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IDProjectCategoryView StatusLast Update
0002625Spring engineGeneralpublic2011-11-06 18:51
Reporterabma Assigned Toabma  
PrioritynormalSeveritycrashReproducibilityhave not tried
Status resolvedResolutionfixed 
Product Version0.82.7+git 
Target Version83.0 
Summary0002625: (master) crash at startup in CameraHandler.h:51
Description[f=0000000] Error: <0> /lib/x86_64-linux-gnu/libc.so.6(+0x33d80) [0x7fca68a53d80]
[f=0000000] Error: <1> /home/abma/dev/spring/master/rts/Game/CameraHandler.h:51
[f=0000000] Error: <2> /home/abma/dev/spring/master/rts/Game/UI/MouseHandler.cpp:211
[f=0000000] Error: <3> /home/abma/dev/spring/master/rts/System/Input/MouseInput.cpp:67
[f=0000000] Error: <4> /usr/include/boost/bind/mem_fn_template.hpp:166
[f=0000000] Error: <5> /usr/include/boost/bind/bind.hpp:304
[f=0000000] Error: <6> /usr/include/boost/bind/bind_template.hpp:48
[f=0000000] Error: <7> /usr/include/boost/function/function_template.hpp:154
[f=0000000] Error: <8> /usr/include/boost/function/function_template.hpp:1014
[f=0000000] Error: <9> /usr/include/boost/signals/signal_template.hpp:120
Additional Information0.82.3-3330-g3342e25
TagsNo tags attached.
Attached Files
20110725224403_infolog.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

abma

2011-08-26 00:55

administrator   ~0007299

Last edited: 2011-08-26 00:57

note: was caused by a really outdated game... (Revelation)

did only crash once, when tried a second time, it went fine...

hoijui

2011-08-27 10:08

reporter   ~0007304

:/
i see these two lines in the log too:
[f=0000000] Error: Segmentation fault (SIGSEGV) in spring 0.82+.4.0 (Debug)
[f=0000000] Error: Stacktrace:

but after these, there are a lot of normal log entries, from archive-scanner and such, before the stack trace. :/
and again more after the stack trace.

... guess it can only be explained by threading... was this happening in the LoadScreen thread, probably?
Threading could possibly also explain why it went wrong only once. as this thread probably got extraordinary much CPU time on this specific run, and thus was accessing something (in CameraHandler), that the other thread would usually have initialized at this time already.

abma

2011-11-06 18:51

administrator   ~0007509

didn't see this crash for a long time...so... fixed!

Issue History

Date Modified Username Field Change
2011-08-26 00:46 abma New Issue
2011-08-26 00:46 abma File Added: 20110725224403_infolog.txt
2011-08-26 00:49 abma Additional Information Updated
2011-08-26 00:49 abma Product Version => 0.82.7+git
2011-08-26 00:49 abma Target Version => 0.83.0
2011-08-26 00:55 abma Note Added: 0007299
2011-08-26 00:55 abma Note Edited: 0007299
2011-08-26 00:56 abma Note Edited: 0007299
2011-08-26 00:57 abma Note Edited: 0007299
2011-08-27 10:08 hoijui Note Added: 0007304
2011-11-06 18:51 abma Note Added: 0007509
2011-11-06 18:51 abma Status new => resolved
2011-11-06 18:51 abma Resolution open => fixed
2011-11-06 18:51 abma Assigned To => abma