View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002908 | Spring engine | AI | public | 2012-01-09 20:00 | 2012-06-25 14:46 |
| Reporter | abma | Assigned To | zerver | ||
| Priority | normal | Severity | crash | Reproducibility | have not tried |
| Status | closed | Resolution | not fixable | ||
| Product Version | 85.0 | ||||
| Target Version | 86.0 | ||||
| Summary | 0002908: E323 crash in onlinegame | ||||
| Description | [f=0001441] Error: Segmentation fault (SIGSEGV) in spring 85.0 [f=0001441] Error: Stacktrace: [f=0001441] Error: <0> /lib/x86_64-linux-gnu/libc.so.6(+0x36420) [0x7f781bfa3420] [f=0001441] Error: <1> /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZNSsC1ERKSs+0x8) [0x7f781c84a4f8] [f=0001441] Error: <2> /usr/include/c++/4.6/bits/basic_string.h:1000 [f=0001441] Error: <3> /build/buildd/spring-85.0~11.10~ppa1/rts/Game/Game.cpp:877 [f=0001441] Error: <4> /usr/include/c++/4.6/bits/basic_string.h:2462 [f=0001441] Error: <5> /build/buildd/spring-85.0~11.10~ppa1/rts/Game/UI/KeyCodes.cpp:235 [f=0001441] Error: <6> /usr/include/c++/4.6/bits/basic_string.h:270 [f=0001441] Error: <7> /usr/include/c++/4.6/sstream:131 [f=0001441] Error: <8> /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f781bf8e30d] [f=0001441] Error: <9> /usr/games/spring() [0x4ae969] | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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on the server side: (spring-headless) [f=0016488] Error: Segmentation fault (SIGSEGV) in spring 85.0 (Headless) [f=0016488] Error: Stacktrace: [f=0016488] Error: This stack trace indicates a problem with a Skirmish AI library. [f=0016488] Error: <0> /lib64/libc.so.6(+0x35350) [0x7ff0febed350] [f=0016488] Error: <1> /mnt/data/PyAutoHost/Spring/spring/rts/Lua/LuaUtils.h:129 [f=0016488] Error: <2> /mnt/data/PyAutoHost/Spring/spring/rts/Lua/LuaLobby.cpp:195 [f=0016488] Error: <3> /mnt/data/PyAutoHost/Spring/spring/AI/Skirmish/E323AI/CE323AI.cpp:377 [f=0016488] Error: <4> /mnt/data/PyAutoHost/Spring/spring/AI/Wrappers/LegacyCpp/AIAI.cpp:163 [f=0016488] Error: <5> /mnt/data/PyAutoHost/Spring/spring/AI/Skirmish/E323AI/AIExport.cpp:119 [f=0016488] Error: <6> /mnt/data/PyAutoHost/Spring/spring/rts/Lua/LuaOpenGL.cpp:3757 [f=0016488] Error: <7> /mnt/data/PyAutoHost/Spring/spring/rts/Lua/LuaOpenGL.cpp:2741 [f=0016488] Error: <8> /mnt/data/PyAutoHost/Spring/spring/rts/Lua/LuaParser.cpp:133 [f=0016488] Error: <9> /mnt/data/PyAutoHost/Spring/spring/rts/Lua/LuaHandle.cpp:565 |
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Neither stacktrace has any correlation with the actual 85.0 sources. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2012-01-09 20:00 | abma | New Issue | |
| 2012-01-09 20:00 | abma | Severity | minor => crash |
| 2012-01-09 20:00 | abma | Product Version | => 85.0 |
| 2012-01-09 20:01 | abma | Note Added: 0008103 | |
| 2012-01-09 20:02 | abma | Note Edited: 0008103 | |
| 2012-01-09 20:02 | abma | Category | General => AI |
| 2012-01-09 20:02 | abma | Summary | crash in onlinegame vs AIs in Game.cpp:877 / KeyCodes.cpp:235 => E323 crash in onlinegame |
| 2012-01-09 23:09 | abma | Target Version | => 86.0 |
| 2012-06-25 14:45 | zerver | Status | new => assigned |
| 2012-06-25 14:45 | zerver | Assigned To | => zerver |
| 2012-06-25 14:46 | zerver | Note Added: 0008840 | |
| 2012-06-25 14:46 | zerver | Status | assigned => closed |
| 2012-06-25 14:46 | zerver | Resolution | open => not fixable |