2021-06-13 22:24 CEST

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IDProjectCategoryView StatusLast Update
0000298Spring engineGeneralpublic2006-09-19 20:24
Assigned Totvo 
Product Version 
Target VersionFixed in Version 
Summary0000298: Noexplode projectiles get stuck
DescriptionProjectiles using noexplode often get stuck on hills they move over, causing them to continually detonate on one particular spot, and making insane amounts of noise.

E&E has several units which utilize noexplode projectiles, so this is a bit of an issue.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files




Decimator (reporter)

    name=Ion Cannon;



tvo (reporter)

fixed in r2224

-Issue History
Date Modified Username Field Change
2006-09-17 19:40 Decimator New Issue
2006-09-19 00:39 Decimator Note Added: 0000356
2006-09-19 20:24 tvo Status new => assigned
2006-09-19 20:24 tvo Assigned To => tvo
2006-09-19 20:24 tvo Status assigned => resolved
2006-09-19 20:24 tvo Resolution open => fixed
2006-09-19 20:24 tvo Note Added: 0000358
+Issue History