| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0002934 | Spring engine | Unit Scripting | public | 2012-01-29 15:40 | 2012-01-31 16:09 | ||||
| Reporter | FLOZi | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | duplicate | ||||||
| Product Version | 85.0.1 | ||||||||
| Target Version | Fixed in Version | 86.0 | |||||||
| Summary | 0002934: Units on a fireplatform can't be targetted / hit by weapons | ||||||||
| Description | I'm used to be the case (but sadly not sure when it changed) that units loaded onto a transport with isfireplatform could still be targeted by enemies and be hit by weapon projectiles. It'd be handy to have that behaviour back or a way to control it. (I tried explicitly setting blocking through lua and no luck) | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2012-01-29 15:40 | FLOZi | New Issue | |
| 2012-01-30 23:05 | FLOZi | Note Added: 0008234 | |
| 2012-01-31 16:09 | Kloot | Relationship added | has duplicate 0002875 |
| 2012-01-31 16:09 | Kloot | Status | new => closed |
| 2012-01-31 16:09 | Kloot | Resolution | open => duplicate |
| 2012-01-31 16:09 | Kloot | Fixed in Version | => 86.0 |
| 2012-02-18 11:48 | Kloot | Relationship added | duplicate of 0002962 |


