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IDProjectCategoryView StatusLast Update
0002715Spring engineGeneralpublic2011-11-07 15:54
ReporterGoogle_Frog Assigned To 
PrioritynormalSeverityblockReproducibilityalways
Status closedResolutionno change required 
Product Version83.0 
Summary0002715: Players with ping > 700ms flash
DescriptionUnits mapmarks etc.. flash (as they did in 0.82.7) when their ping is as low as 700ms.

700ms is not an uncommon ping, the limit should be increased to at least 2s. An even better solution would be settings either set by the host or client.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

Kloot

2011-11-07 14:37

developer   ~0007528

Last edited: 2011-11-07 14:37

It IS a client setting (springsettings.cfg/.springrc:networkTimeout).

Also, the minimum flash-ping is 1000, not 700.

Google_Frog

2011-11-07 15:03

reporter   ~0007529

Last edited: 2011-11-07 15:04

networkTimeout = 0 in my springsettings.
All players did not flash.
I was not flashing all the time.

zerver

2011-11-07 15:54

reporter   ~0007530

This is caused by an old config file. Please remove the NetworkTimeout=X line altogether or delete the config file.

Issue History

Date Modified Username Field Change
2011-11-07 14:07 Google_Frog New Issue
2011-11-07 14:37 Kloot Note Added: 0007528
2011-11-07 14:37 Kloot Note Edited: 0007528
2011-11-07 15:03 Google_Frog Note Added: 0007529
2011-11-07 15:03 Google_Frog Note Edited: 0007529
2011-11-07 15:04 Google_Frog Note Edited: 0007529
2011-11-07 15:54 zerver Note Added: 0007530
2011-11-07 15:54 zerver Status new => closed
2011-11-07 15:54 zerver Resolution open => no change required