infolog.txt (34,232 bytes)
2012-07-15 16:41
Using configuration source: "C:\Users\Floris\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i7 CPU Q 720 @ 1.60GHz; 4084MB RAM, 8167MB pagefile
OS: emulated 32bit mode
[Watchdog] Installed (HangTimeout: 10sec)
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 89.0 (MT-Sim)
Build date/time: Jul 9 2012 22:36:26
Build environment: boost-104800, GNU libstdc++ version 20100429
Compiler: gcc-4.4.4
Using read-write data directory: D:\SoftwareWithoutInstallation\1_Ready\Spring\
Scanning: D:\SoftwareWithoutInstallation\1_Ready\Spring\maps
Scanning: D:\SoftwareWithoutInstallation\1_Ready\Spring\base
Scanning: D:\SoftwareWithoutInstallation\1_Ready\Spring\games
Supported Video modes: 2048x1536, 1920x1440, 1920x1200, 1920x1080, 1800x1440, 1800x1350, 1792x1344, 1600x1200, 1280x1024, 1280x800, 1280x720, 1152x864, 1024x768, 800x600, 640x480
Video mode set to 1600x1200/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 3.3.11631 Compatibility Profile Context FireGL
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: ATI Mobility Radeon HD 4670
[f=0000000] GLSL version: 3.30
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 743MB, available 967MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
maximum texture size: 8192, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
number of UniformBufferBindings: 45
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 8
[f=0000000] CPU affinity not set
[f=0000000] Loading startscript from: D:\SoftwareWithoutInstallation\1_Ready\Spring\script.txt
[f=0000000] Connecting to 78.193.134.82:8456 using name Floris
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Using map: DeltaSiegeDry Revolution v2.5
[f=0000000] Using game: Balanced Annihilation V7.68
[f=0000000] Using game archive: ba768.sdz
[f=0000000] recording demo: demos/20120715_163946_DeltaSiegeDry Revolution v2_89.sdf
[f=0000000] PreGame::GameDataReceived: 755 ms
[f=0000000] User number 4 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] WARNING: removed the "corflshd" entry from the "cach" build menu
[f=0000000] WARNING: removed the "armflosh" entry from the "aach" build menu
[f=0000000] Loading all definitions: 0.264000
[f=0000000] Game::LoadDefs (GameData): 308 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 15 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (80 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 240 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 12
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Loading Unit Definitions
[f=0000000] Warning: aahp: Given yardmap/blockmap contains 10 excess char(s)!
[f=0000000] Warning: aahpns: Given yardmap/blockmap contains 10 excess char(s)!
[f=0000000] Warning: too many unit categories (32), skipping nothovernotvtol
[f=0000000] Warning: too many unit categories (33), skipping notmobile
[f=0000000] Warning: too many unit categories (34), skipping notsubnotship
[f=0000000] Warning: too many unit categories (35), skipping notvtol
[f=0000000] Warning: too many unit categories (36), skipping commanders
[f=0000000] Warning: too many unit categories (37), skipping nothover
[f=0000000] Warning: too many unit categories (38), skipping surface
[f=0000000] Warning: cortide: Given yardmap/blockmap contains 7 excess char(s)!
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 8ffcc995
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Creating Sky
[f=0000000] [SkyBox] Warning: could not load skybox texture from file maps/cloudysunset.dds
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] [Init] shadow rendering is disabled (config-value -1)
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 5 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 99 ms
[f=0000000] Game::LoadInterface (Console): 12 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Comgate <mo_comgate.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Comgate <mo_comgate.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
[f=0000000] Loaded gadget: Precipitation <precipitation.lua>
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: no
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Failed to load: gui_group_label.lua (duplicate name)
[f=0000000] Failed to load: unit_unit_reclaimer.lua (duplicate name)
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] rendering of health-bars is disabled!
[f=0000000] rendering of resource-bars for features is disabled!
[f=0000000] Loading widget from user: Ally Resource Bars 1.83 Alpha 3 <gui_ally_res-1.81.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: D-Gun unstall <unit_dgun_unstall.lua> ...
[f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Fix Ctrl groups <cmd_fixctrl.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Stockpiler <unit_stockpile.lua> ...
[f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
[f=0000000] Loading widget from mod: SoundVolume <snd_volume.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from mod: ComCounter <unit_com_counter.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Group Label <group_label.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from user: Show Orders <gui_show_orders.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[f=0000000] Loading widget from mod: Blast Radius <gui_blastradius.lua> ...
[f=0000000] Loading widget from mod: MetalFeatures <gui_metal_features.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
[f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
[f=0000000] MohoExploiter widget disabled for spectators
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Unit Marker (BA) <unit_marker.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Unit Mover <cmd_unit_mover.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: MiniMap Start Boxes <minimap_startbox.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from user: CommandInsert <gui_commandinsert.lua> ...
[f=0000000] Loading widget from user: EnemySpotter <gui_enemyspotter.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Cloaker Guard <unit_cloaker_guard.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
[f=0000000] Loading widget from user: Receive Units Indicator <gui_recv_indicator.lua> ...
[f=0000000] Loading widget from user: Vertical Line on Radar Dots <gui_vertlineaid.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from user: Ecostats <gui_ecostats.lua> ...
[f=0000000] Ecostats: widget loaded in spectator mode
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] <Easy Facing> Spectator mode. Widget removed.
[f=0000000] <GhostRadar> Spectator mode. Widget removed.
[f=0000000] Connection attempt rejected: Packet too short
[f=0000000] Connection attempt from [T1]Thevenin
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 0)
[f=0000000] Connection attempt from [PT]bate_chapas
[f=0000000] -> Version: 89.0 (OMP)
[f=0000000] -> Connection established (given id 18)
[f=0000000] Connection attempt from bagpipes
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 16)
[f=0000000] Connection attempt from LCL
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 8)
[f=0000000] Connection attempt from poilkjmnb
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 14)
[f=0000000] Connection attempt from [Fx]Butters
[f=0000000] -> Version: 89.0 (OMP)
[f=0000000] -> Connection established (given id 22)
[f=0000000] Connection attempt from Kodiak
[f=0000000] -> Version: 89.0 (MT-Sim)
[f=0000000] -> Connection established (given id 3)
[f=0000000] Connection attempt from [DoR]MelKor
[f=0000000] -> Version: 89.0 (MT-Sim OMP)
[f=0000000] -> Connection established (given id 15)
[f=0000000] Connection attempt from 5l1m
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 13)
[f=0000000] Connection attempt from dreamy1988
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 9)
[f=0000000] Connection attempt from [FuN]SurfWave
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 21)
[f=0000000] Connection attempt from wotan_76
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 6)
[f=0000000] Connection attempt from Oryx
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 10)
[f=0000000] Connection attempt from SteveTod
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 7)
[f=0000000] Connection attempt from toutou
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 2)
[f=0000000] Connection attempt from Sippio
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 17)
[f=0000000] Connection attempt from Schlupp
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 1)
[f=0000000] Connection attempt from oXo
[f=0000000] -> Version: 89.0 (MT-Sim)
[f=0000000] -> Connection established (given id 5)
[f=0000000] Connection attempt from Veeswa
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 20)
[f=0000000] Connection attempt from User_Name
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 12)
[f=0000000] Spectator 5l1m left the game: normal quit
[f=0000000] Connection attempt from ScroogeMcDuck
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 11)
[f=0000000] Connection attempt from jetbird
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 19)
[f=0000000] <Ghost Site> Spectator mode. Widget removed.
[f=0000000] Connection attempt from [evil]JiZaH
[f=0000000] -> Version: 89.0
[f=0000000] -> Connection established (given id 23)
[f=0000000] Connection attempt from oXo
[f=0000000] -> Version: 89.0 (MT-Sim)
[f=0000000] -> User is already ingame
[f=0000000] Connection attempt from oXo
[f=0000000] -> Version: 89.0 (MT-Sim)
[f=0000000] Player oXo left the game: terminating existing connection
[f=0000000] -> Connection established (given id 5)
[f=0000000] Oryx added point:
[f=0000000] > <[ACE]Senna> hi
[f=0000000] <[DoR]MelKor> hi
[f=0000000] <User_Name> hi
[f=0000000] <wotan_76> !ring
[f=0000000] > [ACE]Serveur_VI * Ringing unready player(s): [Fx]Butters,Kodiak (by wotan_76)
[f=0000000] User_Name added point: rup
[f=0000000] [Fx]Butters added point: burp
[f=0000000] User_Name added point: behave lol
[f=0000000] GameID: 53d10250d2b0d229e3a6b9331cdf4421
[f=0000000]
************** SPRING MULTITHREADING VERSION IMPORTANT NOTICE **************
[f=0000000] Engine or game settings have forced Spring MT to use compatibility mode 2
[f=0000000] If your game uses lua gadget based rendering, it may run very slow with Spring MT
[f=0000000] A high LUA-SYNC-CPU(MT) value in the upper right corner could indicate a problem
[f=0000006] Initializing Commander Gate
[f=0000044] <Unit Marker> Spectator mode. Widget removed.
[f=0000068] <DefenseRange> Spectator mode. Widget removed.
[f=0000105] Commander Gate Successful
[f=0000491] Added new player: [ACE]Senna
[f=0000596] Connection attempt from [ACE]Senna
[f=0000596] -> Version: 89.0
[f=0000596] -> Connection established (given id 24)
[f=0000931] <[Fx]Butters> Calyx & Teebee - The Divide
[f=0001461] [DoR]MelKor added point: smurf ?
[f=0001755] LCL added point: needbie
[f=0001981] [[ACE]Senna] how many games u guys been playing today on this map?
[f=0002241] <Kodiak> 23
[f=0002365] <dreamy1988> lol
[f=0002406] <SteveTod> 22
[f=0002442] <[DoR]MelKor> lol
[f=0002509] [[ACE]Senna] 2-3?
[f=0002523] <[Fx]Butters> 0
[f=0002563] <ScroogeMcDuck> lol
[f=0002593] <bagpipes> lol, first of the day
[f=0002704] [[ACE]Senna] k
[f=0002906] <[DoR]MelKor> first for me
[f=0003705] dreamy1988 has taken the lead with 1 kills.
[f=0004496] User_Name added point:
[f=0004711] ScroogeMcDuck has taken the lead with 2 kills.
[f=0005199] Spectator poilkjmnb left the game: normal quit
[f=0005515] <[Fx]Butters> shit i can't see my units on some zoom ((((
[f=0005713] User_Name added point:
[f=0005731] User_Name added point:
[f=0005751] User_Name added point:
[f=0005774] User_Name added point:
[f=0006197] Commanders Remaining: 9
[f=0006397] User_Name added point:
[f=0006926] Commander: Self destruct in 4 s
[f=0006959] Commander: Self destruct in 3 s
[f=0006991] Commander: Self destruct in 2 s
[f=0007023] Commander: Self destruct in 1 s
[f=0007073] Commanders Remaining: 8
[f=0007198] User_Name added point:
[f=0007212] [DoR]MelKor added point: nice :)
[f=0007218] Kodiak has taken the lead with 5 kills.
[f=0007506] Added new player: [No]Falk10
[f=0007562] Connection attempt from [No]Falk10
[f=0007562] -> Version: 89.0
[f=0007562] -> Connection established (given id 25)
[f=0007782] Error: Spring received an ABORT signal
[f=0007782] Error: Error handler invoked for Spring 89.0 (MT-Sim).
[f=0007782] Error: MT with 8 threads.
[f=0007782] Error: DLL information:
[f=0007782] Error: Stacktrace:
[f=0007782] Error: (0) Unknown [0x00A7B3B7]
[f=0007782] Error: (1) Unknown [0x00A7B565]
[f=0007782] Error: (2) Unknown [0x00A7B7BC]
[f=0007782] Error: (3) Unknown [0x75575E8F]
[f=0007782] Error: (4) Unknown [0x75578EA2]
[f=0007782] Error: (5) Unknown [0x00E73F62]
[f=0007782] Error: (6) Unknown [0x00D18539]
[f=0007782] Error: (7) Unknown [0x00FC8523]
[f=0007782] Error: (8) Unknown [0x00FE883F]
[f=0007782] Error: (9) Unknown [0x00A20348]
[f=0007782] Error: (10) Unknown [0x00D27A9C]
[f=0007782] Error: (11) Unknown [0x00AEBE4F]
[f=0007782] Error: (12) Unknown [0x00AE9577]
[f=0007782] Error: (13) Unknown [0x76F4339A]
[f=0007782] Error: (14) Unknown [0x77AA9EF2]
[f=0007782] Error: (15) Unknown [0x77AA9EC5]