View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002858 | Spring engine | General | public | 2011-12-22 12:10 | 2012-02-02 00:58 |
| Reporter | Google_Frog | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | won't fix | ||
| Summary | 0002858: Attack ground command onto sea surface draws at sea floor for waterweapon=false | ||||
| Description | Fairly self explanatory. If the UHM is below sea level, units that fire at the surface of the sea should draw their attack command to the surface of the sea. | ||||
| Additional Information | engine: 85.0 May have occurred earlier. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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1) would still fail for units equipped with both waterweapon=true and waterweapon=false weapons 2) the code that draws the commands has no knowledge of weapons or their abilities anyway |
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1) Use primary like every other weapon visualisation. 2) It clearly used to have knowledge of the weapons because they used to draw in the correct position. |
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1) has a 50% chance of being wrong, again refer to point 2) in first note 2) guess again http://imageshack.us/photo/my-images/845/ww0827.png/ http://imageshack.us/photo/my-images/707/ww8501.png/ |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-12-22 12:10 | Google_Frog | New Issue | |
| 2012-01-31 18:12 | Kloot | Note Added: 0008239 | |
| 2012-01-31 18:12 | Kloot | Status | new => closed |
| 2012-01-31 18:12 | Kloot | Resolution | open => won't fix |
| 2012-02-01 15:57 | Google_Frog | Note Added: 0008242 | |
| 2012-02-01 15:57 | Google_Frog | Status | closed => feedback |
| 2012-02-01 15:57 | Google_Frog | Resolution | won't fix => reopened |
| 2012-02-02 00:58 | Kloot | Note Added: 0008244 | |
| 2012-02-02 00:58 | Kloot | Status | feedback => closed |
| 2012-02-02 00:58 | Kloot | Resolution | reopened => won't fix |