2025-07-30 08:43 CEST

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IDProjectCategoryView StatusLast Update
0002907Spring engineGeneralpublic2012-01-07 16:24
Reportercomtronic_99 
Assigned Toabma 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionno change required 
Product Version85.0 
Target VersionFixed in Version 
Summary0002907: Cannot play
DescriptionAfter starting game in lobby game is loaded but crahshes when loading is finalized ....

tried several times

Cannot play anymore

TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (24,060 bytes) 2012-01-06 19:57 -
    Using configuration source: "C:\Dokumente und Einstellungen\Internet\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 120, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 3 (build 2600)
    AMD Turion(tm) 64 X2 Mobile Technology TL-62; 2047MB RAM, 3939MB pagefile
    OS: 32bit native mode
    [Watchdog] Installed (timeout: 10sec)
    Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 85.0
    Build date/time: Dec 22 2011 00:05:57
    Build environment: boost-104600, GNU libstdc++ version 20100429
    Compiler: gcc-4.4.4
    Using read-write data directory: D:\games\Spring_neu\Spring_Oct_2010\
    Using read-only data directory: C:\Dokumente und Einstellungen\Internet\Eigene Dateien\My Games\Spring\
    Using read-only data directory: C:\Dokumente und Einstellungen\Internet\Eigene Dateien\Spring\
    Using read-only data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
    Scanning: C:\Dokumente und Einstellungen\Internet\Eigene Dateien\My Games\Spring\maps
    Scanning: D:\games\Spring_neu\Spring_Oct_2010\maps
    Scanning: D:\games\Spring_neu\Spring_Oct_2010\base
    Scanning: D:\games\Spring_neu\Spring_Oct_2010\games
    Scanning: D:\games\Spring_neu\Spring_Oct_2010\mods
    Supported Video modes: 1280x800, 1280x768, 1280x720, 1024x768, 1024x640, 1024x600, 1024x480, 960x720, 848x480, 800x600, 800x480, 720x576, 720x480, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
    Video mode set to 1280x800/32bit
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   2.1.8918
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  ATI MOBILITY RADEON HD 2600
    [f=0000000] GLSL version: 1.40
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 120MB, available 225MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 8192, compress MIP-map textures: 0
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 2
    [f=0000000] CPU affinity not set
    [f=0000000] Loading startscript from: D:\games\Spring_neu\Spring_Oct_2010\script.txt
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 29
    [f=0000000] Connecting to 94.23.255.23:8452 using name compack
    [f=0000000] Using map: Kappa_Basin
    [f=0000000] Using game: Balanced Annihilation V7.63
    [f=0000000] Using game archive: ba763.sdz
    [f=0000000] recording demo: demos/20120106_184026_Kappa_Basin_85.sdf
    [f=0000000] PreGame::GameDataReceived: 759 ms
    [f=0000000] User number 2 (team 1, allyteam 1)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.313000
    [f=0000000] Game::LoadDefs (GameData): 417 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 2 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (81 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 271 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] PathCosts: creating PE8 cache with 2 PF threads (62 MB)
    [f=0000000] PathCosts: precached 0 of 11520
    [f=0000000] PathCosts: precached 720 of 11520
    [f=0000000] PathCosts: precached 1440 of 11520
    [f=0000000] PathCosts: precached 2165 of 11520
    [f=0000000] PathCosts: precached 2885 of 11520
    [f=0000000] PathCosts: precached 3606 of 11520
    [f=0000000] PathCosts: precached 4326 of 11520
    [f=0000000] PathCosts: precached 5047 of 11520
    [f=0000000] PathCosts: precached 5767 of 11520
    [f=0000000] PathCosts: precached 6488 of 11520
    [f=0000000] PathCosts: precached 7209 of 11520
    [f=0000000] PathCosts: precached 7932 of 11520
    [f=0000000] PathCosts: precached 8653 of 11520
    [f=0000000] PathCosts: precached 9373 of 11520
    [f=0000000] PathCosts: precached 10094 of 11520
    [f=0000000] PathCosts: precached 10815 of 11520
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 2 PF threads (62 MB)
    [f=0000000] PathCosts: precached 0 of 720
    [f=0000000] PathCosts: precached 45 of 720
    [f=0000000] PathCosts: precached 92 of 720
    [f=0000000] PathCosts: precached 138 of 720
    [f=0000000] PathCosts: precached 183 of 720
    [f=0000000] PathCosts: precached 228 of 720
    [f=0000000] PathCosts: precached 273 of 720
    [f=0000000] PathCosts: precached 318 of 720
    [f=0000000] PathCosts: precached 363 of 720
    [f=0000000] PathCosts: precached 408 of 720
    [f=0000000] PathCosts: precached 455 of 720
    [f=0000000] PathCosts: precached 501 of 720
    [f=0000000] PathCosts: precached 546 of 720
    [f=0000000] PathCosts: precached 592 of 720
    [f=0000000] PathCosts: precached 637 of 720
    [f=0000000] PathCosts: precached 683 of 720
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: ceae27cc
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 9 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 257 ms
    [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
    [f=0000000] Game::LoadInterface (Console): 467 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Failed to load: unit_metal_maker.lua  (Blacklisted)
    [f=0000000] Failed to load: camera_shake.lua  (duplicate name)
    [f=0000000] Failed to load: gui_buildspacing.lua  (duplicate name)
    [f=0000000] Failed to load: gui_hilight_unit.lua  (duplicate name)
    [f=0000000] Failed to load: gui_selbuttons.lua  (duplicate name)
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Failed to load: minimap_startbox.lua  (duplicate name)
    [f=0000000] Failed to load: unit_factory_guard.lua  (duplicate name)
    [f=0000000] Failed to load: unit_immobile_buider.lua  (duplicate name)
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
    [f=0000000] blur api: your hardware does not support shaders
    [f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   Commander Name Tags   <unit_comm_nametags.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   Ally Resource Bars  <gui_ally_res.lua> ...
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Last Msg. Pos.      <cmd_lastmsgpos.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from user:  ImmobileBuilder     <unit_immobile_buider.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from user:  CameraShake         <camera_shake.lua> ...
    [f=0000000] Loading widget from mod:   ComCounter          <unit_com_counter.lua> ...
    [f=0000000] Loading widget from user:  FactoryGuard        <unit_factory_guard.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from user:  SelectionButtons    <gui_selbuttons.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Unit Marker (BA)    <unit_marker.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from user:  MiniMap Start Boxes  <minimap_startbox.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
    [f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from user:  HighlightUnit       <gui_hilight_unit.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from user:  Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Warning: Couldn't find texture "LuaUI/Images/hellomynameis.png"!
    [f=0000000] Error: Spring 85.0 has crashed.
    [f=0000000] Error: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x7c910000	ntdll
    [f=0000000] Error: 0x7c800000	kernel32
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x77be0000	MSVCRT
    [f=0000000] Error: 0x77da0000	ADVAPI32
    [f=0000000] Error: 0x77e50000	RPCRT4
    [f=0000000] Error: 0x77fc0000	Secur32
    [f=0000000] Error: 0x68fc0000	GLU32
    [f=0000000] Error: 0x5f0d0000	OPENGL32
    [f=0000000] Error: 0x77ef0000	GDI32
    [f=0000000] Error: 0x7e360000	USER32
    [f=0000000] Error: 0x736d0000	DDRAW
    [f=0000000] Error: 0x73b30000	DCIMAN32
    [f=0000000] Error: 0x76c50000	IMAGEHLP
    [f=0000000] Error: 0x6fbc0000	mingwm10
    [f=0000000] Error: 0x7e670000	SHELL32
    [f=0000000] Error: 0x77f40000	SHLWAPI
    [f=0000000] Error: 0x71a10000	WS2_32
    [f=0000000] Error: 0x71a00000	WS2HELP
    [f=0000000] Error: 0x61b80000	zlib1
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x76af0000	WINMM
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x012f0000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x76330000	IMM32
    [f=0000000] Error: 0x01860000	guard32
    [f=0000000] Error: 0x774b0000	ole32
    [f=0000000] Error: 0x5e160000	fltlib
    [f=0000000] Error: 0x76300000	winsta
    [f=0000000] Error: 0x597d0000	NETAPI32
    [f=0000000] Error: 0x773a0000	comctl32
    [f=0000000] Error: 0x5d450000	comctl32
    [f=0000000] Error: 0x73e70000	dsound
    [f=0000000] Error: 0x77bd0000	VERSION
    [f=0000000] Error: 0x76bf0000	WINTRUST
    [f=0000000] Error: 0x77a50000	CRYPT32
    [f=0000000] Error: 0x77af0000	MSASN1
    [f=0000000] Error: 0x72c90000	wdmaud
    [f=0000000] Error: 0x72c80000	msacm32
    [f=0000000] Error: 0x77bb0000	MSACM32
    [f=0000000] Error: 0x77ba0000	midimap
    [f=0000000] Error: 0x5b0f0000	uxtheme
    [f=0000000] Error: 0x746a0000	MSCTF
    [f=0000000] Error: 0x75250000	msctfime
    [f=0000000] Error: 0x69030000	atioglxx
    [f=0000000] Error: 0x02b00000	atiadlxx
    [f=0000000] Error: 0x778f0000	SETUPAPI
    [f=0000000] Error: 0x78130000	MSVCR80
    [f=0000000] Error: 0x72210000	DINPUT
    [f=0000000] Error: 0x68d90000	HID
    [f=0000000] Error: 0x73e40000	KsUser
    [f=0000000] Error: 0x719b0000	mswsock
    [f=0000000] Error: 0x66710000	hnetcfg
    [f=0000000] Error: 0x719f0000	wshtcpip
    [f=0000000] Error: 0x59dd0000	DBGHELP
    [f=0000000] Error: Exception: Access violation (0xc0000005)
    [f=0000000] Error: Exception Address: 0x065e30e4
    [f=0000000] Error: Stacktrace:
    [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
    [f=0000000] Error: (0) Unknown [0x065E30E4]
    [f=0000000] Error: (1) C:\WINDOWS\system32\atioglxx.dll(atiPPHSN+0xfe2da) [0x6915852A]
    [f=0000000] Error: (2) Unknown [0x0C568B08]
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Statistics for UDP connection:
    Received: 2654 bytes in 129 packets (20.5736 bytes/package)
    Sent: 975 bytes in 66 packets (14.7727 bytes/package)
    Relative protocol overhead: 0 up, 0.291635 down
    9 incoming chunks had been dropped, 1 outgoing chunks had to be resent
    
    Error: Spring: Unhandled exception Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      D:\games\Spring_neu\Spring_Oct_2010\infolog.txt
    
    txt file icon infolog.txt (24,060 bytes) 2012-01-06 19:57 +

-Relationships
+Relationships

-Notes

~0008092

zerver (reporter)

[f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.

~0008094

abma (administrator)

please try the suggestions in the ati-sections:

http://springrts.com/wiki/FAQ:trouble#It_crashes_always_at_start.2C_hangs_etc...

and please report back if / what helped.

~0008097

comtronic_99 (reporter)

Hi,

thx for the quick response.

I have not changed my graphic card driver for almost 2 years so I am wondering for this problem caused by this driver ....

Yesterday night I tried to reinstall the 85.0 (new download) and I suceeded in being able to play again ....

So it maybe was a corrupt download or installation leading to the problem (it definitely was not the graphic card driver)

Thank you very much for your support and all the good work done on this project

~0008098

abma (administrator)

thanks for reporting back
+Notes

-Issue History
Date Modified Username Field Change
2012-01-06 19:57 comtronic_99 New Issue
2012-01-06 19:57 comtronic_99 File Added: infolog.txt
2012-01-07 02:01 zerver Note Added: 0008092
2012-01-07 12:19 abma Note Added: 0008094
2012-01-07 12:19 abma Status new => feedback
2012-01-07 16:23 comtronic_99 Note Added: 0008097
2012-01-07 16:24 abma Note Added: 0008098
2012-01-07 16:24 abma Status feedback => resolved
2012-01-07 16:24 abma Resolution open => no change required
2012-01-07 16:24 abma Assigned To => abma
+Issue History