2020-06-02 01:25 CEST

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IDProjectCategoryView StatusLast Update
0003025Spring engineGeneralpublic2012-03-16 21:59
ReporterSirMaverick 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusresolvedResolutionfixed 
Product Version87.0 
Target VersionFixed in Version 
Summary0003025: crash in FactoryCAI.cpp:342
Descriptionsee http://springrts.com/phpbb/viewtopic.php?f=11&t=27842
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (38,306 bytes) 2012-03-16 19:17 -
    Using configuration source: "/home/spring/.springrc"
    [CMyMath::Init] CPU SSE mask: 120, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux 2.6.32.25-111120 #5 SMP Sun Nov 20 02:25:30 CET 2011 i686
    OS: 32bit native mode
    [Watchdog] Installed (HangTimeout: 10sec)
    Available log sections: Font, VFS, Piece, KeyBindings, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, Path, Model
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 87.0
    Build date/time: Mar  6 2012 01:40:28
    Build environment: boost-104800, GNU libstdc++ version 20120120
    Compiler: gcc-4.6.2
    Using read-write data directory: /home/spring/.spring/
    Using read-only data directory: /home/spring/spring/content/
    Using read-only data directory: /home/spring/spring/content-pool/
    Using read-only data directory: /home/spring/spring/content-test/
    Using read-only data directory: /home/spring/spring/spring/install-87.0-RelWithDebInfo/share/games/spring/
    Scanning: /home/spring/spring/spring/install-87.0-RelWithDebInfo/share/games/spring/base
    Scanning: /home/spring/spring/content-test/maps
    Scanning: /home/spring/spring/content-test/mods
    Scanning: /home/spring/spring/content-pool/packages
    Scanning: /home/spring/spring/content/maps
    Scanning: /home/spring/spring/content/mods
    Supported Video modes: 1680x1050, 1440x900, 1400x1050, 1360x768, 1280x1024, 1280x960, 1152x864, 1024x768, 960x600, 960x540, 840x525, 832x624, 800x600, 720x450, 720x400, 700x525, 680x384, 640x480, 640x400, 640x350, 512x384, 400x300, 320x240, 320x175
    Video mode set to 1680x1004/32bit (windowed)
    [f=0000000] SDL version:  1.2.15
    [f=0000000] GL version:   3.3.0 NVIDIA 290.10
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce 9800 GT/PCI/SSE2/3DNOW!
    [f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 512MB, available 351MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 8192, compress MIP-map textures: 0
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 2
    [f=0000000] CPU affinity not set
    [f=0000000] Connecting to local server
    [f=0000000] Pre-scanning demo file for game data...
    [f=0000000] Warning: 13 players in GameSetup script (NumPlayers says 12)
    [f=0000000] Starting GameServer
    [f=0000000] GameServer started
    [f=0000000] PreGame::ReadDataFromDemo: 12 ms
    [f=0000000] Video mode set to 1680x1002/32bit (windowed)
    [f=0000000] Video mode set to 1680x1004/32bit (windowed)
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] Warning: 13 players in GameSetup script (NumPlayers says 12)
    [f=0000000] Using map: DeltaSiegeDry Revolution v2
    [f=0000000] Using game: Balanced Annihilation V7.65
    [f=0000000] [Sound]               ALSA Default
    [f=0000000] [Sound]               PortAudio Default
    [f=0000000] [Sound]               No Output
    [f=0000000] [Sound]   Device:     ALSA Default
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.13
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Using game archive: e1d06cd5ee17dc0d63f284b3188b5580.sdp
    [f=0000000] PreGame::GameDataReceived: 46 ms
    [f=0000000] User number 12 (team 0, allyteam 0)
    [f=0000000] 0  OLIOLIO  
    [f=0000000] LoadingScreen: single-threaded
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] WARNING: removed the "corflshd" entry from the "cach" build menu
    [f=0000000] WARNING: removed the "armflosh" entry from the "aach" build menu
    [f=0000000] Loading all definitions:  0.724000
    [f=0000000] Game::LoadDefs (GameData): 877 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 30 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (80 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 164 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 12
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Warning: too many unit categories (32), skipping nothovernotvtol
    [f=0000000] Warning: too many unit categories (33), skipping notmobile
    [f=0000000] Warning: too many unit categories (34), skipping notsubnotship
    [f=0000000] Warning: too many unit categories (35), skipping notvtol
    [f=0000000] Warning: too many unit categories (36), skipping commanders
    [f=0000000] Warning: too many unit categories (37), skipping nothover
    [f=0000000] Warning: too many unit categories (38), skipping surface
    [f=0000000] Warning: too many unit categories (39), skipping fixedwing
    [f=0000000] Warning: too many unit categories (40), skipping land
    [f=0000000] Warning: too many unit categories (41), skipping sink
    [f=0000000] Warning: too many unit categories (42), skipping turret
    [f=0000000] Warning: too many unit categories (43), skipping satellite
    [f=0000000] Warning: too many unit categories (44), skipping swim
    [f=0000000] Warning: too many unit categories (45), skipping gunship
    [f=0000000] Warning: too many unit categories (46), skipping float
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
    [f=0000000] PathCosts: creating PE8 cache with 2 PF threads (24 MB)
    [f=0000000] PathCosts: precached 5 of 12800
    [f=0000000] PathCosts: precached 806 of 12800
    [f=0000000] PathCosts: precached 1606 of 12800
    [f=0000000] PathCosts: precached 2407 of 12800
    [f=0000000] PathCosts: precached 3208 of 12800
    [f=0000000] PathCosts: precached 4009 of 12800
    [f=0000000] PathCosts: precached 4809 of 12800
    [f=0000000] PathCosts: precached 5609 of 12800
    [f=0000000] PathCosts: precached 6409 of 12800
    [f=0000000] PathCosts: precached 7209 of 12800
    [f=0000000] PathCosts: precached 8010 of 12800
    [f=0000000] PathCosts: precached 8810 of 12800
    [f=0000000] PathCosts: precached 9610 of 12800
    [f=0000000] PathCosts: precached 10410 of 12800
    [f=0000000] PathCosts: precached 11210 of 12800
    [f=0000000] PathCosts: precached 12010 of 12800
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 2 PF threads (24 MB)
    [f=0000000] PathCosts: precached 0 of 800
    [f=0000000] PathCosts: precached 50 of 800
    [f=0000000] PathCosts: precached 100 of 800
    [f=0000000] PathCosts: precached 151 of 800
    [f=0000000] PathCosts: precached 202 of 800
    [f=0000000] PathCosts: precached 252 of 800
    [f=0000000] PathCosts: precached 302 of 800
    [f=0000000] PathCosts: precached 352 of 800
    [f=0000000] PathCosts: precached 402 of 800
    [f=0000000] PathCosts: precached 452 of 800
    [f=0000000] PathCosts: precached 502 of 800
    [f=0000000] PathCosts: precached 552 of 800
    [f=0000000] PathCosts: precached 603 of 800
    [f=0000000] PathCosts: precached 653 of 800
    [f=0000000] PathCosts: precached 703 of 800
    [f=0000000] PathCosts: precached 754 of 800
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: bc088bce
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] [Init] shadow rendering is disabled (config-value -1)
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 7 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Set ROAM mode to DisplayLists
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 204 ms
    [f=0000000] Game::LoadInterface (Console): 155 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Hacky 87.0 Area Command workaround  <hacky_87_area_command.lua>
    [f=0000000] Loaded gadget:  Hacky 87.0 submerged nanoframe workaround  <hacky_87_submerged_nanoframe.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Finished Snow / Rain Shader
    [f=0000000] Loaded gadget:  Precipitation, v0.3  <precipitation.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Hacky 87.0 Area Command workaround  <hacky_87_area_command.lua>
    [f=0000000] Loaded gadget:  Hacky 87.0 submerged nanoframe workaround  <hacky_87_submerged_nanoframe.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Failed to load: gui_group_label.lua  (duplicate name)
    [f=0000000] Failed to load: unit_unit_reclaimer.lua  (duplicate name)
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   Ally Resource Bars  <gui_ally_res.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Last Msg. Pos.      <cmd_lastmsgpos.lua> ...
    [f=0000000] Loading widget from mod:   Dynamic Blob Shadows  <gfx_dynamic_blob_shadow.lua> ...
    [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   ComCounter          <unit_com_counter.lua> ...
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from user:  Tactical Unit AI    <unit_tactical_ai.lua> ...
    [f=0000000] Loading widget from mod:   Blast Radius        <gui_blastradius.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] MohoExploiter widget disabled for spectators
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   MiniMap Start Boxes  <minimap_startbox.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from user:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
    [f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
    [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from mod:   Group Label         <group_label.lua> ...
    [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0000000] Loading widget from mod:   Persistent Build Spacing  <gui_persistent_build_spacing.lua> ...
    [f=0000000] Loading widget from mod:   SmoothCam           <camera_smoothcam.lua> ...
    [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   Transport AI        <unit_transport_ai.lua> ...
    [f=0000000] Loading widget from mod:   Fix Ctrl groups     <cmd_fixctrl.lua> ...
    [f=0000000] Loading widget from mod:   MetalFeatures       <gui_metal_features.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] nil
    [f=0000000] nil
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    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=0000000] Loading widget from mod:   Cloaker Guard       <unit_cloaker_guard.lua> ...
    [f=0000000] Loading widget from mod:   Unit Stats          <gui_unit_stats.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] <Ghost Site> Spectator mode. Widget removed.
    [f=0000000] Opening demofile /tmp/t/20120316_051113_DeltaSiegeDry Revolution v2_87.sdf
    [f=0000000] Connection attempt from Player (spec)
    [f=0000000]  -> Version: 87.0
    [f=0000000]  -> Connection established (given id 12)
    [f=0000000] Spectator Player (spec) finished loading and is now ingame
    [f=0000000] <GhostRadar> Spectator mode. Widget removed.
    [f=0000000] Beginning demo playback
    [f=0000000] Connection attempt rejected: Packet too short
    [f=0000000] Connection attempt from [LOeT]Zinn
    [f=0000000]  -> Version: 87.0
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from MACOSX
    [f=0000000]  -> Version: 87.0
    [f=0000000]  -> Connection established (given id 6)
    [f=0000000] Connection attempt from Dikkenek
    [f=0000000]  -> Version: 87.0 (MT-Sim)
    [f=0000000]  -> Connection established (given id 8)
    [f=0000000] Connection attempt from [DoR]MelKor
    [f=0000000]  -> Version: 87.0
    [f=0000000]  -> Connection established (given id 4)
    [f=0000000] Connection attempt from [teh]decay
    [f=0000000]  -> Version: 87.0 (MT-Sim)
    [f=0000000]  -> Connection established (given id 9)
    [f=0000000] Connection attempt from Hakora
    [f=0000000]  -> Version: 87.0 (MT-Sim)
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from Kaleigh
    [f=0000000]  -> Version: 87.0
    [f=0000000]  -> Connection established (given id 7)
    [f=0000000] Connection attempt from [ACE]Senna
    [f=0000000]  -> Version: 87.0
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from Spectatortron
    [f=0000000]  -> Version: 87.0
    [f=0000000]  -> Connection established (given id 10)
    [f=0000000] Connection attempt from Ergaster
    [f=0000000]  -> Version: 87.0
    [f=0000000]  -> Connection established (given id 5)
    [f=0000000] Connection attempt from zerver
    [f=0000000]  -> Version: 87.0 (FIX MT-Sim)
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Warning: [DESYNC WARNING] path-checksum 1f4423cf for player 3 (Hakora) does not match local checksum bc088bce; stale PathEstimator-cache?
    [f=0000000] Connection attempt from ScroogeMcDuck
    [f=0000000]  -> Version: 87.0
    [f=0000000]  -> Connection established (given id 11)
    [f=0000000] Connection attempt from Dikkenek
    [f=0000000]  -> Version: 87.0 (MT-Sim)
    [f=0000000]  -> User is already ingame
    [f=0000000] > <Spectatortron> would be funny, you rush t3 for 17 mins, then other person has 7 adv fusions by the time your units reach other side of the map :D
    [f=0000000] > <Dikkenek> i need to reco, w8
    [f=0000000]   /skip   /skip +  /skip f  /skip f+
    [f=0000000] > <Spectatortron> would be funny, you rush t3 for 17 mins, then other person has 7 adv fusions by the time your units reach other side of the map :D
    [f=0000000] <[ACE]Senna> yeah lol
    [f=0000000] Player Dikkenek left the game:  timeout
    [f=0000000] Connection attempt from Dikkenek
    [f=0000000]  -> Version: 87.0 (MT-Sim)
    [f=0000000]  -> Connection established (given id 8)
    [f=0000000] <[ACE]Senna> who is MACOSX?
    [f=0000000] [Spectatortron (replay)] new player
    [f=0000000] <[ACE]Senna> teams not balanced
    [f=0000000] Dikkenek added point: mines
    [f=0000000] <MACOSX> i am smurf-ish
    [f=0000000] [Spectatortron (replay)] dikkenek is pro
    [f=0000000] Dikkenek added point:  ushould start here senna
    [f=0000000] <MACOSX> not new player.. 
    [f=0000000] <Kaleigh> he's just on a new account 
    [f=0000000] [Spectatortron (replay)] you play like a new player :P
    [f=0000000] <MACOSX> i do
    [f=0000000] <[ACE]Senna> i dont think hes even pro to fight decay or scrooge
    [f=0000000] <MACOSX> not saying i dont xD
    [f=0000000] [Spectatortron (replay)] :)
    [f=0000000] <[ACE]Senna> or even zinn
    [f=0000000] <[teh]decay> I am vetnoob
    [f=0000000] [Spectatortron (replay)] !ring
    [f=0000000] > [ACE]Serveur_III * Ringing unready player(s): MACOSX,Hakora (by Spectatortron)
    [f=0000000] [ACE]Senna added point: i start there
    [f=0000000] [Spectatortron (replay)] i am also vetnoob
    [f=0000000] <[LOeT]Zinn> "even" zinn - lol
    [f=0000000] [Spectatortron (replay)] hence my smurfing :D
    [f=0000000] Dikkenek added point: no tekc, help front
    [f=0000000] [ACE]Senna added point: me and u on almost same colour Oo
    [f=0000000] <[LOeT]Zinn> Hakora?
    [f=0000000] [Spectatortron (replay)] yeah zinn, you suck. everyone agrees :P
    [f=0000000] <ScroogeMcDuck> !forcestart
    [f=0000000] > [ACE]Serveur_III * ScroogeMcDuck called a vote for command "forcestart" [!vote y, !vote n, !vote b]
    [f=0000000] > [ACE]Serveur_III * 7 users allowed to vote.
    [f=0000000] [Spectatortron (replay)] and you smell
    [f=0000000] [ACE]Senna added point: this gonna be a nice match
    [f=0000000] GameID: 0d94624f32f07883b6b0a9b697174d8b
    [f=0000001] > [ACE]Serveur_III * Game starting, cancelling "forceStart" vote
    [f=0000030] <DefenseRange> Spectator mode. Widget removed.
    [f=0000032] Server speed control: Average CPU [1/1]
    [f=0000064] [Spectatortron (replay)] all the girls said so :P
    [f=0000510] Added new player: [Fx]Aero
    [f=0000607] <[teh]decay> I am playing just to test my widget. And it does not work
    [f=0000655] <[ACE]Senna> all the girls say my dick is big and larger
    [f=0000682] <[LOeT]Zinn> my girl says i smell and taste like flowers :)
    [f=0000726] Dikkenek added point: looks like 2v3 agsint us south, u better keep up, compush asaps
    [f=0000873]   /skip   /skip +  /skip f  /skip f+
    [f=0000888] [Spectatortron (replay)] lol
    [f=0000908] <[LOeT]Zinn> strong, manly flowers, that is
    [f=0001040] > <[Fx]Aero> ^.^
    [f=0001390] [Spectatortron (replay)] manly flowers that eat rabbits
    [f=0001538] <[ACE]Senna> Aero
    [f=0001579] [Spectatortron (replay)] and insects and stuff
    [f=0001735] <[ACE]Senna> why that name
    [f=0001892] [ACE]Senna added point: yeh
    [f=0002345] [ACE]Senna added point: ill try to do my best
    [f=0002569] > <[Fx]Aero> dunno
    [f=0002618] Connection attempt from [Fx]Aero
    [f=0002618]  -> Version: 87.0 (MT-Sim)
    [f=0002618]  -> Connection established (given id 12)
    [f=0002760] Spectatortron added point: lol
    [f=0003161] <[ACE]Senna> Pako did a fix for the guard command
    [f=0004990] > <[Fx]Aero> why not aero?
    [f=0005323] <[ACE]Senna> aero sounds Aero mod
    [f=0005482] Sorting roster by Allies
    [f=0005488] > <[Fx]Aero> and why can't I get any widgets that I download to show up in the menu?
    [f=0005626] [LOeT]Zinn added point: Kaleigh, forget about this!
    [f=0005733] MACOSX added point: 
    [f=0005750] MACOSX added point: 
    [f=0005840] Sorting roster by Allies
    [f=0005887] [Spectatortron (replay)] because you touch yourself at night
    [f=0006207] > <[Fx]Aero> That shouldn't affect it
    [f=0006506] [Spectatortron (replay)] that's what you think
    [f=0006508] > <[Fx]Aero> it should actually empower it
    [f=0006580] Hakora added point: 
    [f=0007129] -> Metal Extractor is being attacked!
    [f=0007334] Sound is disabled!
    [f=0008070] [Spectatortron (replay)] senna, we're dedicating spectator art to you
    [f=0009421] [ACE]Senna added point: 
    [f=0009678] Dikkenek added point: raid ffs
    [f=0010341] <[teh]decay> Allies: I am 2 vs 1 so you should win south
    [f=0010588] [Fx]Aero added point: *pegina
    [f=0011948] Commanders Remaining: 3
    [f=0012789] Dikkenek added point: jsut push and flank, fdot porc
    [f=0013167] [ACE]Senna added point: we have a techer
    [f=0013461] Dikkenek added point: idc
    [f=0013665] Dikkenek added point: 
    [f=0015331] [Spectatortron (replay)] porc wins
    [f=0015576] MACOSX added point: 
    [f=0015582] MACOSX added point: 
    [f=0015767] <Dikkenek> Allies: E
    [f=0016341] <Dikkenek> Allies: E plz
    [f=0017220] <Dikkenek> fucking hell, i hate this autoassit wudget
    [f=0017477] Speed set to 1.1 [Player (spec)]
    [f=0017495] Speed set to 1.2 [Player (spec)]
    [f=0017496] Speed set to 1.3 [Player (spec)]
    [f=0017498] Speed set to 1.4 [Player (spec)]
    [f=0017499] Speed set to 1.5 [Player (spec)]
    [f=0017501] Speed set to 1.6 [Player (spec)]
    [f=0017503] Speed set to 1.7 [Player (spec)]
    [f=0017505] Speed set to 1.8 [Player (spec)]
    [f=0017506] Speed set to 1.9 [Player (spec)]
    [f=0017509] Speed set to 2.0 [Player (spec)]
    [f=0017511] Speed set to 2.2 [Player (spec)]
    [f=0017597] Speed set to 2.0 [Player (spec)]
    [f=0018065] Dikkenek added point: sue them an dfloank
    [f=0018119] Dikkenek added point: 
    [f=0018136] [ACE]Senna added point: some fighter
    [f=0019256] Dikkenek added point: 
    [f=0021017] [ACE]Senna added point: 
    [f=0021453] Dikkenek added point: 
    [f=0021459] Dikkenek added point: 
    [f=0021465] Dikkenek added point: 
    [f=0022874] [ACE]Senna added point: u will get BOMBED
    [f=0024405] <[teh]decay> I hear new sounds. It's a bug or feature?
    [f=0024415] Dikkenek added point: jst give if u sotn use
    [f=0024914] [ACE]Senna added point: waiting for more
    [f=0026422] [Spectatortron (replay)] scrooge, you're leaving your teammates to die
    [f=0026690] <[teh]decay> Allies: south needs help!
    [f=0026909] <ScroogeMcDuck> 2v2 south...
    [f=0026928] Dikkenek added point: go bomb er bomb teck i d o frotn alone"
    [f=0027198] [teh]decay added point: help south please
    [f=0027333] <ScroogeMcDuck> and ive been attacking pink 
    [f=0027603] [Spectatortron (replay)] lol no
    [f=0027992] [Spectatortron (replay)] you sent like 10 peewees
    [f=0028153] MACOSX added point: t2 con plz
    [f=0028492] Spectator [Fx]Aero left the game:  timeout
    [f=0030119] <[ACE]Senna> Allies:  I gave 60 units to Dikkenek.
    [f=0030308] MACOSX added point: 
    [f=0030451] <[ACE]Senna> Allies: sry need gtg
    [f=0030634] Player 0 ([ACE]Senna) resigned and is now spectating!
    [f=0030640] Team 0 is no more
    [f=0032003] Dikkenek added point: 
    [f=0032007] Dikkenek added point: 
    [f=0032115] <Dikkenek> use fighter ffs
    [f=0032263] <Dikkenek> fore fucckig hejll
    [f=0032399] <Dikkenek> klookk at map
    [f=0032612] [Spectatortron (replay)] i'm afraid you're on your own dikk
    [f=0032726] [Spectatortron (replay)] teammates are not good...
    [f=0032742] <[teh]decay> Allies:  I need Energy!
    [f=0034529] Spectator [ACE]Senna left the game:  normal quit
    [f=0034612] > <[ACE]Senna> gg
    [f=0037091] Removed:  LuaUI/Widgets/camera_smoothcam.lua
    [f=0037406] Player (spec) paused the demo
    [f=0037406] Player (spec) unpaused the demo
    [f=0037766] Speed set to 1.9 [Player (spec)]
    [f=0037775] Speed set to 1.8 [Player (spec)]
    [f=0037802] Speed set to 1.7 [Player (spec)]
    [f=0037809] Speed set to 1.6 [Player (spec)]
    [f=0037819] Speed set to 1.5 [Player (spec)]
    [f=0037827] Speed set to 1.4 [Player (spec)]
    [f=0037836] Speed set to 1.3 [Player (spec)]
    [f=0037844] Speed set to 1.2 [Player (spec)]
    [f=0037852] Speed set to 1.1 [Player (spec)]
    [f=0037867] Speed set to 1.0 [Player (spec)]
    [f=0039055] Spectator zerver left the game:  normal quit
    [f=0039055] Server speed control: Maximum CPU [0/0]
    [f=0040425] MACOSX added point: send in this way
    [f=0042287] MACOSX added point: 
    [f=0042301] MACOSX added point: 
    [f=0042454] MACOSX added point: PEEWEE
    [f=0043765] [Spectatortron (replay)] reclaim still bugged
    [f=0043986] [Spectatortron (replay)] consuls not reclaiming right
    [f=0044102] MACOSX added point: send in, mine follow yours
    [f=0044154] Commanders Remaining: 2
    [f=0044799] Hakora added point: 
    [f=0045785] [LOeT]Zinn added point: damn him!
    [f=0045917] Dikkenek added point: u are suless
    [f=0046738] [Spectatortron (replay)] and spiders still die to everything else
    [f=0047180] [LOeT]Zinn added point: HELP!
    [f=0048348] [Spectatortron (replay)] it's ok scrooge, zinn's doing fine
    [f=0049467] Spectatortron added point: complete fail
    [f=0050667] [Spectatortron (replay)] gg
    [f=0051132] <[LOeT]Zinn> \o/
    [f=0051280] <[LOeT]Zinn> suckerworks!
    [f=0051292] MACOSX added point: 
    [f=0051301] MACOSX added point: 
    [f=0051618] [Spectatortron (replay)] complete team failure :D
    [f=0052465] <[LOeT]Zinn> ScroogeMcDuck, lets discuss about the usefullness of t3 long range arty agains t1 scouts...
    [f=0052685] <[LOeT]Zinn> Are you pro or con?
    [f=0053131] [Spectatortron (replay)] who?
    [f=0053246] <[LOeT]Zinn> ScroogeMcDuck
    [f=0053712] MACOSX added point: 
    [f=0053828] [Spectatortron (replay)] what's most anoying now is that he's probably gonna win
    [f=0055215] [LOeT]Zinn added point: he will eat this
    [f=0055617] [LOeT]Zinn added point: 6441m
    [f=0057049] Commanders Remaining: 1
    [f=0057491] <Dikkenek> fucking hell, this teck er is uselss
    [f=0058090] [Spectatortron (replay)] Allies: scrooge has never heard of aa
    [f=0058296] Error: Segmentation fault (SIGSEGV) in spring 87.0
    [f=0058296] Error: Stacktrace:
    [f=0058296] Error:   <0> [0xb78a4400]
    [f=0058296] Error:   <1> /lib/i386-linux-gnu/i686/cmov/libc.so.6(+0x77513) [0xb6ef2513]
    [f=0058296] Error:   <2> /usr/include/c++/4.6/bits/stl_algobase.h:366
    [f=0058296] Error:   <3> /home/spring/spring/spring/spring-git/rts/Sim/Units/CommandAI/FactoryCAI.cpp:342
    [f=0058296] Error:   <4> /home/spring/spring/spring/spring-git/rts/System/EventHandler.h:453
    [f=0058296] Error:   <5> /home/spring/spring/spring/spring-git/rts/Sim/Units/UnitTypes/Factory.cpp:132
    [f=0058296] Error:   <6> /usr/include/c++/4.6/bits/stl_list.h:154
    [f=0058296] Error:   <7> /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:1473
    [f=0058296] Error:   <8> /home/spring/spring/spring/spring-git/rts/Game/NetCommands.cpp:373
    [f=0058296] Error:   <9> /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:884
    [f=0058296] Path cache hits 8562 53%
    [f=0058296] Path cache hits 16628 32%
    [f=0058296] Statistics for local connection:
    Received: 1008537 bytes
    Sent: 608099 bytes
    
    Error: Spring crashed Spring has crashed:
    Segmentation fault (SIGSEGV).
    
    A stacktrace has been written to:
      /home/spring/.spring/infolog.txt
    
    txt file icon infolog.txt (38,306 bytes) 2012-03-16 19:17 +

-Relationships
+Relationships

-Notes

~0008461

hoijui (reporter)

stack-trace seems to be borked (-> unusable), sorry.

[f=0058296] Error: Segmentation fault (SIGSEGV) in spring 87.0
[f=0058296] Error: Stacktrace:
[f=0058296] Error: <0> [0xb78a4400]
[f=0058296] Error: <1> /lib/i386-linux-gnu/i686/cmov/libc.so.6(+0x77513) [0xb6ef2513]
[f=0058296] Error: <2> /usr/include/c++/4.6/bits/stl_algobase.h:366
[f=0058296] Error: <3> rts/Sim/Units/CommandAI/FactoryCAI.cpp:342
[f=0058296] Error: <4> rts/System/EventHandler.h:453
[f=0058296] Error: <5> rts/Sim/Units/UnitTypes/Factory.cpp:132
[f=0058296] Error: <6> /usr/include/c++/4.6/bits/stl_list.h:154
[f=0058296] Error: <7> rts/Game/Game.cpp:1473
[f=0058296] Error: <8> rts/Game/NetCommands.cpp:373
[f=0058296] Error: <9> rts/Game/Game.cpp:884

~0008462

Kloot (developer)

a factory was (somehow) losing its command queue between being issued a build order and processing it --> dangling reference caused infinite loop and bad_alloc exception
+Notes

-Issue History
Date Modified Username Field Change
2012-03-16 19:17 SirMaverick New Issue
2012-03-16 19:17 SirMaverick File Added: infolog.txt
2012-03-16 19:32 abma Severity minor => crash
2012-03-16 21:35 hoijui Note Added: 0008461
2012-03-16 21:59 Kloot Note Added: 0008462
2012-03-16 21:59 Kloot Status new => resolved
2012-03-16 21:59 Kloot Resolution open => fixed
2012-03-16 21:59 Kloot Assigned To => Kloot
+Issue History