View Issue Details

IDProjectCategoryView StatusLast Update
0003064Spring engineGeneralpublic2012-04-18 13:18
ReporterLicho Assigned TojK  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version88.0 
Summary0003064: GameSetup callin reports incorrect playerstates
DescriptionIt reports "missing" for connected players who arent ready yet.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

jK

2012-04-16 00:33

developer   ~0008614

Yeah, the strings are totally bogus.
But at the end you should be able to get all the information via the lua spring interface.

Licho

2012-04-16 13:55

reporter   ~0008629

its GameSetupDraver.cpp:112
if (!playerHandler->Player(a)->readyToStart) {

should be

if (!playerHandler->Player(a)->active) {

jK

2012-04-18 13:18

developer   ~0008633

fixed by kloot

Issue History

Date Modified Username Field Change
2012-04-15 18:59 Licho New Issue
2012-04-16 00:33 jK Note Added: 0008614
2012-04-16 13:55 Licho Note Added: 0008629
2012-04-18 13:18 jK Note Added: 0008633
2012-04-18 13:18 jK Status new => resolved
2012-04-18 13:18 jK Resolution open => fixed
2012-04-18 13:18 jK Assigned To => jK