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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002985 | Spring engine | General | public | 2012-02-28 09:03 | 2012-02-28 12:25 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 86.0 | ||||||||
Target Version | Fixed in Version | 86.0.1+git | |||||||
Summary | 0002985: weapon tag shieldAlpha does not do anything | ||||||||
Description | shieldAlphano longer has any effect on shield visuals. The fully opaque parts of the shield texture are fully opaque in spring. Instead it should work the way it did in 85.0, fully opaque shield texture should have transparency = shieldAlpha in spring. This tag was required because Spring renders shield textures with a very limited band of transparency variation. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Google_Frog (reporter) 2012-02-28 09:57 |
Oops according to commit logs this was fixed 11 hours ago. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2012-02-28 09:03 | Google_Frog | New Issue | |
2012-02-28 09:57 | Google_Frog | Note Added: 0008357 | |
2012-02-28 12:25 | Kloot | Status | new => resolved |
2012-02-28 12:25 | Kloot | Fixed in Version | => 86.0.1+git |
2012-02-28 12:25 | Kloot | Resolution | open => fixed |
2012-02-28 12:25 | Kloot | Assigned To | => Kloot |