL32
[f=0000000] Error: 0x768a0000 SHLWAPI
[f=0000000] Error: 0x74b80000 WS2_32
[f=0000000] Error: 0x74e40000 NSI
[f=0000000] Error: 0x62e80000 zlib1
[f=0000000] Error: 0x6b600000 OpenAL32
[f=0000000] Error: 0x718d0000 WINMM
[f=0000000] Error: 0x70780000 vorbisfile
[f=0000000] Error: 0x68140000 ogg
[f=0000000] Error: 0x64cc0000 vorbis
[f=0000000] Error: 0x66fc0000 freetype6
[f=0000000] Error: 0x62aa0000 glew32
[f=0000000] Error: 0x00330000 SDL
[f=0000000] Error: 0x7c340000 MSVCR71
[f=0000000] Error: 0x76840000 IMM32
[f=0000000] Error: 0x76650000 MSCTF
[f=0000000] Error: 0x70e00000 dsound
[f=0000000] Error: 0x6d410000 POWRPROF
[f=0000000] Error: 0x74ad0000 CLBCatQ
[f=0000000] Error: 0x70b30000 MMDevApi
[f=0000000] Error: 0x71b10000 PROPSYS
[f=0000000] Error: 0x70b00000 wdmaud
[f=0000000] Error: 0x70af0000 ksuser
[f=0000000] Error: 0x70ae0000 AVRT
[f=0000000] Error: 0x705f0000 AUDIOSES
[f=0000000] Error: 0x705e0000 msacm32
[f=0000000] Error: 0x705c0000 MSACM32
[f=0000000] Error: 0x705b0000 midimap
[f=0000000] Error: 0x72770000 profapi
[f=0000000] Error: 0x72250000 uxtheme
[f=0000000] Error: 0x04eb0000 nvoglv32
[f=0000000] Error: 0x74990000 VERSION
[f=0000000] Error: 0x75ef0000 WINTRUST
[f=0000000] Error: 0x76720000 CRYPT32
[f=0000000] Error: 0x76ed0000 MSASN1
[f=0000000] Error: 0x736a0000 DINPUT
[f=0000000] Error: 0x736e0000 HID
[f=0000000] Error: 0x70b80000 dbghelp
[f=0000000] Error: Exception: Access violation (0xc0000005)
[f=0000000] Error: Exception Address: 0x009bf179
[f=0000000] Error: Stacktrace:
[f=0000000] Error: (0) D:\Games\Spring\spring-91.0\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x95e9) [0x009BF179]
[f=0000000] Error: (1) D:\Games\Spring\spring-91.0\spring.exe [0x00999C85]
[f=0000000] Error: (2) D:\Games\Spring\spring-91.0\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x4361) [0x009B9EF1]
[f=0000000] Error: (3) D:\Games\Spring\spring-91.0\spring.exe [0x00769DFC]
[f=0000000] Error: (4) D:\Games\Spring\spring-91.0\spring.exe [0x0076BEBE]
[f=0000000] Error: (5) D:\Games\Spring\spring-91.0\spring.exe [0x0042AF98]
[f=0000000] Error: (6) D:\Games\Spring\spring-91.0\spring.exe [0x00936011]
[f=0000000] Error: (7) D:\Games\Spring\spring-91.0\spring.exe [0x0093DB6D]
[f=0000000] Error: (8) D:\Games\Spring\spring-91.0\spring.exe [0x00924261]
[f=0000000] Error: (9) D:\Games\Spring\spring-91.0\spring.exe [0x009247C4]
[f=0000000] Error: (10) D:\Games\Spring\spring-91.0\spring.exe [0x009248E1]
[f=0000000] Error: (11) D:\Games\Spring\spring-91.0\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xc009) [0x009C1B99]
[f=0000000] Error: (12) D:\Games\Spring\spring-91.0\spring.exe [0x004010B4]
[f=0000000] Error: (13) D:\Games\Spring\spring-91.0\spring.exe [0x00401128]
[f=0000000] Error: (14) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x74CD3677]
[f=0000000] Error: (15) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39D72]
[f=0000000] Error: (16) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39D45]