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IDProjectCategoryView StatusLast Update
0003265Spring engineLuapublic2013-04-08 17:40
ReporterPicassoCT Assigned Toabma  
PriorityhighSeveritymajorReproducibilityalways
Status resolvedResolutionunable to reproduce 
Product Version91.0 
Summary0003265: Version 91 - Units do not die (in my version only buildings)
DescriptionUnits who die, do not vannish, but remain ingame as undead 0/ maxdamage units. The Killed() function is called, executed till the last line but never makes a correct return.

 
Steps To Reproduce1.Start the Game.
2. Build a Building (for example a scumslum)
3. Spawn a Soldier (/give bg)
4. The Collapsing Building Animation is executed, the Wreckage is spawned.
5. The old building remains.
Additional InformationCorpsetype info returned doesent seem to affect it.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

abma

2013-04-08 17:40

administrator   ~0010417

please try again with 94.1 or give instructions how to reproduce. units mostly don't die because of broken dead animations / lua scripts.

Issue History

Date Modified Username Field Change
2012-09-02 15:47 PicassoCT New Issue
2012-09-03 08:44 abma Product Version 89.0 => 91.0
2013-04-08 17:40 abma Note Added: 0010417
2013-04-08 17:40 abma Status new => resolved
2013-04-08 17:40 abma Resolution open => unable to reproduce
2013-04-08 17:40 abma Assigned To => abma