infolog.txt (24,060 bytes)
2012-01-06 19:57
Using configuration source: "C:\Dokumente und Einstellungen\Internet\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 120, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
AMD Turion(tm) 64 X2 Mobile Technology TL-62; 2047MB RAM, 3939MB pagefile
OS: 32bit native mode
[Watchdog] Installed (timeout: 10sec)
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 85.0
Build date/time: Dec 22 2011 00:05:57
Build environment: boost-104600, GNU libstdc++ version 20100429
Compiler: gcc-4.4.4
Using read-write data directory: D:\games\Spring_neu\Spring_Oct_2010\
Using read-only data directory: C:\Dokumente und Einstellungen\Internet\Eigene Dateien\My Games\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\Internet\Eigene Dateien\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
Scanning: C:\Dokumente und Einstellungen\Internet\Eigene Dateien\My Games\Spring\maps
Scanning: D:\games\Spring_neu\Spring_Oct_2010\maps
Scanning: D:\games\Spring_neu\Spring_Oct_2010\base
Scanning: D:\games\Spring_neu\Spring_Oct_2010\games
Scanning: D:\games\Spring_neu\Spring_Oct_2010\mods
Supported Video modes: 1280x800, 1280x768, 1280x720, 1024x768, 1024x640, 1024x600, 1024x480, 960x720, 848x480, 800x600, 800x480, 720x576, 720x480, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
Video mode set to 1280x800/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 2.1.8918
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: ATI MOBILITY RADEON HD 2600
[f=0000000] GLSL version: 1.40
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 120MB, available 225MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
maximum texture size: 8192, compress MIP-map textures: 0
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 2
[f=0000000] CPU affinity not set
[f=0000000] Loading startscript from: D:\games\Spring_neu\Spring_Oct_2010\script.txt
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 29
[f=0000000] Connecting to 94.23.255.23:8452 using name compack
[f=0000000] Using map: Kappa_Basin
[f=0000000] Using game: Balanced Annihilation V7.63
[f=0000000] Using game archive: ba763.sdz
[f=0000000] recording demo: demos/20120106_184026_Kappa_Basin_85.sdf
[f=0000000] PreGame::GameDataReceived: 759 ms
[f=0000000] User number 2 (team 1, allyteam 1)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.313000
[f=0000000] Game::LoadDefs (GameData): 417 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 2 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (81 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 271 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] PathCosts: creating PE8 cache with 2 PF threads (62 MB)
[f=0000000] PathCosts: precached 0 of 11520
[f=0000000] PathCosts: precached 720 of 11520
[f=0000000] PathCosts: precached 1440 of 11520
[f=0000000] PathCosts: precached 2165 of 11520
[f=0000000] PathCosts: precached 2885 of 11520
[f=0000000] PathCosts: precached 3606 of 11520
[f=0000000] PathCosts: precached 4326 of 11520
[f=0000000] PathCosts: precached 5047 of 11520
[f=0000000] PathCosts: precached 5767 of 11520
[f=0000000] PathCosts: precached 6488 of 11520
[f=0000000] PathCosts: precached 7209 of 11520
[f=0000000] PathCosts: precached 7932 of 11520
[f=0000000] PathCosts: precached 8653 of 11520
[f=0000000] PathCosts: precached 9373 of 11520
[f=0000000] PathCosts: precached 10094 of 11520
[f=0000000] PathCosts: precached 10815 of 11520
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 2 PF threads (62 MB)
[f=0000000] PathCosts: precached 0 of 720
[f=0000000] PathCosts: precached 45 of 720
[f=0000000] PathCosts: precached 92 of 720
[f=0000000] PathCosts: precached 138 of 720
[f=0000000] PathCosts: precached 183 of 720
[f=0000000] PathCosts: precached 228 of 720
[f=0000000] PathCosts: precached 273 of 720
[f=0000000] PathCosts: precached 318 of 720
[f=0000000] PathCosts: precached 363 of 720
[f=0000000] PathCosts: precached 408 of 720
[f=0000000] PathCosts: precached 455 of 720
[f=0000000] PathCosts: precached 501 of 720
[f=0000000] PathCosts: precached 546 of 720
[f=0000000] PathCosts: precached 592 of 720
[f=0000000] PathCosts: precached 637 of 720
[f=0000000] PathCosts: precached 683 of 720
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: ceae27cc
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 9 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 257 ms
[f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
[f=0000000] Game::LoadInterface (Console): 467 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Failed to load: unit_metal_maker.lua (Blacklisted)
[f=0000000] Failed to load: camera_shake.lua (duplicate name)
[f=0000000] Failed to load: gui_buildspacing.lua (duplicate name)
[f=0000000] Failed to load: gui_hilight_unit.lua (duplicate name)
[f=0000000] Failed to load: gui_selbuttons.lua (duplicate name)
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Failed to load: minimap_startbox.lua (duplicate name)
[f=0000000] Failed to load: unit_factory_guard.lua (duplicate name)
[f=0000000] Failed to load: unit_immobile_buider.lua (duplicate name)
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
[f=0000000] blur api: your hardware does not support shaders
[f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
[f=0000000] Loading widget from user: ImmobileBuilder <unit_immobile_buider.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from user: CameraShake <camera_shake.lua> ...
[f=0000000] Loading widget from mod: ComCounter <unit_com_counter.lua> ...
[f=0000000] Loading widget from user: FactoryGuard <unit_factory_guard.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from user: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: Unit Marker (BA) <unit_marker.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from user: MiniMap Start Boxes <minimap_startbox.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from user: HighlightUnit <gui_hilight_unit.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Warning: Couldn't find texture "LuaUI/Images/hellomynameis.png"!
[f=0000000] Error: Spring 85.0 has crashed.
[f=0000000] Error: DLL information:
[f=0000000] Error: 0x00400000 spring
[f=0000000] Error: 0x7c910000 ntdll
[f=0000000] Error: 0x7c800000 kernel32
[f=0000000] Error: 0x10000000 DevIL
[f=0000000] Error: 0x77be0000 MSVCRT
[f=0000000] Error: 0x77da0000 ADVAPI32
[f=0000000] Error: 0x77e50000 RPCRT4
[f=0000000] Error: 0x77fc0000 Secur32
[f=0000000] Error: 0x68fc0000 GLU32
[f=0000000] Error: 0x5f0d0000 OPENGL32
[f=0000000] Error: 0x77ef0000 GDI32
[f=0000000] Error: 0x7e360000 USER32
[f=0000000] Error: 0x736d0000 DDRAW
[f=0000000] Error: 0x73b30000 DCIMAN32
[f=0000000] Error: 0x76c50000 IMAGEHLP
[f=0000000] Error: 0x6fbc0000 mingwm10
[f=0000000] Error: 0x7e670000 SHELL32
[f=0000000] Error: 0x77f40000 SHLWAPI
[f=0000000] Error: 0x71a10000 WS2_32
[f=0000000] Error: 0x71a00000 WS2HELP
[f=0000000] Error: 0x61b80000 zlib1
[f=0000000] Error: 0x70780000 vorbisfile
[f=0000000] Error: 0x68140000 ogg
[f=0000000] Error: 0x64cc0000 vorbis
[f=0000000] Error: 0x6b600000 OpenAL32
[f=0000000] Error: 0x76af0000 WINMM
[f=0000000] Error: 0x66fc0000 freetype6
[f=0000000] Error: 0x62aa0000 glew32
[f=0000000] Error: 0x012f0000 SDL
[f=0000000] Error: 0x7c340000 MSVCR71
[f=0000000] Error: 0x76330000 IMM32
[f=0000000] Error: 0x01860000 guard32
[f=0000000] Error: 0x774b0000 ole32
[f=0000000] Error: 0x5e160000 fltlib
[f=0000000] Error: 0x76300000 winsta
[f=0000000] Error: 0x597d0000 NETAPI32
[f=0000000] Error: 0x773a0000 comctl32
[f=0000000] Error: 0x5d450000 comctl32
[f=0000000] Error: 0x73e70000 dsound
[f=0000000] Error: 0x77bd0000 VERSION
[f=0000000] Error: 0x76bf0000 WINTRUST
[f=0000000] Error: 0x77a50000 CRYPT32
[f=0000000] Error: 0x77af0000 MSASN1
[f=0000000] Error: 0x72c90000 wdmaud
[f=0000000] Error: 0x72c80000 msacm32
[f=0000000] Error: 0x77bb0000 MSACM32
[f=0000000] Error: 0x77ba0000 midimap
[f=0000000] Error: 0x5b0f0000 uxtheme
[f=0000000] Error: 0x746a0000 MSCTF
[f=0000000] Error: 0x75250000 msctfime
[f=0000000] Error: 0x69030000 atioglxx
[f=0000000] Error: 0x02b00000 atiadlxx
[f=0000000] Error: 0x778f0000 SETUPAPI
[f=0000000] Error: 0x78130000 MSVCR80
[f=0000000] Error: 0x72210000 DINPUT
[f=0000000] Error: 0x68d90000 HID
[f=0000000] Error: 0x73e40000 KsUser
[f=0000000] Error: 0x719b0000 mswsock
[f=0000000] Error: 0x66710000 hnetcfg
[f=0000000] Error: 0x719f0000 wshtcpip
[f=0000000] Error: 0x59dd0000 DBGHELP
[f=0000000] Error: Exception: Access violation (0xc0000005)
[f=0000000] Error: Exception Address: 0x065e30e4
[f=0000000] Error: Stacktrace:
[f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
[f=0000000] Error: (0) Unknown [0x065E30E4]
[f=0000000] Error: (1) C:\WINDOWS\system32\atioglxx.dll(atiPPHSN+0xfe2da) [0x6915852A]
[f=0000000] Error: (2) Unknown [0x0C568B08]
[f=0000000] Path cache hits 0 0%
[f=0000000] Path cache hits 0 0%
[f=0000000] Statistics for UDP connection:
Received: 2654 bytes in 129 packets (20.5736 bytes/package)
Sent: 975 bytes in 66 packets (14.7727 bytes/package)
Relative protocol overhead: 0 up, 0.291635 down
9 incoming chunks had been dropped, 1 outgoing chunks had to be resent
Error: Spring: Unhandled exception Spring has crashed:
Access violation.
A stacktrace has been written to:
D:\games\Spring_neu\Spring_Oct_2010\infolog.txt