View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002794 | Spring engine | General | public | 2011-11-29 07:29 | 2011-11-29 12:13 |
| Reporter | Beherith | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 84.0 | ||||
| Fixed in Version | 84.0.1 | ||||
| Summary | 0002794: Torpedo type weapons target hovers even though they are in badtargetcategory | ||||
| Description | In BA 7.61 torpedoes and depth charges target units in their badtargetcategories. I apologize if this is not an engine bug, but I found no reason for this to be the case. The targetting categories are set up correctly. They not only target hovers, but shoot and kill them. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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Cannot reproduce in ZK. |
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Wait badtargetcategory? Weapons will target things in their badtargetcategory and it's the expected behaviour. Weapons only target things in their onlyTargetCategory so check that. |
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torpedoes targeting hovers (actually any in-water unit) is a deliberate engine change since 0.82; you can still avoid them taking damage by moving their collision volumes up. weapons targeting badtargetcategory units is expected behavior. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-11-29 07:29 | Beherith | New Issue | |
| 2011-11-29 09:08 | Google_Frog | Note Added: 0007754 | |
| 2011-11-29 09:10 | Google_Frog | Note Added: 0007755 | |
| 2011-11-29 12:12 | Kloot | Note Added: 0007759 | |
| 2011-11-29 12:13 | Kloot | Status | new => closed |
| 2011-11-29 12:13 | Kloot | Resolution | open => no change required |
| 2011-11-29 12:13 | Kloot | Fixed in Version | => 84.0.1 |