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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002801 | Spring engine | General | public | 2011-12-01 22:19 | 2011-12-06 17:08 | ||||
Reporter | zerver | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 84.0 | ||||||||
Target Version | 85.0 | Fixed in Version | 85.0 | ||||||
Summary | 0002801: Stuck pathfinding example | ||||||||
Description | Units in a crowd get stuck. Look at the bridge starting 29:30. Some stuckness is acceptable of course, but in this case I would expect at least some units at the outer edge of the crowd to be able to break loose. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Kloot (developer) 2011-12-01 22:46 Last edited: 2011-12-02 01:19 |
will look at this soon, though so far could not reproduce it in standalone tests (driving 500 armflash across CCR). |
Kloot (developer) 2011-12-06 17:08 |
nuked |
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Date Modified | Username | Field | Change |
---|---|---|---|
2011-12-01 22:19 | zerver | New Issue | |
2011-12-01 22:19 | zerver | File Added: 20111126_013736_FolsomDamDeluxeV3_84.0.sdf | |
2011-12-01 22:46 | Kloot | Note Added: 0007787 | |
2011-12-02 01:19 | Kloot | Note Edited: 0007787 | |
2011-12-03 21:22 | hoijui | Target Version | => 85.0 |
2011-12-05 00:32 | Kloot | Assigned To | => Kloot |
2011-12-05 00:32 | Kloot | Status | new => assigned |
2011-12-06 17:08 | Kloot | Note Added: 0007838 | |
2011-12-06 17:08 | Kloot | Status | assigned => resolved |
2011-12-06 17:08 | Kloot | Fixed in Version | => 85.0 |
2011-12-06 17:08 | Kloot | Resolution | open => fixed |