2025-07-18 02:23 CEST

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IDProjectCategoryView StatusLast Update
0003170Spring engineGeneralpublic2012-07-12 13:10
ReporterBeherith 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionno change required 
Product Version89.0 
Target VersionFixed in Version 
Summary0003170: 89: Impulse does not work
DescriptionTry it with janus or leveler. Impulse does not push units around.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0008955

Kloot (developer)

demo?

~0008957

Google_Frog (reporter)

This works for me at a basic level. In new engines impulse is often broken somehow but I can say that it is not completely broken. With a few tests it appears unchanged.

~0008960

Beherith (reporter)

The attached demo shows storms totally stationary when getting shot by janus. BA7.68+DSD
In 88 the storms got thrown large distances.

~0008961

Kloot (developer)

BA (and only BA) by default is now configured to use the "classic" (see changelog) unit movement model, which includes many bugs like this one. after all the incessant yammering from BA players that "pathing" was so much better in old engine versions, I think you can understand why (consider it a social experiment).

GF: if you can't say anything that isn't a veiled insult about the engine, maybe you should rethink adding comments.
+Notes

-Issue History
Date Modified Username Field Change
2012-07-11 20:06 Beherith New Issue
2012-07-12 02:44 Kloot Note Added: 0008955
2012-07-12 03:24 Google_Frog Note Added: 0008957
2012-07-12 09:30 Beherith File Added: 20120712_092848_DeltaSiegeDry_89.sdf
2012-07-12 09:32 Beherith Note Added: 0008960
2012-07-12 13:10 Kloot Note Added: 0008961
2012-07-12 13:10 Kloot Status new => resolved
2012-07-12 13:10 Kloot Resolution open => no change required
2012-07-12 13:10 Kloot Assigned To => Kloot
+Issue History