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IDProjectCategoryView StatusLast Update
0002808Spring engineGeneralpublic2011-12-04 16:51
ReporterGoogle_Frog 
Assigned Tozerver 
PrioritynormalSeveritycrashReproducibilitysometimes
StatusresolvedResolutionfixed 
Product Version84.0 
Target VersionFixed in Version85.0 
Summary0002808: C++ runtime error
DescriptionSometimes spring crashes at startup with a 'C++ runtime error'. After an error the game can usually be rejoined successfully. From my observation it happens to many people and at least one person crashes at startup in about half the games I have seen.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog_runtime2.txt (66,802 bytes) 2011-12-04 08:10 -
    Using configuration source: "C:\Documents and Settings\user\My Documents\My Games\Spring\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 124, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] Installed (timeout: 10sec)
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 3 (build 2600)
    Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz; 3071MB RAM, 4956MB pagefile
    OS: 32bit native mode
    Available log sections: KeyBindings, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 84.0
    Build date/time: Nov 22 2011 00:28:02
    Build environment: boost-104600, GNU libstdc++ version 20100429
    Compiler: gcc-4.4.4
    Using read-write data directory: C:\Documents and Settings\user\My Documents\My Games\Spring\
    Using read-only data directory: C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\
    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\base
    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\maps
    Error: Error opening C:\Documents and Settings\user\My Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7: Archive not found
    Unable to open archive: C:\Documents and Settings\user\My Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7
    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\mods
    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\packages
    Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1280x1024, 1152x864, 1024x768, 800x600, 640x480
    Video mode set to 1920x1080/32bit (windowed)
    [f=0000000] SDL:  1.2.10
    [f=0000000] GL version:   3.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 260/PCI/SSE2
    [f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] GL info: FBO=1 NPOT=1 24bitDepth=1 ATiHacks=0
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU: affinity set (1)
    [f=0000000] Loading startscript from: C:/Documents and Settings/Tim/My Documents/My Games/Spring/script.txt
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Connecting to 94.23.170.70:8463 using name [LCC]GoogleFrog[0K]
    [f=0000000] Starting demo recording
    [f=0000000] Using map: BlueBend-v01
    [f=0000000] Using game: Zero-K v0.9.1
    [f=0000000] Using game archive: eb51b4d659b7ec4a63a486c8c20423dc.sdp
    [f=0000000] recording demo: demos/20111204_174237_BlueBend-v01_84.0.sdf
    [f=0000000] PreGame::GameDataReceived: 136 ms
    [f=0000000] User number 2 (team 1, allyteam 1)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Processing comm: c158292_4976_4
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    [f=0000000] Processing comm: stresstest2
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    [f=0000000] Processing comm: stresstest4
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    [f=0000000] Processing comm: test_c4_gauss
    [f=0000000] Processing comm: test_c4_arty
    [f=0000000] Processing comm: test_c4_hmg
    [f=0000000] Processing comm: test_c4_shotty
    [f=0000000] Processing comm: test_c4_partbeam
    [f=0000000] Processing comm: test_c4_lightning
    [f=0000000] Processing comm: test_c4_flame
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    [f=0000000] Processing comm: test_a4_lightning
    [f=0000000] Processing comm: test_a4_flame
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    [f=0000000] Processing comm: test_s4_gauss
    [f=0000000] Processing comm: test_s4_arty
    [f=0000000] Processing comm: test_s4_hmg
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    [f=0000000] Processing comm: test_s4_lightning
    [f=0000000] Processing comm: test_s4_flame
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    [f=0000000] Processing comm: test_c1_rocket
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    [f=0000000] Processing comm: test_c1_lightning
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    [f=0000000] Processing comm: test_r1_hmg
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    [f=0000000] Processing comm: test_r1_lightning
    [f=0000000] Processing comm: test_r1_flame
    [f=0000000] Processing comm: test_cr1_rocket
    [f=0000000] Processing comm: test_cr1_beam
    [f=0000000] Processing comm: test_cr1_gauss
    [f=0000000] Processing comm: test_cr1_arty
    [f=0000000] Processing comm: test_cr1_hmg
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    [f=0000000] Processing comm: test_cr1_partbeam
    [f=0000000] Processing comm: test_cr1_lightning
    [f=0000000] Processing comm: test_cr1_flame
    [f=0000000] Processing comm: test_cr4_rocket
    [f=0000000] Processing comm: test_cr4_beam
    [f=0000000] Processing comm: test_cr4_gauss
    [f=0000000] Processing comm: test_cr4_arty
    [f=0000000] Processing comm: test_cr4_hmg
    [f=0000000] Processing comm: test_cr4_shotty
    [f=0000000] Processing comm: test_cr4_partbeam
    [f=0000000] Processing comm: test_cr4_lightning
    [f=0000000] Processing comm: test_cr4_flame
    [f=0000000] Processing comm: comm_hunter
    [f=0000000] Processing comm: comm_guardian
    [f=0000000] Processing comm: comm_riot
    [f=0000000] Processing comm: comm_recon
    [f=0000000] Processing comm: comm_marksman
    [f=0000000] Processing comm: comm_rocketeer
    [f=0000000] Processing comm: comm_special
    [f=0000000] Processing comm: comm_marine
    [f=0000000] Processing comm: comm_flamer
    [f=0000000] pw_wormhole
    [f=0000000] Loading all definitions:  1.935000
    [f=0000000] Game::LoadDefs (GameData): 2152 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound IncomingChat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 115 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 17 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (88 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 145 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 9
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken" (move-class "bhover3"): floater, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken_dodo" (move-class "bhover3"): floater, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenblobber" (move-class "bhover3"): floater, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenr" (move-class "bhover3"): floater, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickens" (move-class "bhover3"): floater, but not a ship-based movetype
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (134 MB)
    [f=0000000] PathCosts: precached 2 of 12544
    [f=0000000] PathCosts: precached 786 of 12544
    [f=0000000] PathCosts: precached 1570 of 12544
    [f=0000000] PathCosts: precached 2354 of 12544
    [f=0000000] PathCosts: precached 3139 of 12544
    [f=0000000] PathCosts: precached 3926 of 12544
    [f=0000000] PathCosts: precached 4710 of 12544
    [f=0000000] PathCosts: precached 5497 of 12544
    [f=0000000] PathCosts: precached 6283 of 12544
    [f=0000000] PathCosts: precached 7069 of 12544
    [f=0000000] PathCosts: precached 7853 of 12544
    [f=0000000] PathCosts: precached 8638 of 12544
    [f=0000000] PathCosts: precached 9424 of 12544
    [f=0000000] PathCosts: precached 10209 of 12544
    [f=0000000] PathCosts: precached 10994 of 12544
    [f=0000000] PathCosts: precached 11780 of 12544
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (134 MB)
    [f=0000000] PathCosts: precached 2 of 784
    [f=0000000] PathCosts: precached 55 of 784
    [f=0000000] PathCosts: precached 106 of 784
    [f=0000000] PathCosts: precached 155 of 784
    [f=0000000] PathCosts: precached 204 of 784
    [f=0000000] PathCosts: precached 257 of 784
    [f=0000000] PathCosts: precached 306 of 784
    [f=0000000] PathCosts: precached 355 of 784
    [f=0000000] PathCosts: precached 405 of 784
    [f=0000000] PathCosts: precached 457 of 784
    [f=0000000] PathCosts: precached 513 of 784
    [f=0000000] PathCosts: precached 566 of 784
    [f=0000000] PathCosts: precached 618 of 784
    [f=0000000] PathCosts: precached 667 of 784
    [f=0000000] PathCosts: precached 716 of 784
    [f=0000000] PathCosts: precached 767 of 784
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 4537c272
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 6 ms
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 801 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 98 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Chicken: PvP mode detected
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 10 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 10 is empty or in invalid format
    [f=0000000] Setting morph for custom comms for player: 1
    [f=0000000] Configuring comm morph: c108005_2122_1, c108005_2122_2
    [f=0000000] Configuring comm morph: c108005_2122_2, c108005_2122_3
    [f=0000000] Configuring comm morph: c108005_2122_3, c108005_2122_4
    [f=0000000] Configuring comm morph: c108005_2708_1, c108005_2708_2
    [f=0000000] Configuring comm morph: c108005_2708_2, c108005_2708_3
    [f=0000000] Configuring comm morph: c108005_2708_3, c108005_2708_4
    [f=0000000] Configuring comm morph: c108005_2180_1, c108005_2180_2
    [f=0000000] Configuring comm morph: c108005_2180_2, c108005_2180_3
    [f=0000000] Configuring comm morph: c108005_2180_3, c108005_2180_4
    [f=0000000] Configuring comm morph: c108005_2679_1, c108005_2679_2
    [f=0000000] Configuring comm morph: c108005_2679_2, c108005_2679_3
    [f=0000000] Configuring comm morph: c108005_2679_3, c108005_2679_4
    [f=0000000] Configuring comm morph: c108005_2705_1, c108005_2705_2
    [f=0000000] Configuring comm morph: c108005_2705_2, c108005_2705_3
    [f=0000000] Configuring comm morph: c108005_2705_3, c108005_2705_4
    [f=0000000] Setting morph for custom comms for player: 2
    [f=0000000] Configuring comm morph: c15114_208_1, c15114_208_2
    [f=0000000] Configuring comm morph: c15114_208_2, c15114_208_3
    [f=0000000] Configuring comm morph: c15114_208_3, c15114_208_4
    [f=0000000] Configuring comm morph: c15114_120_1, c15114_120_2
    [f=0000000] Configuring comm morph: c15114_120_2, c15114_120_3
    [f=0000000] Configuring comm morph: c15114_120_3, c15114_120_4
    [f=0000000] Configuring comm morph: c15114_312_1, c15114_312_2
    [f=0000000] Configuring comm morph: c15114_312_2, c15114_312_3
    [f=0000000] Configuring comm morph: c15114_312_3, c15114_312_4
    [f=0000000] Configuring comm morph: c15114_4988_1, c15114_4988_2
    [f=0000000] Configuring comm morph: c15114_4988_2, c15114_4988_3
    [f=0000000] Configuring comm morph: c15114_4988_3, c15114_4988_4
    [f=0000000] Configuring comm morph: c15114_4954_1, c15114_4954_2
    [f=0000000] Configuring comm morph: c15114_4954_2, c15114_4954_3
    [f=0000000] Configuring comm morph: c15114_4954_3, c15114_4954_4
    [f=0000000] Configuring comm morph: c15114_3478_1, c15114_3478_2
    [f=0000000] Configuring comm morph: c15114_3478_2, c15114_3478_3
    [f=0000000] Configuring comm morph: c15114_3478_3, c15114_3478_4
    [f=0000000] Setting morph for custom comms for player: 3
    [f=0000000] Configuring comm morph: c209787_5102_1, c209787_5102_2
    [f=0000000] Configuring comm morph: c209787_5102_2, c209787_5102_3
    [f=0000000] Configuring comm morph: c209787_5102_3, c209787_5102_4
    [f=0000000] Setting morph for custom comms for player: 5
    [f=0000000] Configuring comm morph: c110645_571_1, c110645_571_2
    [f=0000000] Configuring comm morph: c110645_571_2, c110645_571_3
    [f=0000000] Configuring comm morph: c110645_571_3, c110645_571_4
    [f=0000000] Configuring comm morph: c110645_4597_1, c110645_4597_2
    [f=0000000] Configuring comm morph: c110645_4597_2, c110645_4597_3
    [f=0000000] Configuring comm morph: c110645_4597_3, c110645_4597_4
    [f=0000000] Configuring comm morph: c110645_4915_1, c110645_4915_2
    [f=0000000] Configuring comm morph: c110645_4915_2, c110645_4915_3
    [f=0000000] Configuring comm morph: c110645_4915_3, c110645_4915_4
    [f=0000000] Configuring comm morph: c110645_168_1, c110645_168_2
    [f=0000000] Configuring comm morph: c110645_168_2, c110645_168_3
    [f=0000000] Configuring comm morph: c110645_168_3, c110645_168_4
    [f=0000000] Configuring comm morph: c110645_4638_1, c110645_4638_2
    [f=0000000] Configuring comm morph: c110645_4638_2, c110645_4638_3
    [f=0000000] Configuring comm morph: c110645_4638_3, c110645_4638_4
    [f=0000000] Configuring comm morph: c110645_3810_1, c110645_3810_2
    [f=0000000] Configuring comm morph: c110645_3810_2, c110645_3810_3
    [f=0000000] Configuring comm morph: c110645_3810_3, c110645_3810_4
    [f=0000000] Setting morph for custom comms for player: 6
    [f=0000000] Configuring comm morph: c206680_4543_1, c206680_4543_2
    [f=0000000] Configuring comm morph: c206680_4543_2, c206680_4543_3
    [f=0000000] Configuring comm morph: c206680_4543_3, c206680_4543_4
    [f=0000000] Configuring comm morph: c206680_4339_1, c206680_4339_2
    [f=0000000] Configuring comm morph: c206680_4339_2, c206680_4339_3
    [f=0000000] Configuring comm morph: c206680_4339_3, c206680_4339_4
    [f=0000000] Configuring comm morph: c206680_5155_1, c206680_5155_2
    [f=0000000] Configuring comm morph: c206680_5155_2, c206680_5155_3
    [f=0000000] Configuring comm morph: c206680_5155_3, c206680_5155_4
    [f=0000000] Setting morph for custom comms for player: 7
    [f=0000000] Configuring comm morph: c158292_4921_1, c158292_4921_2
    [f=0000000] Configuring comm morph: c158292_4921_2, c158292_4921_3
    [f=0000000] Configuring comm morph: c158292_4921_3, c158292_4921_4
    [f=0000000] Configuring comm morph: c158292_4976_1, c158292_4976_2
    [f=0000000] Configuring comm morph: c158292_4976_2, c158292_4976_3
    [f=0000000] Configuring comm morph: c158292_4976_3, c158292_4976_4
    [f=0000000] Configuring comm morph: c158292_4920_1, c158292_4920_2
    [f=0000000] Configuring comm morph: c158292_4920_2, c158292_4920_3
    [f=0000000] Configuring comm morph: c158292_4920_3, c158292_4920_4
    [f=0000000] Configuring comm morph: c158292_4832_1, c158292_4832_2
    [f=0000000] Configuring comm morph: c158292_4832_2, c158292_4832_3
    [f=0000000] Configuring comm morph: c158292_4832_3, c158292_4832_4
    [f=0000000] Configuring comm morph: c158292_4833_1, c158292_4833_2
    [f=0000000] Configuring comm morph: c158292_4833_2, c158292_4833_3
    [f=0000000] Configuring comm morph: c158292_4833_3, c158292_4833_4
    [f=0000000] Configuring comm morph: c158292_4524_1, c158292_4524_2
    [f=0000000] Configuring comm morph: c158292_4524_2, c158292_4524_3
    [f=0000000] Configuring comm morph: c158292_4524_3, c158292_4524_4
    [f=0000000] Setting morph for custom comms for player: 8
    [f=0000000] Configuring comm morph: c206848_5105_1, c206848_5105_2
    [f=0000000] Configuring comm morph: c206848_5105_2, c206848_5105_3
    [f=0000000] Configuring comm morph: c206848_5105_3, c206848_5105_4
    [f=0000000] Configuring comm morph: c206848_5132_1, c206848_5132_2
    [f=0000000] Configuring comm morph: c206848_5132_2, c206848_5132_3
    [f=0000000] Configuring comm morph: c206848_5132_3, c206848_5132_4
    [f=0000000] Configuring comm morph: c206848_5103_1, c206848_5103_2
    [f=0000000] Configuring comm morph: c206848_5103_2, c206848_5103_3
    [f=0000000] Configuring comm morph: c206848_5103_3, c206848_5103_4
    [f=0000000] Configuring comm morph: c206848_5152_1, c206848_5152_2
    [f=0000000] Configuring comm morph: c206848_5152_2, c206848_5152_3
    [f=0000000] Configuring comm morph: c206848_5152_3, c206848_5152_4
    [f=0000000] Configuring comm morph: c206848_4869_1, c206848_4869_2
    [f=0000000] Configuring comm morph: c206848_4869_2, c206848_4869_3
    [f=0000000] Configuring comm morph: c206848_4869_3, c206848_4869_4
    [f=0000000] Setting morph for custom comms for player: 9
    [f=0000000] Configuring comm morph: c201871_4776_1, c201871_4776_2
    [f=0000000] Configuring comm morph: c201871_4776_2, c201871_4776_3
    [f=0000000] Configuring comm morph: c201871_4776_3, c201871_4776_4
    [f=0000000] Configuring comm morph: c201871_4699_1, c201871_4699_2
    [f=0000000] Configuring comm morph: c201871_4699_2, c201871_4699_3
    [f=0000000] Configuring comm morph: c201871_4699_3, c201871_4699_4
    [f=0000000] Configuring comm morph: c201871_3910_1, c201871_3910_2
    [f=0000000] Configuring comm morph: c201871_3910_2, c201871_3910_3
    [f=0000000] Configuring comm morph: c201871_3910_3, c201871_3910_4
    [f=0000000] Configuring comm morph: c201871_4837_1, c201871_4837_2
    [f=0000000] Configuring comm morph: c201871_4837_2, c201871_4837_3
    [f=0000000] Configuring comm morph: c201871_4837_3, c201871_4837_4
    [f=0000000] Configuring comm morph: c201871_4702_1, c201871_4702_2
    [f=0000000] Configuring comm morph: c201871_4702_2, c201871_4702_3
    [f=0000000] Configuring comm morph: c201871_4702_3, c201871_4702_4
    [f=0000000] Game Over initialized
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000]   Loading unit script: scripts/amgeo.lua
    [f=0000000]   Loading unit script: scripts/arm_spider.lua
    [f=0000000]   Loading unit script: scripts/arm_venom.lua
    [f=0000000]   Loading unit script: scripts/armaak.lua
    [f=0000000]   Loading unit script: scripts/armamd.lua
    [f=0000000]   Loading unit script: scripts/armanni.lua
    [f=0000000]   Loading unit script: scripts/armasp.lua
    [f=0000000]   Loading unit script: scripts/armcom.lua
    [f=0000000]   Loading unit script: scripts/armcrabe.lua
    [f=0000000]   Loading unit script: scripts/armcybr.lua
    [f=0000000]   Loading unit script: scripts/armjamt.lua
    [f=0000000]   Loading unit script: scripts/armnanotc.lua
    [f=0000000]   Loading unit script: scripts/armpt.lua
    [f=0000000]   Loading unit script: scripts/armpw.lua
    [f=0000000]   Loading unit script: scripts/armsolar.lua
    [f=0000000]   Loading unit script: scripts/armsptk.lua
    [f=0000000]   Loading unit script: scripts/armspy.lua
    [f=0000000]   Loading unit script: scripts/armstiletto_laser.lua
    [f=0000000]   Loading unit script: scripts/armwin.lua
    [f=0000000]   Loading unit script: scripts/asteroid.lua
    [f=0000000]   Loading unit script: scripts/attackdrone.lua
    [f=0000000]   Loading unit script: scripts/blackdawn.lua
    [f=0000000]   Loading unit script: scripts/blastwing.lua
    [f=0000000]   Loading unit script: scripts/corcom_alt.lua
    [f=0000000]   Loading unit script: scripts/commrecon.lua
    [f=0000000]   Loading unit script: scripts/commsupport.lua
    [f=0000000]   Loading unit script: scripts/cafus.lua
    [f=0000000]   Loading unit script: scripts/capturecar.lua
    [f=0000000]   Loading unit script: scripts/carrydrone.lua
    [f=0000000]   Loading unit script: scripts/chicken_roc.lua
    [f=0000000]   Loading unit script: scripts/chickenflyerqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenlandqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenwurm.lua
    [f=0000000]   Loading unit script: scripts/cremcom.lua
    [f=0000000]   Loading unit script: scripts/corbats.lua
    [f=0000000]   Loading unit script: scripts/corbhmth.lua
    [f=0000000]   Loading unit script: scripts/corcrash.lua
    [f=0000000]   Loading unit script: scripts/corcrw.lua
    [f=0000000]   Loading unit script: scripts/cordoom.lua
    [f=0000000]   Loading unit script: scripts/core_spectre.lua
    [f=0000000]   Loading unit script: scripts/corhurc2.lua
    [f=0000000]   Loading unit script: scripts/corjamt.lua
    [f=0000000]   Loading unit script: scripts/corroach.lua
    [f=0000000]   Loading unit script: scripts/corshad.lua
    [f=0000000]   Loading unit script: scripts/corsub.lua
    [f=0000000]   Loading unit script: scripts/corsumo.lua
    [f=0000000]   Loading unit script: scripts/corsy.lua
    [f=0000000]   Loading unit script: scripts/corvamp.lua
    [f=0000000]   Loading unit script: scripts/cruisemissile.lua
    [f=0000000]   Loading unit script: scripts/factoryjump.lua
    [f=0000000]   Loading unit script: scripts/factoryplane.lua
    [f=0000000]   Loading unit script: scripts/factorytank.lua
    [f=0000000]   Loading unit script: scripts/nullscript.lua
    [f=0000000]   Loading unit script: scripts/firebug.lua
    [f=0000000]   Loading unit script: scripts/funnelweb.lua
    [f=0000000]   Loading unit script: scripts/geo.lua
    [f=0000000]   Loading unit script: scripts/missilesilo.lua
    [f=0000000]   Loading unit script: scripts/railgunturret.lua
    [f=0000000]   Loading unit script: scripts/raveparty.lua
    [f=0000000]   Loading unit script: scripts/scorpion.lua
    [f=0000000]   Loading unit script: scripts/screamer.lua
    [f=0000000]   Loading unit script: scripts/serpent.lua
    [f=0000000]   Loading unit script: scripts/shieldarty.lua
    [f=0000000]   Loading unit script: scripts/shieldfelon.lua
    [f=0000000]   Loading unit script: scripts/spideraa.lua
    [f=0000000]   Loading unit script: scripts/wolverine_mine.lua
    [f=0000000]   Loading unit script: scripts/zenith.lua
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 10 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 10 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 10 is empty or in invalid format
    [f=0000000] Unlock system error: Unlock data entry for player 10 is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Failed to load: unit_showallcommands.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Loaded widget:  F3 fix              <dbg_f3_fix.lua>
    [f=0000000] Loaded widget:  Local Team Colors Mine  <gui_local_colors_mine.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Hide map marks and cursor  <gui_hide_marks_on_f5.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Team Commander Ends  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/bluebend-v01.springmexmap
    [f=0000000] Loaded widget:  Area Mex            <cmd_area_mex.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Land Fly            <unit_land_fly.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] [LCC]GoogleFrog[0K] ENABLE TTS
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Show All Commands   <unit_showallcommands.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Prospector          <gui_prospector.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  Rank Icons          <gui_xp.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Chat v0.43    <gui_chili_chat.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Chili: tried to add the same child multiple times (stackpanel9)
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from [LCC]jK
    [f=0000000]  -> Version: 84.0 (OMP)
    [f=0000000]  -> Connection established (given id 10)
    [f=0000000] Connection attempt from [RD]Znack
    [f=0000000]  -> Version: 84.0
    [f=0000000]  -> Connection established (given id 8)
    [f=0000000] Connection attempt from Tarantula
    [f=0000000]  -> Version: 84.0
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from Batman
    [f=0000000]  -> Version: 84.0 (MT-Sim)
    [f=0000000]  -> Connection established (given id 4)
    [f=0000000] Connection attempt from ZPRaven
    [f=0000000]  -> Version: 84.0
    [f=0000000]  -> Connection established (given id 5)
    [f=0000000] Connection attempt from GeneralZer0
    [f=0000000]  -> Version: 84.0
    [f=0000000]  -> Connection established (given id 6)
    [f=0000000] Connection attempt from Capricious
    [f=0000000]  -> Version: 84.0
    [f=0000000]  -> Connection established (given id 7)
    [f=0000000] Connection attempt from Kefirman
    [f=0000000]  -> Version: 84.0
    [f=0000000]  -> Connection established (given id 11)
    [f=0000000] Connection attempt from [V]Crutch
    [f=0000000]  -> Version: 84.0
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from [LCC]GoogleFrog[0K]
    [f=0000000]  -> Version: 84.0
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Connection attempt from Shazzeh
    [f=0000000]  -> Version: 84.0
    [f=0000000]  -> Connection established (given id 9)
    [f=0000000] <Tarantula> Allies: I choose: Zel Vicker!
    [f=0000000] Added new player: [RD]Godde
    [f=0000000] > Greetings  [RD]Godde of RD, welcome to  planet Areyash http://zero-k.info/PlanetWars/Planet/3263
    [f=0000000] Connection attempt from [RD]Godde
    [f=0000000]  -> Version: 84.0
    [f=0000000]  -> Connection established (given id 12)
    [f=0000000] <[RD]Znack> going to sleep sorry cant play this game
    [f=0000000] <[RD]Znack> =P
    [f=0000000] <Capricious> what? \=
    [f=0000000] <[V]Crutch> Allies: I choose: I see dead people!
    [f=0000000] <[RD]Znack> yea no more sumo spam
    [f=0000000] > [RD]Godde has left lobby
    [f=0000000] Spectator [RD]Godde left the game:  timeout
    [f=0000000] <GeneralZer0> Allies: I choose: skirmisher!
    [f=0000000] Requesting baseline comm
    [f=0000000] <[RD]Znack> NN and Cya
    [f=0000000] Player [RD]Znack left the game:  normal quit
    [f=0000000] > [RD]Znack has left lobby
    [f=0000000] <Shazzeh> Allies: I choose: Econ!
    [f=0000000] <Capricious> should we re? what happens to our znack?
    [f=0000000] Reloading: "luaui.lua"
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Failed to load: unit_showallcommands.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Loaded widget:  F3 fix              <dbg_f3_fix.lua>
    [f=0000000] Loaded widget:  Local Team Colors Mine  <gui_local_colors_mine.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Hide map marks and cursor  <gui_hide_marks_on_f5.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Team Commander Ends  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/bluebend-v01.springmexmap
    [f=0000000] Loaded widget:  Area Mex            <cmd_area_mex.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Land Fly            <unit_land_fly.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] [LCC]GoogleFrog[0K] ENABLE TTS
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Show All Commands   <unit_showallcommands.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Prospector          <gui_prospector.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  Rank Icons          <gui_xp.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Chat v0.43    <gui_chili_chat.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Chili: tried to add the same child multiple times (stackpanel9)
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] <[LCC]GoogleFrog[0K]> Allies: I choose: Ranger!
    [f=0000000] <Shazzeh> Allies: I choose: DPS!
    [f=0000000] <[LCC]GoogleFrog[0K]> what?
    [f=0000000] > Game will be force started in 104 seconds
    [f=0000000] <[LCC]GoogleFrog[0K]> there was plenty of downtime to leave...
    [f=0000000] Shazzeh added point: 
    [f=0000000] <Shazzeh> Allies: I choose: Napalm!
    [f=0000000] <Capricious> znack was on our team, he went to bed without placing a start point: what happens?
    [f=0000000] > Game will be force started in 84 seconds
    [f=0000000] <[LCC]GoogleFrog[0K]> spawn in middle of box
    [f=0000000] <Capricious> and we have to /take?
    [f=0000000] <[LCC]GoogleFrog[0K]> yes
    [f=0000000] > Game will be force started in 64 seconds
    [f=0000000] <Shazzeh> Allies: I choose: DPS!
    [f=0000000] > Game will be force started in 44 seconds
    [f=0000000] <Shazzeh> Allies: I choose: Servos!
    [f=0000000] > Game will be force started in 24 seconds
    [f=0000000] <Capricious> !force
    [f=0000000] > Sorry, you do not have rights to execute force
    [f=0000000] > Do you want to force game? !vote 1 = yes, !vote 2 = no
    [f=0000000] <Capricious> !vote 1
    [f=0000000] > option 1 has 1 of 5 votes
    [f=0000000] <Shazzeh> !vote 1
    [f=0000000] > option 1 has 2 of 5 votes
    [f=0000000] <Tarantula> !vote 1
    [f=0000000] > option 1 has 3 of 5 votes
    [f=0000000] <[V]Crutch> !vote 1
    [f=0000000] > option 1 has 4 of 5 votes
    [f=0000000] <Kefirman> !vote 1
    [f=0000000] > option 1 has 5 of 5 votes
    [f=0000000] > forcing game start by Kefirman
    [f=0000000] > vote successful - forcing
    [f=0000000] GameID: 5417db4e8adece263e959e9779b8f899
    [f=0000000] Processing PW structure: pw_wormhole
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 34%
    [f=0000060] Terraform cost multipler = 1
    [f=0000090] Buildings set to face North
    [f=0000546] Player Tarantula left the game:  normal quit
    [f=0000750] Connection attempt from Tarantula
    [f=0000750]  -> Version: 84.0
    [f=0000750]  -> Connection established (given id 3)
    [f=0000888] [LCC]GoogleFrog[0K] paused the game
    [f=0000888] <[LCC]GoogleFrog[0K]> Tarantula seems to have left
    [f=0000888] <Capricious> and I see no znack
    [f=0000888] [LCC]GoogleFrog[0K] unpaused the game
    [f=0000920] <Tarantula> Allies: I choose: Zel Vicker!
    [f=0000975] <[LCC]GoogleFrog[0K]> 30s
    [f=0001791] Shazzeh added point: athena
    [f=0002717] [LCC]GoogleFrog[0K] added point: 
    [f=0002973] Added new player: Brave78
    [f=0002976] > Brave78 this is competetive PlanetWars campaign server. Join a clan to conquer the galaxy http://zero-k.info/Planetwars/ClanList
    [f=0003326] > Brave78 has left lobby
    [f=0003331] > Brave78 this is competetive PlanetWars campaign server. Join a clan to conquer the galaxy http://zero-k.info/Planetwars/ClanList
    [f=0005377] Commanders Remaining: 5
    [f=0006451] [LCC]GoogleFrog[0K] added point: raid air?
    [f=0011548] Mace is under attack
    [f=0011740] Commanders Remaining: 4
    [f=0011807] Mace is under attack
    [f=0013568] Scrubber is under attack
    [f=0015151] <[LCC]GoogleFrog[0K]> Allies: can we have blastwings or some kind of sniper spotter?
    [f=0015465] Connection attempt from GeneralZer0
    [f=0015465]  -> Version: 84.0
    [f=0015465] Player GeneralZer0 left the game:  terminating existing connection
    [f=0015465]  -> Connection established (given id 6)
    [f=0016179] <GeneralZer0> Allies: I choose: skirmisher!
    [f=0016467] Added new player: loveu2
    [f=0016475] > loveu2 this is competetive PlanetWars campaign server. Join a clan to conquer the galaxy http://zero-k.info/Planetwars/ClanList
    [f=0016611] Connection attempt from loveu2
    [f=0016611]  -> Version: 84.0
    [f=0016611]  -> Connection established (given id 14)
    [f=0018871] <[LCC]GoogleFrog[0K]> Allies: spread more
    [f=0019026] Scrubber is under attack
    [f=0019062] [V]Crutch added point: 
    [f=0019157] > Kefirman has left lobby
    [f=0019257] Shazzeh added point: 
    [f=0019275] Shazzeh added point: 
    [f=0019557] Added new player: [RIIA]nightcold
    [f=0019560] > Greetings Interplanetary Councol Spokesman [RIIA]nightcold of Revolutionary Interplanetery Insurrection Army, welcome to  planet Areyash http://zero-k.info/PlanetWars/Planet/3263
    [f=0022601] <[LCC]GoogleFrog[0K]> Allies: GeneralZer0 send stuff north
    [f=0022724] <[LCC]GoogleFrog[0K]> Allies: to help that open area
    [f=0024058] <[V]Crutch> Allies: need ground support top
    [f=0024249] [LCC]GoogleFrog[0K] added point: 
    [f=0024255] [LCC]GoogleFrog[0K] added point: 
    [f=0024345] Racketeer is under attack
    [f=0024361] [LCC]GoogleFrog[0K] added point: help top!!!!
    [f=0024526] Racketeer is under attack
    [f=0026167] Radar Tower is under attack
    [f=0026921] Commanders Remaining: 3
    [f=0027053] Racketeer is under attack
    [f=0027219] Scrubber is under attack
    [f=0027389] Scrubber is under attack
    [f=0028192] > Brave78 has left lobby
    [f=0029341] Radar Tower is under attack
    [f=0029464] Error: Spring 84.0 has crashed.
    [f=0029464] Error: DLL information:
    [f=0029464] Error: 0x00400000	Spring
    [f=0029464] Error: 0x7c900000	ntdll
    [f=0029464] Error: 0x7c800000	kernel32
    [f=0029464] Error: 0x10000000	DevIL
    [f=0029464] Error: 0x77c10000	MSVCRT
    [f=0029464] Error: 0x77dd0000	ADVAPI32
    [f=0029464] Error: 0x77e70000	RPCRT4
    [f=0029464] Error: 0x77fe0000	Secur32
    [f=0029464] Error: 0x68b20000	GLU32
    [f=0029464] Error: 0x5ed00000	OPENGL32
    [f=0029464] Error: 0x77f10000	GDI32
    [f=0029464] Error: 0x7e410000	USER32
    [f=0029464] Error: 0x73760000	DDRAW
    [f=0029464] Error: 0x73bc0000	DCIMAN32
    [f=0029464] Error: 0x76c90000	IMAGEHLP
    [f=0029464] Error: 0x6fbc0000	mingwm10
    [f=0029464] Error: 0x7c9c0000	SHELL32
    [f=0029464] Error: 0x77f60000	SHLWAPI
    [f=0029464] Error: 0x71ab0000	WS2_32
    [f=0029464] Error: 0x71aa0000	WS2HELP
    [f=0029464] Error: 0x61b80000	zlib1
    [f=0029464] Error: 0x70780000	vorbisfile
    [f=0029464] Error: 0x68140000	ogg
    [f=0029464] Error: 0x64cc0000	vorbis
    [f=0029464] Error: 0x6b600000	OpenAL32
    [f=0029464] Error: 0x76b40000	WINMM
    [f=0029464] Error: 0x66fc0000	freetype6
    [f=0029464] Error: 0x62aa0000	glew32
    [f=0029464] Error: 0x012d0000	SDL
    [f=0029464] Error: 0x7c340000	MSVCR71
    [f=0029464] Error: 0x76390000	IMM32
    [f=0029464] Error: 0x773d0000	comctl32
    [f=0029464] Error: 0x5d090000	comctl32
    [f=0029464] Error: 0x73f10000	dsound
    [f=0029464] Error: 0x774e0000	ole32
    [f=0029464] Error: 0x77c00000	VERSION
    [f=0029464] Error: 0x76c30000	WINTRUST
    [f=0029464] Error: 0x77a80000	CRYPT32
    [f=0029464] Error: 0x77b20000	MSASN1
    [f=0029464] Error: 0x72d20000	wdmaud
    [f=0029464] Error: 0x72d10000	msacm32
    [f=0029464] Error: 0x77be0000	MSACM32
    [f=0029464] Error: 0x77bd0000	midimap
    [f=0029464] Error: 0x20c70000	ISWSHEX
    [f=0029464] Error: 0x78130000	MSVCR80
    [f=0029464] Error: 0x7c420000	MSVCP80
    [f=0029464] Error: 0x77690000	NTMARTA
    [f=0029464] Error: 0x71bf0000	SAMLIB
    [f=0029464] Error: 0x76f60000	WLDAP32
    [f=0029464] Error: 0x5ad70000	uxtheme
    [f=0029464] Error: 0x74720000	MSCTF
    [f=0029464] Error: 0x020e0000	UnlockerHook
    [f=0029464] Error: 0x755c0000	msctfime
    [f=0029464] Error: 0x69500000	nvoglnt
    [f=0029464] Error: 0x72280000	DINPUT
    [f=0029464] Error: 0x688f0000	HID
    [f=0029464] Error: 0x77920000	SETUPAPI
    [f=0029464] Error: 0x71a50000	mswsock
    [f=0029464] Error: 0x662b0000	hnetcfg
    [f=0029464] Error: 0x73ee0000	KsUser
    [f=0029464] Error: 0x71a90000	wshtcpip
    [f=0029464] Error: 0x59a60000	DBGHELP
    [f=0029464] Error: Exception: Access violation (0xc0000005)
    [f=0029464] Error: Exception Address: 0x009a370e
    [f=0029464] Error: Stacktrace:
    [f=0029464] Error: (0) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x009A370E]
    [f=0029464] Error: (1) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0099D554]
    [f=0029464] Error: (2) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00997DEA]
    [f=0029464] Error: (3) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00999404]
    [f=0029464] Error: (4) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00C389D6]
    [f=0029464] Error: (5) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x009A84BF]
    [f=0029464] Error: (6) C:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C3A3B0]
    [f=0029464] Error: (7) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1ba) [0x7C80B729]
    [f=0029464] Warning: [Watchdog] Hang detection triggered for Spring 84.0.
    [f=0029464] Warning:   (in thread: main)
    [f=0029464] Warning:   (in thread: audio)
    [f=0029464] Error: failed to shutdown normally, exit forced
    [f=0029464] Error: Spring: Unhandled exception Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Documents and Settings\user\My Documents\My Games\Spring\infolog.txt
    
    txt file icon infolog_runtime2.txt (66,802 bytes) 2011-12-04 08:10 +
  • txt file icon infolog_runtime.txt (25,336 bytes) 2011-12-04 08:10 -
    Using configuration source: "C:\Documents and Settings\user\My Documents\My Games\Spring\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 124, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] Installed (timeout: 10sec)
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 3 (build 2600)
    Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz; 3071MB RAM, 4956MB pagefile
    OS: 32bit native mode
    Available log sections: KeyBindings, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 84.0
    Build date/time: Nov 22 2011 00:28:02
    Build environment: boost-104600, GNU libstdc++ version 20100429
    Compiler: gcc-4.4.4
    Using read-write data directory: C:\Documents and Settings\user\My Documents\My Games\Spring\
    Using read-only data directory: C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\
    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\base
    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\maps
    Error: Error opening C:\Documents and Settings\user\My Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7: Archive not found
    Unable to open archive: C:\Documents and Settings\user\My Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7
    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\mods
    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\packages
    Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1280x1024, 1152x864, 1024x768, 800x600, 640x480
    Video mode set to 1920x1080/32bit (windowed)
    [f=0000000] SDL:  1.2.10
    [f=0000000] GL version:   3.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 260/PCI/SSE2
    [f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] GL info: FBO=1 NPOT=1 24bitDepth=1 ATiHacks=0
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU: affinity set (1)
    [f=0000000] Loading startscript from: C:/Documents and Settings/Tim/My Documents/My Games/Spring/script.txt
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Connecting to 94.23.170.70:8463 using name [LCC]GoogleFrog[0K]
    [f=0000000] Starting demo recording
    [f=0000000] Using map: BellicoseIslands
    [f=0000000] Using game: Zero-K v0.9.0.3
    [f=0000000] Using game archive: 08b5c689c06e821d92212183c5b02c40.sdp
    [f=0000000] recording demo: demos/20111203_113034_BellicoseIslands_84.0.sdf
    [f=0000000] PreGame::GameDataReceived: 204 ms
    [f=0000000] User number 6 (team 5, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Processing comm: c196681_5019_4
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    [f=0000000] Processing comm: test_r1_lightning
    [f=0000000] Processing comm: test_r1_flame
    [f=0000000] Processing comm: test_cr1_rocket
    [f=0000000] Processing comm: test_cr1_beam
    [f=0000000] Processing comm: test_cr1_gauss
    [f=0000000] Processing comm: test_cr1_arty
    [f=0000000] Processing comm: test_cr1_hmg
    [f=0000000] Processing comm: test_cr1_shotty
    [f=0000000] Processing comm: test_cr1_partbeam
    [f=0000000] Processing comm: test_cr1_lightning
    [f=0000000] Processing comm: test_cr1_flame
    [f=0000000] Processing comm: test_cr4_rocket
    [f=0000000] Processing comm: test_cr4_beam
    [f=0000000] Processing comm: test_cr4_gauss
    [f=0000000] Processing comm: test_cr4_arty
    [f=0000000] Processing comm: test_cr4_hmg
    [f=0000000] Processing comm: test_cr4_shotty
    [f=0000000] Processing comm: test_cr4_partbeam
    [f=0000000] Processing comm: test_cr4_lightning
    [f=0000000] Processing comm: test_cr4_flame
    [f=0000000] Processing comm: comm_hunter
    [f=0000000] Processing comm: comm_guardian
    [f=0000000] Processing comm: comm_riot
    [f=0000000] Processing comm: comm_recon
    [f=0000000] Processing comm: comm_marksman
    [f=0000000] Processing comm: comm_rocketeer
    [f=0000000] Processing comm: comm_special
    [f=0000000] Processing comm: comm_marine
    [f=0000000] Processing comm: comm_flamer
    [f=0000000] pw_wormhole
    [f=0000000] Loading all definitions:  6.291000
    [f=0000000] Game::LoadDefs (GameData): 6532 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound IncomingChat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 115 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 58 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (57 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 100 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 9
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken" (move-class "bhover3"): floater, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken_dodo" (move-class "bhover3"): floater, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenblobber" (move-class "bhover3"): floater, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenr" (move-class "bhover3"): floater, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickens" (move-class "bhover3"): floater, but not a ship-based movetype
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock1"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock1a"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock2"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock2a"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock3"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock3a"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4a"
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4a"
    [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (90 MB)
    [f=0000000] PathCosts: precached 0 of 8192
    [f=0000000] PathCosts: precached 514 of 8192
    [f=0000000] PathCosts: precached 1026 of 8192
    [f=0000000] PathCosts: precached 1538 of 8192
    [f=0000000] PathCosts: precached 2051 of 8192
    [f=0000000] PathCosts: precached 2563 of 8192
    [f=0000000] PathCosts: precached 3076 of 8192
    [f=0000000] PathCosts: precached 3588 of 8192
    [f=0000000] PathCosts: precached 4100 of 8192
    [f=0000000] PathCosts: precached 4612 of 8192
    [f=0000000] PathCosts: precached 5126 of 8192
    [f=0000000] PathCosts: precached 5639 of 8192
    [f=0000000] PathCosts: precached 6151 of 8192
    [f=0000000] PathCosts: precached 6663 of 8192
    [f=0000000] PathCosts: precached 7176 of 8192
    [f=0000000] PathCosts: precached 7689 of 8192
    [f=0000000] Error: Spring 84.0 has crashed.
    [f=0000000] Error: DLL information:
    [f=0000000] Error: 0x00400000	Spring
    [f=0000000] Error: 0x7c900000	ntdll
    [f=0000000] Error: 0x7c800000	kernel32
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x77c10000	MSVCRT
    [f=0000000] Error: 0x77dd0000	ADVAPI32
    [f=0000000] Error: 0x77e70000	RPCRT4
    [f=0000000] Error: 0x77fe0000	Secur32
    [f=0000000] Error: 0x68b20000	GLU32
    [f=0000000] Error: 0x5ed00000	OPENGL32
    [f=0000000] Error: 0x77f10000	GDI32
    [f=0000000] Error: 0x7e410000	USER32
    [f=0000000] Error: 0x73760000	DDRAW
    [f=0000000] Error: 0x73bc0000	DCIMAN32
    [f=0000000] Error: 0x76c90000	IMAGEHLP
    [f=0000000] Error: 0x6fbc0000	mingwm10
    [f=0000000] Error: 0x7c9c0000	SHELL32
    [f=0000000] Error: 0x77f60000	SHLWAPI
    [f=0000000] Error: 0x71ab0000	WS2_32
    [f=0000000] Error: 0x71aa0000	WS2HELP
    [f=0000000] Error: 0x61b80000	zlib1
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x76b40000	WINMM
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x012d0000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x76390000	IMM32
    [f=0000000] Error: 0x773d0000	comctl32
    [f=0000000] Error: 0x5d090000	comctl32
    [f=0000000] Error: 0x73f10000	dsound
    [f=0000000] Error: 0x774e0000	ole32
    [f=0000000] Error: 0x77c00000	VERSION
    [f=0000000] Error: 0x76c30000	WINTRUST
    [f=0000000] Error: 0x77a80000	CRYPT32
    [f=0000000] Error: 0x77b20000	MSASN1
    [f=0000000] Error: 0x72d20000	wdmaud
    [f=0000000] Error: 0x72d10000	msacm32
    [f=0000000] Error: 0x77be0000	MSACM32
    [f=0000000] Error: 0x77bd0000	midimap
    [f=0000000] Error: 0x20c70000	ISWSHEX
    [f=0000000] Error: 0x78130000	MSVCR80
    [f=0000000] Error: 0x7c420000	MSVCP80
    [f=0000000] Error: 0x77690000	NTMARTA
    [f=0000000] Error: 0x71bf0000	SAMLIB
    [f=0000000] Error: 0x76f60000	WLDAP32
    [f=0000000] Error: 0x5ad70000	uxtheme
    [f=0000000] Error: 0x74720000	MSCTF
    [f=0000000] Error: 0x020e0000	UnlockerHook
    [f=0000000] Error: 0x755c0000	msctfime
    [f=0000000] Error: 0x69500000	nvoglnt
    [f=0000000] Error: 0x72280000	DINPUT
    [f=0000000] Error: 0x688f0000	HID
    [f=0000000] Error: 0x77920000	SETUPAPI
    [f=0000000] Error: 0x71a50000	mswsock
    [f=0000000] Error: 0x662b0000	hnetcfg
    [f=0000000] Error: 0x73ee0000	KsUser
    [f=0000000] Error: 0x71a90000	wshtcpip
    [f=0000000] Error: 0x59a60000	DBGHELP
    [f=0000000] Error: Exception: Access violation (0xc0000005)
    [f=0000000] Error: Exception Address: 0x0093fd83
    [f=0000000] Error: Stacktrace:
    [f=0000000] Error: (0) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0093FD83]
    [f=0000000] Error: (1) C:\WINDOWS\system32\MSVCRT.dll(raise+0x14d) [0x77C352DA]
    [f=0000000] Error: (2) C:\WINDOWS\system32\MSVCRT.dll(abort+0xe) [0x77C36BC1]
    [f=0000000] Error: (3) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00B9EDC9]
    [f=0000000] Error: (4) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00E41F23]
    [f=0000000] Error: (5) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00E6212F]
    [f=0000000] Error: (6) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00B9F15A]
    [f=0000000] Error: (7) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076FA81]
    [f=0000000] Error: (8) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076FC67]
    [f=0000000] Error: (9) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00770010]
    [f=0000000] Error: (10) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00771D18]
    [f=0000000] Error: (11) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076B948]
    [f=0000000] Error: (12) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076B9E9]
    [f=0000000] Error: (13) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076BC58]
    [f=0000000] Error: (14) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076C157]
    [f=0000000] Error: (15) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00C385E6]
    [f=0000000] Error: (16) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x009A84BF]
    [f=0000000] Error: (17) C:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C3A3B0]
    [f=0000000] Error: (18) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1ba) [0x7C80B729]
    
    txt file icon infolog_runtime.txt (25,336 bytes) 2011-12-04 08:10 +

-Relationships
duplicate of 0002804resolvedKloot Mid Game Crash in ZK 
duplicate of 0002758resolvedzerver Hang during pathing 
+Relationships

-Notes

~0007815

Google_Frog (reporter)

runtime2 infolog. Another crash.

Playing normally then:

Microsoft Visual C++ Runtime Library
Runtime Error!
This application has requested Runtime to terminate it in an unusual way. Please contact the application's support team for more information."

Click OK:

Spring.exe - Application Error
The instruction at "0x6b623ee6" referenced memory at "0x019cb968". The memory could not be "read".
Click on OK to terminate the program.

~0007816

Google_Frog (reporter)

Oops, forgot to upload first infolog. Crash at startup is "infolog_runtime.txt".

~0007817

Google_Frog (reporter)

Like the first crash, second does not occur on rejoin.

~0007819

hoijui (reporter)

could this also be LoadMT related?
could you check if LoadMT=0 in spring settings makes it go away?

~0007822

Google_Frog (reporter)

With difficulty. I have had the loading crash once myself so I wouldn't be sure and it is hard to collect data. Our best bet would be to set LoadMT=0 for everyone and check if it goes away.

~0007824

zerver (reporter)

The infologs you provided are two separate bugs, both have been resolved.
+Notes

-Issue History
Date Modified Username Field Change
2011-12-04 06:08 Google_Frog New Issue
2011-12-04 08:09 Google_Frog Note Added: 0007815
2011-12-04 08:10 Google_Frog File Added: infolog_runtime2.txt
2011-12-04 08:10 Google_Frog File Added: infolog_runtime.txt
2011-12-04 08:11 Google_Frog Note Added: 0007816
2011-12-04 08:15 Google_Frog Note Added: 0007817
2011-12-04 12:43 hoijui Note Added: 0007819
2011-12-04 13:06 Google_Frog Note Added: 0007822
2011-12-04 16:49 zerver Relationship added duplicate of 0002804
2011-12-04 16:50 zerver Relationship added duplicate of 0002758
2011-12-04 16:51 zerver Note Added: 0007824
2011-12-04 16:51 zerver Status new => resolved
2011-12-04 16:51 zerver Fixed in Version => 85.0
2011-12-04 16:51 zerver Resolution open => fixed
2011-12-04 16:51 zerver Assigned To => zerver
+Issue History