Attached Files |
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infolog_runtime2.txt (66,802 bytes) 2011-12-04 08:10
Using configuration source: "C:\Documents and Settings\user\My Documents\My Games\Spring\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] Installed (timeout: 10sec)
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz; 3071MB RAM, 4956MB pagefile
OS: 32bit native mode
Available log sections: KeyBindings, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 84.0
Build date/time: Nov 22 2011 00:28:02
Build environment: boost-104600, GNU libstdc++ version 20100429
Compiler: gcc-4.4.4
Using read-write data directory: C:\Documents and Settings\user\My Documents\My Games\Spring\
Using read-only data directory: C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\
Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\base
Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\maps
Error: Error opening C:\Documents and Settings\user\My Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7: Archive not found
Unable to open archive: C:\Documents and Settings\user\My Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7
Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\mods
Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\packages
Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1280x1024, 1152x864, 1024x768, 800x600, 640x480
Video mode set to 1920x1080/32bit (windowed)
[f=0000000] SDL: 1.2.10
[f=0000000] GL version: 3.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 260/PCI/SSE2
[f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] GL info: FBO=1 NPOT=1 24bitDepth=1 ATiHacks=0
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU: affinity set (1)
[f=0000000] Loading startscript from: C:/Documents and Settings/Tim/My Documents/My Games/Spring/script.txt
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 120
[f=0000000] Connecting to 94.23.170.70:8463 using name [LCC]GoogleFrog[0K]
[f=0000000] Starting demo recording
[f=0000000] Using map: BlueBend-v01
[f=0000000] Using game: Zero-K v0.9.1
[f=0000000] Using game archive: eb51b4d659b7ec4a63a486c8c20423dc.sdp
[f=0000000] recording demo: demos/20111204_174237_BlueBend-v01_84.0.sdf
[f=0000000] PreGame::GameDataReceived: 136 ms
[f=0000000] User number 2 (team 1, allyteam 1)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Processing comm: c158292_4976_4
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[f=0000000] Processing comm: c201871_4699_4
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[f=0000000] Processing comm: c110645_3810_2
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[f=0000000] Processing comm: c201871_4776_2
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[f=0000000] Processing comm: c206848_5152_2
[f=0000000] Processing comm: c110645_4638_4
[f=0000000] Processing comm: c206848_5132_4
[f=0000000] Processing comm: c206848_5132_2
[f=0000000] Processing comm: c206680_4543_3
[f=0000000] Processing comm: c206848_5105_3
[f=0000000] Processing comm: c206848_5105_2
[f=0000000] Processing comm: c158292_4833_1
[f=0000000] Processing comm: c206848_5103_4
[f=0000000] Processing comm: c15114_3478_3
[f=0000000] Processing comm: c206848_4869_3
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[f=0000000] Processing comm: c201871_4702_2
[f=0000000] Processing comm: c206680_5155_1
[f=0000000] Processing comm: c206848_4869_4
[f=0000000] Processing comm: c108005_2180_2
[f=0000000] Processing comm: c206848_4869_2
[f=0000000] Processing comm: c108005_2180_1
[f=0000000] Processing comm: c209787_5102_3
[f=0000000] Processing comm: c158292_4524_2
[f=0000000] Processing comm: c158292_4976_1
[f=0000000] Processing comm: c158292_4920_3
[f=0000000] Processing comm: c206848_5103_2
[f=0000000] Processing comm: c108005_2679_4
[f=0000000] Processing comm: c110645_168_1
[f=0000000] Processing comm: c206680_4339_2
[f=0000000] Processing comm: c206680_4543_4
[f=0000000] Processing comm: c201871_4837_2
[f=0000000] Processing comm: c206680_4543_1
[f=0000000] Processing comm: c110645_3810_4
[f=0000000] Processing comm: c110645_4915_3
[f=0000000] Processing comm: c15114_312_1
[f=0000000] Processing comm: c110645_168_2
[f=0000000] Processing comm: c110645_4638_1
[f=0000000] Processing comm: c15114_3478_2
[f=0000000] Processing comm: c110645_571_3
[f=0000000] Processing comm: c158292_4921_2
[f=0000000] Processing comm: c15114_3478_1
[f=0000000] Processing comm: c108005_2708_1
[f=0000000] Processing comm: c15114_208_2
[f=0000000] Processing comm: c108005_2679_1
[f=0000000] Processing comm: stresstest1
[f=0000000] Processing comm: stresstest2
[f=0000000] Processing comm: stresstest3
[f=0000000] Processing comm: stresstest4
[f=0000000] Processing comm: test_c4_rocket
[f=0000000] Processing comm: test_c4_beam
[f=0000000] Processing comm: test_c4_gauss
[f=0000000] Processing comm: test_c4_arty
[f=0000000] Processing comm: test_c4_hmg
[f=0000000] Processing comm: test_c4_shotty
[f=0000000] Processing comm: test_c4_partbeam
[f=0000000] Processing comm: test_c4_lightning
[f=0000000] Processing comm: test_c4_flame
[f=0000000] Processing comm: test_a4_rocket
[f=0000000] Processing comm: test_a4_beam
[f=0000000] Processing comm: test_a4_gauss
[f=0000000] Processing comm: test_a4_arty
[f=0000000] Processing comm: test_a4_hmg
[f=0000000] Processing comm: test_a4_shotty
[f=0000000] Processing comm: test_a4_partbeam
[f=0000000] Processing comm: test_a4_lightning
[f=0000000] Processing comm: test_a4_flame
[f=0000000] Processing comm: test_s4_rocket
[f=0000000] Processing comm: test_s4_beam
[f=0000000] Processing comm: test_s4_gauss
[f=0000000] Processing comm: test_s4_arty
[f=0000000] Processing comm: test_s4_hmg
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[f=0000000] Processing comm: test_s4_partbeam
[f=0000000] Processing comm: test_s4_lightning
[f=0000000] Processing comm: test_s4_flame
[f=0000000] Processing comm: test_r4_rocket
[f=0000000] Processing comm: test_r4_beam
[f=0000000] Processing comm: test_r4_gauss
[f=0000000] Processing comm: test_r4_arty
[f=0000000] Processing comm: test_r4_hmg
[f=0000000] Processing comm: test_r4_shotty
[f=0000000] Processing comm: test_r4_partbeam
[f=0000000] Processing comm: test_r4_lightning
[f=0000000] Processing comm: test_r4_flame
[f=0000000] Processing comm: test_c1_rocket
[f=0000000] Processing comm: test_c1_beam
[f=0000000] Processing comm: test_c1_gauss
[f=0000000] Processing comm: test_c1_arty
[f=0000000] Processing comm: test_c1_hmg
[f=0000000] Processing comm: test_c1_shotty
[f=0000000] Processing comm: test_c1_partbeam
[f=0000000] Processing comm: test_c1_lightning
[f=0000000] Processing comm: test_c1_flame
[f=0000000] Processing comm: test_a1_rocket
[f=0000000] Processing comm: test_a1_beam
[f=0000000] Processing comm: test_a1_gauss
[f=0000000] Processing comm: test_a1_arty
[f=0000000] Processing comm: test_a1_hmg
[f=0000000] Processing comm: test_a1_shotty
[f=0000000] Processing comm: test_a1_partbeam
[f=0000000] Processing comm: test_a1_lightning
[f=0000000] Processing comm: test_a1_flame
[f=0000000] Processing comm: test_s1_rocket
[f=0000000] Processing comm: test_s1_beam
[f=0000000] Processing comm: test_s1_gauss
[f=0000000] Processing comm: test_s1_arty
[f=0000000] Processing comm: test_s1_hmg
[f=0000000] Processing comm: test_s1_shotty
[f=0000000] Processing comm: test_s1_partbeam
[f=0000000] Processing comm: test_s1_lightning
[f=0000000] Processing comm: test_s1_flame
[f=0000000] Processing comm: test_r1_rocket
[f=0000000] Processing comm: test_r1_beam
[f=0000000] Processing comm: test_r1_gauss
[f=0000000] Processing comm: test_r1_arty
[f=0000000] Processing comm: test_r1_hmg
[f=0000000] Processing comm: test_r1_shotty
[f=0000000] Processing comm: test_r1_partbeam
[f=0000000] Processing comm: test_r1_lightning
[f=0000000] Processing comm: test_r1_flame
[f=0000000] Processing comm: test_cr1_rocket
[f=0000000] Processing comm: test_cr1_beam
[f=0000000] Processing comm: test_cr1_gauss
[f=0000000] Processing comm: test_cr1_arty
[f=0000000] Processing comm: test_cr1_hmg
[f=0000000] Processing comm: test_cr1_shotty
[f=0000000] Processing comm: test_cr1_partbeam
[f=0000000] Processing comm: test_cr1_lightning
[f=0000000] Processing comm: test_cr1_flame
[f=0000000] Processing comm: test_cr4_rocket
[f=0000000] Processing comm: test_cr4_beam
[f=0000000] Processing comm: test_cr4_gauss
[f=0000000] Processing comm: test_cr4_arty
[f=0000000] Processing comm: test_cr4_hmg
[f=0000000] Processing comm: test_cr4_shotty
[f=0000000] Processing comm: test_cr4_partbeam
[f=0000000] Processing comm: test_cr4_lightning
[f=0000000] Processing comm: test_cr4_flame
[f=0000000] Processing comm: comm_hunter
[f=0000000] Processing comm: comm_guardian
[f=0000000] Processing comm: comm_riot
[f=0000000] Processing comm: comm_recon
[f=0000000] Processing comm: comm_marksman
[f=0000000] Processing comm: comm_rocketeer
[f=0000000] Processing comm: comm_special
[f=0000000] Processing comm: comm_marine
[f=0000000] Processing comm: comm_flamer
[f=0000000] pw_wormhole
[f=0000000] Loading all definitions: 1.935000
[f=0000000] Game::LoadDefs (GameData): 2152 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: Sound IncomingChat is missing file tag (ignoring)
[f=0000000] [Sound] parsed 115 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 17 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (88 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 145 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 9
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken" (move-class "bhover3"): floater, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken_dodo" (move-class "bhover3"): floater, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenblobber" (move-class "bhover3"): floater, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenr" (move-class "bhover3"): floater, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickens" (move-class "bhover3"): floater, but not a ship-based movetype
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] PathCosts: creating PE8 cache with 4 PF threads (134 MB)
[f=0000000] PathCosts: precached 2 of 12544
[f=0000000] PathCosts: precached 786 of 12544
[f=0000000] PathCosts: precached 1570 of 12544
[f=0000000] PathCosts: precached 2354 of 12544
[f=0000000] PathCosts: precached 3139 of 12544
[f=0000000] PathCosts: precached 3926 of 12544
[f=0000000] PathCosts: precached 4710 of 12544
[f=0000000] PathCosts: precached 5497 of 12544
[f=0000000] PathCosts: precached 6283 of 12544
[f=0000000] PathCosts: precached 7069 of 12544
[f=0000000] PathCosts: precached 7853 of 12544
[f=0000000] PathCosts: precached 8638 of 12544
[f=0000000] PathCosts: precached 9424 of 12544
[f=0000000] PathCosts: precached 10209 of 12544
[f=0000000] PathCosts: precached 10994 of 12544
[f=0000000] PathCosts: precached 11780 of 12544
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 4 PF threads (134 MB)
[f=0000000] PathCosts: precached 2 of 784
[f=0000000] PathCosts: precached 55 of 784
[f=0000000] PathCosts: precached 106 of 784
[f=0000000] PathCosts: precached 155 of 784
[f=0000000] PathCosts: precached 204 of 784
[f=0000000] PathCosts: precached 257 of 784
[f=0000000] PathCosts: precached 306 of 784
[f=0000000] PathCosts: precached 355 of 784
[f=0000000] PathCosts: precached 405 of 784
[f=0000000] PathCosts: precached 457 of 784
[f=0000000] PathCosts: precached 513 of 784
[f=0000000] PathCosts: precached 566 of 784
[f=0000000] PathCosts: precached 618 of 784
[f=0000000] PathCosts: precached 667 of 784
[f=0000000] PathCosts: precached 716 of 784
[f=0000000] PathCosts: precached 767 of 784
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 4537c272
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 6 ms
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 801 ms
[f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Game::LoadInterface (Console): 98 ms
[f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Chicken: PvP mode detected
[f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 10 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 10 is empty or in invalid format
[f=0000000] Setting morph for custom comms for player: 1
[f=0000000] Configuring comm morph: c108005_2122_1, c108005_2122_2
[f=0000000] Configuring comm morph: c108005_2122_2, c108005_2122_3
[f=0000000] Configuring comm morph: c108005_2122_3, c108005_2122_4
[f=0000000] Configuring comm morph: c108005_2708_1, c108005_2708_2
[f=0000000] Configuring comm morph: c108005_2708_2, c108005_2708_3
[f=0000000] Configuring comm morph: c108005_2708_3, c108005_2708_4
[f=0000000] Configuring comm morph: c108005_2180_1, c108005_2180_2
[f=0000000] Configuring comm morph: c108005_2180_2, c108005_2180_3
[f=0000000] Configuring comm morph: c108005_2180_3, c108005_2180_4
[f=0000000] Configuring comm morph: c108005_2679_1, c108005_2679_2
[f=0000000] Configuring comm morph: c108005_2679_2, c108005_2679_3
[f=0000000] Configuring comm morph: c108005_2679_3, c108005_2679_4
[f=0000000] Configuring comm morph: c108005_2705_1, c108005_2705_2
[f=0000000] Configuring comm morph: c108005_2705_2, c108005_2705_3
[f=0000000] Configuring comm morph: c108005_2705_3, c108005_2705_4
[f=0000000] Setting morph for custom comms for player: 2
[f=0000000] Configuring comm morph: c15114_208_1, c15114_208_2
[f=0000000] Configuring comm morph: c15114_208_2, c15114_208_3
[f=0000000] Configuring comm morph: c15114_208_3, c15114_208_4
[f=0000000] Configuring comm morph: c15114_120_1, c15114_120_2
[f=0000000] Configuring comm morph: c15114_120_2, c15114_120_3
[f=0000000] Configuring comm morph: c15114_120_3, c15114_120_4
[f=0000000] Configuring comm morph: c15114_312_1, c15114_312_2
[f=0000000] Configuring comm morph: c15114_312_2, c15114_312_3
[f=0000000] Configuring comm morph: c15114_312_3, c15114_312_4
[f=0000000] Configuring comm morph: c15114_4988_1, c15114_4988_2
[f=0000000] Configuring comm morph: c15114_4988_2, c15114_4988_3
[f=0000000] Configuring comm morph: c15114_4988_3, c15114_4988_4
[f=0000000] Configuring comm morph: c15114_4954_1, c15114_4954_2
[f=0000000] Configuring comm morph: c15114_4954_2, c15114_4954_3
[f=0000000] Configuring comm morph: c15114_4954_3, c15114_4954_4
[f=0000000] Configuring comm morph: c15114_3478_1, c15114_3478_2
[f=0000000] Configuring comm morph: c15114_3478_2, c15114_3478_3
[f=0000000] Configuring comm morph: c15114_3478_3, c15114_3478_4
[f=0000000] Setting morph for custom comms for player: 3
[f=0000000] Configuring comm morph: c209787_5102_1, c209787_5102_2
[f=0000000] Configuring comm morph: c209787_5102_2, c209787_5102_3
[f=0000000] Configuring comm morph: c209787_5102_3, c209787_5102_4
[f=0000000] Setting morph for custom comms for player: 5
[f=0000000] Configuring comm morph: c110645_571_1, c110645_571_2
[f=0000000] Configuring comm morph: c110645_571_2, c110645_571_3
[f=0000000] Configuring comm morph: c110645_571_3, c110645_571_4
[f=0000000] Configuring comm morph: c110645_4597_1, c110645_4597_2
[f=0000000] Configuring comm morph: c110645_4597_2, c110645_4597_3
[f=0000000] Configuring comm morph: c110645_4597_3, c110645_4597_4
[f=0000000] Configuring comm morph: c110645_4915_1, c110645_4915_2
[f=0000000] Configuring comm morph: c110645_4915_2, c110645_4915_3
[f=0000000] Configuring comm morph: c110645_4915_3, c110645_4915_4
[f=0000000] Configuring comm morph: c110645_168_1, c110645_168_2
[f=0000000] Configuring comm morph: c110645_168_2, c110645_168_3
[f=0000000] Configuring comm morph: c110645_168_3, c110645_168_4
[f=0000000] Configuring comm morph: c110645_4638_1, c110645_4638_2
[f=0000000] Configuring comm morph: c110645_4638_2, c110645_4638_3
[f=0000000] Configuring comm morph: c110645_4638_3, c110645_4638_4
[f=0000000] Configuring comm morph: c110645_3810_1, c110645_3810_2
[f=0000000] Configuring comm morph: c110645_3810_2, c110645_3810_3
[f=0000000] Configuring comm morph: c110645_3810_3, c110645_3810_4
[f=0000000] Setting morph for custom comms for player: 6
[f=0000000] Configuring comm morph: c206680_4543_1, c206680_4543_2
[f=0000000] Configuring comm morph: c206680_4543_2, c206680_4543_3
[f=0000000] Configuring comm morph: c206680_4543_3, c206680_4543_4
[f=0000000] Configuring comm morph: c206680_4339_1, c206680_4339_2
[f=0000000] Configuring comm morph: c206680_4339_2, c206680_4339_3
[f=0000000] Configuring comm morph: c206680_4339_3, c206680_4339_4
[f=0000000] Configuring comm morph: c206680_5155_1, c206680_5155_2
[f=0000000] Configuring comm morph: c206680_5155_2, c206680_5155_3
[f=0000000] Configuring comm morph: c206680_5155_3, c206680_5155_4
[f=0000000] Setting morph for custom comms for player: 7
[f=0000000] Configuring comm morph: c158292_4921_1, c158292_4921_2
[f=0000000] Configuring comm morph: c158292_4921_2, c158292_4921_3
[f=0000000] Configuring comm morph: c158292_4921_3, c158292_4921_4
[f=0000000] Configuring comm morph: c158292_4976_1, c158292_4976_2
[f=0000000] Configuring comm morph: c158292_4976_2, c158292_4976_3
[f=0000000] Configuring comm morph: c158292_4976_3, c158292_4976_4
[f=0000000] Configuring comm morph: c158292_4920_1, c158292_4920_2
[f=0000000] Configuring comm morph: c158292_4920_2, c158292_4920_3
[f=0000000] Configuring comm morph: c158292_4920_3, c158292_4920_4
[f=0000000] Configuring comm morph: c158292_4832_1, c158292_4832_2
[f=0000000] Configuring comm morph: c158292_4832_2, c158292_4832_3
[f=0000000] Configuring comm morph: c158292_4832_3, c158292_4832_4
[f=0000000] Configuring comm morph: c158292_4833_1, c158292_4833_2
[f=0000000] Configuring comm morph: c158292_4833_2, c158292_4833_3
[f=0000000] Configuring comm morph: c158292_4833_3, c158292_4833_4
[f=0000000] Configuring comm morph: c158292_4524_1, c158292_4524_2
[f=0000000] Configuring comm morph: c158292_4524_2, c158292_4524_3
[f=0000000] Configuring comm morph: c158292_4524_3, c158292_4524_4
[f=0000000] Setting morph for custom comms for player: 8
[f=0000000] Configuring comm morph: c206848_5105_1, c206848_5105_2
[f=0000000] Configuring comm morph: c206848_5105_2, c206848_5105_3
[f=0000000] Configuring comm morph: c206848_5105_3, c206848_5105_4
[f=0000000] Configuring comm morph: c206848_5132_1, c206848_5132_2
[f=0000000] Configuring comm morph: c206848_5132_2, c206848_5132_3
[f=0000000] Configuring comm morph: c206848_5132_3, c206848_5132_4
[f=0000000] Configuring comm morph: c206848_5103_1, c206848_5103_2
[f=0000000] Configuring comm morph: c206848_5103_2, c206848_5103_3
[f=0000000] Configuring comm morph: c206848_5103_3, c206848_5103_4
[f=0000000] Configuring comm morph: c206848_5152_1, c206848_5152_2
[f=0000000] Configuring comm morph: c206848_5152_2, c206848_5152_3
[f=0000000] Configuring comm morph: c206848_5152_3, c206848_5152_4
[f=0000000] Configuring comm morph: c206848_4869_1, c206848_4869_2
[f=0000000] Configuring comm morph: c206848_4869_2, c206848_4869_3
[f=0000000] Configuring comm morph: c206848_4869_3, c206848_4869_4
[f=0000000] Setting morph for custom comms for player: 9
[f=0000000] Configuring comm morph: c201871_4776_1, c201871_4776_2
[f=0000000] Configuring comm morph: c201871_4776_2, c201871_4776_3
[f=0000000] Configuring comm morph: c201871_4776_3, c201871_4776_4
[f=0000000] Configuring comm morph: c201871_4699_1, c201871_4699_2
[f=0000000] Configuring comm morph: c201871_4699_2, c201871_4699_3
[f=0000000] Configuring comm morph: c201871_4699_3, c201871_4699_4
[f=0000000] Configuring comm morph: c201871_3910_1, c201871_3910_2
[f=0000000] Configuring comm morph: c201871_3910_2, c201871_3910_3
[f=0000000] Configuring comm morph: c201871_3910_3, c201871_3910_4
[f=0000000] Configuring comm morph: c201871_4837_1, c201871_4837_2
[f=0000000] Configuring comm morph: c201871_4837_2, c201871_4837_3
[f=0000000] Configuring comm morph: c201871_4837_3, c201871_4837_4
[f=0000000] Configuring comm morph: c201871_4702_1, c201871_4702_2
[f=0000000] Configuring comm morph: c201871_4702_2, c201871_4702_3
[f=0000000] Configuring comm morph: c201871_4702_3, c201871_4702_4
[f=0000000] Game Over initialized
[f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loading unit script: scripts/amgeo.lua
[f=0000000] Loading unit script: scripts/arm_spider.lua
[f=0000000] Loading unit script: scripts/arm_venom.lua
[f=0000000] Loading unit script: scripts/armaak.lua
[f=0000000] Loading unit script: scripts/armamd.lua
[f=0000000] Loading unit script: scripts/armanni.lua
[f=0000000] Loading unit script: scripts/armasp.lua
[f=0000000] Loading unit script: scripts/armcom.lua
[f=0000000] Loading unit script: scripts/armcrabe.lua
[f=0000000] Loading unit script: scripts/armcybr.lua
[f=0000000] Loading unit script: scripts/armjamt.lua
[f=0000000] Loading unit script: scripts/armnanotc.lua
[f=0000000] Loading unit script: scripts/armpt.lua
[f=0000000] Loading unit script: scripts/armpw.lua
[f=0000000] Loading unit script: scripts/armsolar.lua
[f=0000000] Loading unit script: scripts/armsptk.lua
[f=0000000] Loading unit script: scripts/armspy.lua
[f=0000000] Loading unit script: scripts/armstiletto_laser.lua
[f=0000000] Loading unit script: scripts/armwin.lua
[f=0000000] Loading unit script: scripts/asteroid.lua
[f=0000000] Loading unit script: scripts/attackdrone.lua
[f=0000000] Loading unit script: scripts/blackdawn.lua
[f=0000000] Loading unit script: scripts/blastwing.lua
[f=0000000] Loading unit script: scripts/corcom_alt.lua
[f=0000000] Loading unit script: scripts/commrecon.lua
[f=0000000] Loading unit script: scripts/commsupport.lua
[f=0000000] Loading unit script: scripts/cafus.lua
[f=0000000] Loading unit script: scripts/capturecar.lua
[f=0000000] Loading unit script: scripts/carrydrone.lua
[f=0000000] Loading unit script: scripts/chicken_roc.lua
[f=0000000] Loading unit script: scripts/chickenflyerqueen.lua
[f=0000000] Loading unit script: scripts/chickenlandqueen.lua
[f=0000000] Loading unit script: scripts/chickenwurm.lua
[f=0000000] Loading unit script: scripts/cremcom.lua
[f=0000000] Loading unit script: scripts/corbats.lua
[f=0000000] Loading unit script: scripts/corbhmth.lua
[f=0000000] Loading unit script: scripts/corcrash.lua
[f=0000000] Loading unit script: scripts/corcrw.lua
[f=0000000] Loading unit script: scripts/cordoom.lua
[f=0000000] Loading unit script: scripts/core_spectre.lua
[f=0000000] Loading unit script: scripts/corhurc2.lua
[f=0000000] Loading unit script: scripts/corjamt.lua
[f=0000000] Loading unit script: scripts/corroach.lua
[f=0000000] Loading unit script: scripts/corshad.lua
[f=0000000] Loading unit script: scripts/corsub.lua
[f=0000000] Loading unit script: scripts/corsumo.lua
[f=0000000] Loading unit script: scripts/corsy.lua
[f=0000000] Loading unit script: scripts/corvamp.lua
[f=0000000] Loading unit script: scripts/cruisemissile.lua
[f=0000000] Loading unit script: scripts/factoryjump.lua
[f=0000000] Loading unit script: scripts/factoryplane.lua
[f=0000000] Loading unit script: scripts/factorytank.lua
[f=0000000] Loading unit script: scripts/nullscript.lua
[f=0000000] Loading unit script: scripts/firebug.lua
[f=0000000] Loading unit script: scripts/funnelweb.lua
[f=0000000] Loading unit script: scripts/geo.lua
[f=0000000] Loading unit script: scripts/missilesilo.lua
[f=0000000] Loading unit script: scripts/railgunturret.lua
[f=0000000] Loading unit script: scripts/raveparty.lua
[f=0000000] Loading unit script: scripts/scorpion.lua
[f=0000000] Loading unit script: scripts/screamer.lua
[f=0000000] Loading unit script: scripts/serpent.lua
[f=0000000] Loading unit script: scripts/shieldarty.lua
[f=0000000] Loading unit script: scripts/shieldfelon.lua
[f=0000000] Loading unit script: scripts/spideraa.lua
[f=0000000] Loading unit script: scripts/wolverine_mine.lua
[f=0000000] Loading unit script: scripts/zenith.lua
[f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 10 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 10 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 0 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 10 is empty or in invalid format
[f=0000000] Unlock system error: Unlock data entry for player 10 is empty or in invalid format
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
[f=0000000] Failed to load: unit_showallcommands.lua (duplicate name)
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Loaded widget: F3 fix <dbg_f3_fix.lua>
[f=0000000] Loaded widget: Local Team Colors Mine <gui_local_colors_mine.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: Hide map marks and cursor <gui_hide_marks_on_f5.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=0000000] Loaded widget: Team Commander Ends <gui_teamcommends.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Mexmap detected - loading...
[f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/bluebend-v01.springmexmap
[f=0000000] Loaded widget: Area Mex <cmd_area_mex.lua>
[f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
[f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0000000] Loaded widget: Land Fly <unit_land_fly.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] [LCC]GoogleFrog[0K] ENABLE TTS
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=0000000] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Replace Cloak Con Orders <gui_replace_cloak_con_order.lua>
[f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Show All Commands <unit_showallcommands.lua>
[f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
[f=0000000] Loaded widget: Prospector <gui_prospector.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Loaded widget: Starlight Drawer <unit_mah_lazor_drawer.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: Rank Icons <gui_xp.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Chat v0.43 <gui_chili_chat.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=0000000] Loaded widget: Jumjet GUI <gui_jumpjets.lua>
[f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Chili: tried to add the same child multiple times (stackpanel9)
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Connection attempt from [LCC]jK
[f=0000000] -> Version: 84.0 (OMP)
[f=0000000] -> Connection established (given id 10)
[f=0000000] Connection attempt from [RD]Znack
[f=0000000] -> Version: 84.0
[f=0000000] -> Connection established (given id 8)
[f=0000000] Connection attempt from Tarantula
[f=0000000] -> Version: 84.0
[f=0000000] -> Connection established (given id 3)
[f=0000000] Connection attempt from Batman
[f=0000000] -> Version: 84.0 (MT-Sim)
[f=0000000] -> Connection established (given id 4)
[f=0000000] Connection attempt from ZPRaven
[f=0000000] -> Version: 84.0
[f=0000000] -> Connection established (given id 5)
[f=0000000] Connection attempt from GeneralZer0
[f=0000000] -> Version: 84.0
[f=0000000] -> Connection established (given id 6)
[f=0000000] Connection attempt from Capricious
[f=0000000] -> Version: 84.0
[f=0000000] -> Connection established (given id 7)
[f=0000000] Connection attempt from Kefirman
[f=0000000] -> Version: 84.0
[f=0000000] -> Connection established (given id 11)
[f=0000000] Connection attempt from [V]Crutch
[f=0000000] -> Version: 84.0
[f=0000000] -> Connection established (given id 1)
[f=0000000] Connection attempt from [LCC]GoogleFrog[0K]
[f=0000000] -> Version: 84.0
[f=0000000] -> Connection established (given id 2)
[f=0000000] Connection attempt from Shazzeh
[f=0000000] -> Version: 84.0
[f=0000000] -> Connection established (given id 9)
[f=0000000] <Tarantula> Allies: I choose: Zel Vicker!
[f=0000000] Added new player: [RD]Godde
[f=0000000] > Greetings [RD]Godde of RD, welcome to planet Areyash http://zero-k.info/PlanetWars/Planet/3263
[f=0000000] Connection attempt from [RD]Godde
[f=0000000] -> Version: 84.0
[f=0000000] -> Connection established (given id 12)
[f=0000000] <[RD]Znack> going to sleep sorry cant play this game
[f=0000000] <[RD]Znack> =P
[f=0000000] <Capricious> what? \=
[f=0000000] <[V]Crutch> Allies: I choose: I see dead people!
[f=0000000] <[RD]Znack> yea no more sumo spam
[f=0000000] > [RD]Godde has left lobby
[f=0000000] Spectator [RD]Godde left the game: timeout
[f=0000000] <GeneralZer0> Allies: I choose: skirmisher!
[f=0000000] Requesting baseline comm
[f=0000000] <[RD]Znack> NN and Cya
[f=0000000] Player [RD]Znack left the game: normal quit
[f=0000000] > [RD]Znack has left lobby
[f=0000000] <Shazzeh> Allies: I choose: Econ!
[f=0000000] <Capricious> should we re? what happens to our znack?
[f=0000000] Reloading: "luaui.lua"
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
[f=0000000] Failed to load: unit_showallcommands.lua (duplicate name)
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Loaded widget: F3 fix <dbg_f3_fix.lua>
[f=0000000] Loaded widget: Local Team Colors Mine <gui_local_colors_mine.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: Hide map marks and cursor <gui_hide_marks_on_f5.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=0000000] Loaded widget: Team Commander Ends <gui_teamcommends.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Mexmap detected - loading...
[f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/bluebend-v01.springmexmap
[f=0000000] Loaded widget: Area Mex <cmd_area_mex.lua>
[f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
[f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0000000] Loaded widget: Land Fly <unit_land_fly.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] [LCC]GoogleFrog[0K] ENABLE TTS
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=0000000] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Replace Cloak Con Orders <gui_replace_cloak_con_order.lua>
[f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Show All Commands <unit_showallcommands.lua>
[f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
[f=0000000] Loaded widget: Prospector <gui_prospector.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Loaded widget: Starlight Drawer <unit_mah_lazor_drawer.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: Rank Icons <gui_xp.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Chat v0.43 <gui_chili_chat.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=0000000] Loaded widget: Jumjet GUI <gui_jumpjets.lua>
[f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[f=0000000] Set UnitIconDist to 120
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Chili: tried to add the same child multiple times (stackpanel9)
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] LuaUI v0.3
[f=0000000] <[LCC]GoogleFrog[0K]> Allies: I choose: Ranger!
[f=0000000] <Shazzeh> Allies: I choose: DPS!
[f=0000000] <[LCC]GoogleFrog[0K]> what?
[f=0000000] > Game will be force started in 104 seconds
[f=0000000] <[LCC]GoogleFrog[0K]> there was plenty of downtime to leave...
[f=0000000] Shazzeh added point:
[f=0000000] <Shazzeh> Allies: I choose: Napalm!
[f=0000000] <Capricious> znack was on our team, he went to bed without placing a start point: what happens?
[f=0000000] > Game will be force started in 84 seconds
[f=0000000] <[LCC]GoogleFrog[0K]> spawn in middle of box
[f=0000000] <Capricious> and we have to /take?
[f=0000000] <[LCC]GoogleFrog[0K]> yes
[f=0000000] > Game will be force started in 64 seconds
[f=0000000] <Shazzeh> Allies: I choose: DPS!
[f=0000000] > Game will be force started in 44 seconds
[f=0000000] <Shazzeh> Allies: I choose: Servos!
[f=0000000] > Game will be force started in 24 seconds
[f=0000000] <Capricious> !force
[f=0000000] > Sorry, you do not have rights to execute force
[f=0000000] > Do you want to force game? !vote 1 = yes, !vote 2 = no
[f=0000000] <Capricious> !vote 1
[f=0000000] > option 1 has 1 of 5 votes
[f=0000000] <Shazzeh> !vote 1
[f=0000000] > option 1 has 2 of 5 votes
[f=0000000] <Tarantula> !vote 1
[f=0000000] > option 1 has 3 of 5 votes
[f=0000000] <[V]Crutch> !vote 1
[f=0000000] > option 1 has 4 of 5 votes
[f=0000000] <Kefirman> !vote 1
[f=0000000] > option 1 has 5 of 5 votes
[f=0000000] > forcing game start by Kefirman
[f=0000000] > vote successful - forcing
[f=0000000] GameID: 5417db4e8adece263e959e9779b8f899
[f=0000000] Processing PW structure: pw_wormhole
[f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 34%
[f=0000060] Terraform cost multipler = 1
[f=0000090] Buildings set to face North
[f=0000546] Player Tarantula left the game: normal quit
[f=0000750] Connection attempt from Tarantula
[f=0000750] -> Version: 84.0
[f=0000750] -> Connection established (given id 3)
[f=0000888] [LCC]GoogleFrog[0K] paused the game
[f=0000888] <[LCC]GoogleFrog[0K]> Tarantula seems to have left
[f=0000888] <Capricious> and I see no znack
[f=0000888] [LCC]GoogleFrog[0K] unpaused the game
[f=0000920] <Tarantula> Allies: I choose: Zel Vicker!
[f=0000975] <[LCC]GoogleFrog[0K]> 30s
[f=0001791] Shazzeh added point: athena
[f=0002717] [LCC]GoogleFrog[0K] added point:
[f=0002973] Added new player: Brave78
[f=0002976] > Brave78 this is competetive PlanetWars campaign server. Join a clan to conquer the galaxy http://zero-k.info/Planetwars/ClanList
[f=0003326] > Brave78 has left lobby
[f=0003331] > Brave78 this is competetive PlanetWars campaign server. Join a clan to conquer the galaxy http://zero-k.info/Planetwars/ClanList
[f=0005377] Commanders Remaining: 5
[f=0006451] [LCC]GoogleFrog[0K] added point: raid air?
[f=0011548] Mace is under attack
[f=0011740] Commanders Remaining: 4
[f=0011807] Mace is under attack
[f=0013568] Scrubber is under attack
[f=0015151] <[LCC]GoogleFrog[0K]> Allies: can we have blastwings or some kind of sniper spotter?
[f=0015465] Connection attempt from GeneralZer0
[f=0015465] -> Version: 84.0
[f=0015465] Player GeneralZer0 left the game: terminating existing connection
[f=0015465] -> Connection established (given id 6)
[f=0016179] <GeneralZer0> Allies: I choose: skirmisher!
[f=0016467] Added new player: loveu2
[f=0016475] > loveu2 this is competetive PlanetWars campaign server. Join a clan to conquer the galaxy http://zero-k.info/Planetwars/ClanList
[f=0016611] Connection attempt from loveu2
[f=0016611] -> Version: 84.0
[f=0016611] -> Connection established (given id 14)
[f=0018871] <[LCC]GoogleFrog[0K]> Allies: spread more
[f=0019026] Scrubber is under attack
[f=0019062] [V]Crutch added point:
[f=0019157] > Kefirman has left lobby
[f=0019257] Shazzeh added point:
[f=0019275] Shazzeh added point:
[f=0019557] Added new player: [RIIA]nightcold
[f=0019560] > Greetings Interplanetary Councol Spokesman [RIIA]nightcold of Revolutionary Interplanetery Insurrection Army, welcome to planet Areyash http://zero-k.info/PlanetWars/Planet/3263
[f=0022601] <[LCC]GoogleFrog[0K]> Allies: GeneralZer0 send stuff north
[f=0022724] <[LCC]GoogleFrog[0K]> Allies: to help that open area
[f=0024058] <[V]Crutch> Allies: need ground support top
[f=0024249] [LCC]GoogleFrog[0K] added point:
[f=0024255] [LCC]GoogleFrog[0K] added point:
[f=0024345] Racketeer is under attack
[f=0024361] [LCC]GoogleFrog[0K] added point: help top!!!!
[f=0024526] Racketeer is under attack
[f=0026167] Radar Tower is under attack
[f=0026921] Commanders Remaining: 3
[f=0027053] Racketeer is under attack
[f=0027219] Scrubber is under attack
[f=0027389] Scrubber is under attack
[f=0028192] > Brave78 has left lobby
[f=0029341] Radar Tower is under attack
[f=0029464] Error: Spring 84.0 has crashed.
[f=0029464] Error: DLL information:
[f=0029464] Error: 0x00400000 Spring
[f=0029464] Error: 0x7c900000 ntdll
[f=0029464] Error: 0x7c800000 kernel32
[f=0029464] Error: 0x10000000 DevIL
[f=0029464] Error: 0x77c10000 MSVCRT
[f=0029464] Error: 0x77dd0000 ADVAPI32
[f=0029464] Error: 0x77e70000 RPCRT4
[f=0029464] Error: 0x77fe0000 Secur32
[f=0029464] Error: 0x68b20000 GLU32
[f=0029464] Error: 0x5ed00000 OPENGL32
[f=0029464] Error: 0x77f10000 GDI32
[f=0029464] Error: 0x7e410000 USER32
[f=0029464] Error: 0x73760000 DDRAW
[f=0029464] Error: 0x73bc0000 DCIMAN32
[f=0029464] Error: 0x76c90000 IMAGEHLP
[f=0029464] Error: 0x6fbc0000 mingwm10
[f=0029464] Error: 0x7c9c0000 SHELL32
[f=0029464] Error: 0x77f60000 SHLWAPI
[f=0029464] Error: 0x71ab0000 WS2_32
[f=0029464] Error: 0x71aa0000 WS2HELP
[f=0029464] Error: 0x61b80000 zlib1
[f=0029464] Error: 0x70780000 vorbisfile
[f=0029464] Error: 0x68140000 ogg
[f=0029464] Error: 0x64cc0000 vorbis
[f=0029464] Error: 0x6b600000 OpenAL32
[f=0029464] Error: 0x76b40000 WINMM
[f=0029464] Error: 0x66fc0000 freetype6
[f=0029464] Error: 0x62aa0000 glew32
[f=0029464] Error: 0x012d0000 SDL
[f=0029464] Error: 0x7c340000 MSVCR71
[f=0029464] Error: 0x76390000 IMM32
[f=0029464] Error: 0x773d0000 comctl32
[f=0029464] Error: 0x5d090000 comctl32
[f=0029464] Error: 0x73f10000 dsound
[f=0029464] Error: 0x774e0000 ole32
[f=0029464] Error: 0x77c00000 VERSION
[f=0029464] Error: 0x76c30000 WINTRUST
[f=0029464] Error: 0x77a80000 CRYPT32
[f=0029464] Error: 0x77b20000 MSASN1
[f=0029464] Error: 0x72d20000 wdmaud
[f=0029464] Error: 0x72d10000 msacm32
[f=0029464] Error: 0x77be0000 MSACM32
[f=0029464] Error: 0x77bd0000 midimap
[f=0029464] Error: 0x20c70000 ISWSHEX
[f=0029464] Error: 0x78130000 MSVCR80
[f=0029464] Error: 0x7c420000 MSVCP80
[f=0029464] Error: 0x77690000 NTMARTA
[f=0029464] Error: 0x71bf0000 SAMLIB
[f=0029464] Error: 0x76f60000 WLDAP32
[f=0029464] Error: 0x5ad70000 uxtheme
[f=0029464] Error: 0x74720000 MSCTF
[f=0029464] Error: 0x020e0000 UnlockerHook
[f=0029464] Error: 0x755c0000 msctfime
[f=0029464] Error: 0x69500000 nvoglnt
[f=0029464] Error: 0x72280000 DINPUT
[f=0029464] Error: 0x688f0000 HID
[f=0029464] Error: 0x77920000 SETUPAPI
[f=0029464] Error: 0x71a50000 mswsock
[f=0029464] Error: 0x662b0000 hnetcfg
[f=0029464] Error: 0x73ee0000 KsUser
[f=0029464] Error: 0x71a90000 wshtcpip
[f=0029464] Error: 0x59a60000 DBGHELP
[f=0029464] Error: Exception: Access violation (0xc0000005)
[f=0029464] Error: Exception Address: 0x009a370e
[f=0029464] Error: Stacktrace:
[f=0029464] Error: (0) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x009A370E]
[f=0029464] Error: (1) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0099D554]
[f=0029464] Error: (2) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00997DEA]
[f=0029464] Error: (3) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00999404]
[f=0029464] Error: (4) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00C389D6]
[f=0029464] Error: (5) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x009A84BF]
[f=0029464] Error: (6) C:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C3A3B0]
[f=0029464] Error: (7) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1ba) [0x7C80B729]
[f=0029464] Warning: [Watchdog] Hang detection triggered for Spring 84.0.
[f=0029464] Warning: (in thread: main)
[f=0029464] Warning: (in thread: audio)
[f=0029464] Error: failed to shutdown normally, exit forced
[f=0029464] Error: Spring: Unhandled exception Spring has crashed:
Access violation.
A stacktrace has been written to:
C:\Documents and Settings\user\My Documents\My Games\Spring\infolog.txt
-
infolog_runtime.txt (25,336 bytes) 2011-12-04 08:10
Using configuration source: "C:\Documents and Settings\user\My Documents\My Games\Spring\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] Installed (timeout: 10sec)
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz; 3071MB RAM, 4956MB pagefile
OS: 32bit native mode
Available log sections: KeyBindings, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 84.0
Build date/time: Nov 22 2011 00:28:02
Build environment: boost-104600, GNU libstdc++ version 20100429
Compiler: gcc-4.4.4
Using read-write data directory: C:\Documents and Settings\user\My Documents\My Games\Spring\
Using read-only data directory: C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\
Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\base
Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\maps
Error: Error opening C:\Documents and Settings\user\My Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7: Archive not found
Unable to open archive: C:\Documents and Settings\user\My Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7
Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\mods
Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\packages
Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1280x1024, 1152x864, 1024x768, 800x600, 640x480
Video mode set to 1920x1080/32bit (windowed)
[f=0000000] SDL: 1.2.10
[f=0000000] GL version: 3.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 260/PCI/SSE2
[f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] GL info: FBO=1 NPOT=1 24bitDepth=1 ATiHacks=0
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU: affinity set (1)
[f=0000000] Loading startscript from: C:/Documents and Settings/Tim/My Documents/My Games/Spring/script.txt
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 120
[f=0000000] Connecting to 94.23.170.70:8463 using name [LCC]GoogleFrog[0K]
[f=0000000] Starting demo recording
[f=0000000] Using map: BellicoseIslands
[f=0000000] Using game: Zero-K v0.9.0.3
[f=0000000] Using game archive: 08b5c689c06e821d92212183c5b02c40.sdp
[f=0000000] recording demo: demos/20111203_113034_BellicoseIslands_84.0.sdf
[f=0000000] PreGame::GameDataReceived: 204 ms
[f=0000000] User number 6 (team 5, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
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[f=0000000] Processing comm: test_cr4_flame
[f=0000000] Processing comm: comm_hunter
[f=0000000] Processing comm: comm_guardian
[f=0000000] Processing comm: comm_riot
[f=0000000] Processing comm: comm_recon
[f=0000000] Processing comm: comm_marksman
[f=0000000] Processing comm: comm_rocketeer
[f=0000000] Processing comm: comm_special
[f=0000000] Processing comm: comm_marine
[f=0000000] Processing comm: comm_flamer
[f=0000000] pw_wormhole
[f=0000000] Loading all definitions: 6.291000
[f=0000000] Game::LoadDefs (GameData): 6532 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: Sound IncomingChat is missing file tag (ignoring)
[f=0000000] [Sound] parsed 115 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 58 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (57 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 100 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 9
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken" (move-class "bhover3"): floater, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken_dodo" (move-class "bhover3"): floater, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenblobber" (move-class "bhover3"): floater, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenr" (move-class "bhover3"): floater, but not a ship-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickens" (move-class "bhover3"): floater, but not a ship-based movetype
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock1"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock1a"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock2"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock2a"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock3"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock3a"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4a"
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4a"
[f=0000000] PathCosts: creating PE8 cache with 4 PF threads (90 MB)
[f=0000000] PathCosts: precached 0 of 8192
[f=0000000] PathCosts: precached 514 of 8192
[f=0000000] PathCosts: precached 1026 of 8192
[f=0000000] PathCosts: precached 1538 of 8192
[f=0000000] PathCosts: precached 2051 of 8192
[f=0000000] PathCosts: precached 2563 of 8192
[f=0000000] PathCosts: precached 3076 of 8192
[f=0000000] PathCosts: precached 3588 of 8192
[f=0000000] PathCosts: precached 4100 of 8192
[f=0000000] PathCosts: precached 4612 of 8192
[f=0000000] PathCosts: precached 5126 of 8192
[f=0000000] PathCosts: precached 5639 of 8192
[f=0000000] PathCosts: precached 6151 of 8192
[f=0000000] PathCosts: precached 6663 of 8192
[f=0000000] PathCosts: precached 7176 of 8192
[f=0000000] PathCosts: precached 7689 of 8192
[f=0000000] Error: Spring 84.0 has crashed.
[f=0000000] Error: DLL information:
[f=0000000] Error: 0x00400000 Spring
[f=0000000] Error: 0x7c900000 ntdll
[f=0000000] Error: 0x7c800000 kernel32
[f=0000000] Error: 0x10000000 DevIL
[f=0000000] Error: 0x77c10000 MSVCRT
[f=0000000] Error: 0x77dd0000 ADVAPI32
[f=0000000] Error: 0x77e70000 RPCRT4
[f=0000000] Error: 0x77fe0000 Secur32
[f=0000000] Error: 0x68b20000 GLU32
[f=0000000] Error: 0x5ed00000 OPENGL32
[f=0000000] Error: 0x77f10000 GDI32
[f=0000000] Error: 0x7e410000 USER32
[f=0000000] Error: 0x73760000 DDRAW
[f=0000000] Error: 0x73bc0000 DCIMAN32
[f=0000000] Error: 0x76c90000 IMAGEHLP
[f=0000000] Error: 0x6fbc0000 mingwm10
[f=0000000] Error: 0x7c9c0000 SHELL32
[f=0000000] Error: 0x77f60000 SHLWAPI
[f=0000000] Error: 0x71ab0000 WS2_32
[f=0000000] Error: 0x71aa0000 WS2HELP
[f=0000000] Error: 0x61b80000 zlib1
[f=0000000] Error: 0x70780000 vorbisfile
[f=0000000] Error: 0x68140000 ogg
[f=0000000] Error: 0x64cc0000 vorbis
[f=0000000] Error: 0x6b600000 OpenAL32
[f=0000000] Error: 0x76b40000 WINMM
[f=0000000] Error: 0x66fc0000 freetype6
[f=0000000] Error: 0x62aa0000 glew32
[f=0000000] Error: 0x012d0000 SDL
[f=0000000] Error: 0x7c340000 MSVCR71
[f=0000000] Error: 0x76390000 IMM32
[f=0000000] Error: 0x773d0000 comctl32
[f=0000000] Error: 0x5d090000 comctl32
[f=0000000] Error: 0x73f10000 dsound
[f=0000000] Error: 0x774e0000 ole32
[f=0000000] Error: 0x77c00000 VERSION
[f=0000000] Error: 0x76c30000 WINTRUST
[f=0000000] Error: 0x77a80000 CRYPT32
[f=0000000] Error: 0x77b20000 MSASN1
[f=0000000] Error: 0x72d20000 wdmaud
[f=0000000] Error: 0x72d10000 msacm32
[f=0000000] Error: 0x77be0000 MSACM32
[f=0000000] Error: 0x77bd0000 midimap
[f=0000000] Error: 0x20c70000 ISWSHEX
[f=0000000] Error: 0x78130000 MSVCR80
[f=0000000] Error: 0x7c420000 MSVCP80
[f=0000000] Error: 0x77690000 NTMARTA
[f=0000000] Error: 0x71bf0000 SAMLIB
[f=0000000] Error: 0x76f60000 WLDAP32
[f=0000000] Error: 0x5ad70000 uxtheme
[f=0000000] Error: 0x74720000 MSCTF
[f=0000000] Error: 0x020e0000 UnlockerHook
[f=0000000] Error: 0x755c0000 msctfime
[f=0000000] Error: 0x69500000 nvoglnt
[f=0000000] Error: 0x72280000 DINPUT
[f=0000000] Error: 0x688f0000 HID
[f=0000000] Error: 0x77920000 SETUPAPI
[f=0000000] Error: 0x71a50000 mswsock
[f=0000000] Error: 0x662b0000 hnetcfg
[f=0000000] Error: 0x73ee0000 KsUser
[f=0000000] Error: 0x71a90000 wshtcpip
[f=0000000] Error: 0x59a60000 DBGHELP
[f=0000000] Error: Exception: Access violation (0xc0000005)
[f=0000000] Error: Exception Address: 0x0093fd83
[f=0000000] Error: Stacktrace:
[f=0000000] Error: (0) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0093FD83]
[f=0000000] Error: (1) C:\WINDOWS\system32\MSVCRT.dll(raise+0x14d) [0x77C352DA]
[f=0000000] Error: (2) C:\WINDOWS\system32\MSVCRT.dll(abort+0xe) [0x77C36BC1]
[f=0000000] Error: (3) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00B9EDC9]
[f=0000000] Error: (4) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00E41F23]
[f=0000000] Error: (5) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00E6212F]
[f=0000000] Error: (6) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00B9F15A]
[f=0000000] Error: (7) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076FA81]
[f=0000000] Error: (8) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076FC67]
[f=0000000] Error: (9) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00770010]
[f=0000000] Error: (10) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00771D18]
[f=0000000] Error: (11) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076B948]
[f=0000000] Error: (12) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076B9E9]
[f=0000000] Error: (13) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076BC58]
[f=0000000] Error: (14) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x0076C157]
[f=0000000] Error: (15) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x00C385E6]
[f=0000000] Error: (16) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\84.0\Spring.exe [0x009A84BF]
[f=0000000] Error: (17) C:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C3A3B0]
[f=0000000] Error: (18) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1ba) [0x7C80B729]
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