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IDProjectCategoryView StatusLast Update
0002522Spring engineGeneralpublic2011-07-18 18:21
Reporterabma Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionwon't fix 
Summary0002522: (master) sun location seems to be independat of game speed
Descriptionshadows of sun seems to move always at the same speed, at 0.1x its the same as with 30x....

(or what else is this horizontal stuff, expect sun?)
Additional Informationi'm unsure if its the sun.... see screenshot (afaik i've disabled sun...)
TagsNo tags attached.
Attached Files
screen00190.jpg (Attachment missing)
screen00191.jpg (Attachment missing)
screen00192.jpg (Attachment missing)
Checked infolog.txt for Errors

Activities

zerver

2011-07-07 01:50

reporter   ~0006950

Last edited: 2011-07-07 01:53

It is the shadingTex update that you see, and it is dependent only on the FPS, not the game speed.

I'm suspecting something is wrong though, if DynSun is disabled, there should not be any horizontal line sweeping across the map.

abma

2011-07-10 02:06

administrator   ~0006985

Last edited: 2011-07-10 02:08

damn! dynsun was enabled, but shadows disabled... would it make sense to auto-disable dynsun when shadows are disabled?

zerver

2011-07-18 18:21

reporter   ~0007053

I don't think so. The shadow effect is perhaps the nicest addition that dynsun gives, but there are also reflections and such.

Issue History

Date Modified Username Field Change
2011-07-03 17:33 abma New Issue
2011-07-03 17:33 abma Graphics Card => unknown
2011-07-03 17:36 abma File Added: screen00190.jpg
2011-07-03 17:37 abma File Added: screen00191.jpg
2011-07-03 17:37 abma File Added: screen00192.jpg
2011-07-06 03:57 abma Description Updated
2011-07-07 01:50 zerver Note Added: 0006950
2011-07-07 01:53 zerver Note Edited: 0006950
2011-07-10 02:06 abma Note Added: 0006985
2011-07-10 02:08 abma Note Edited: 0006985
2011-07-18 18:21 zerver Note Added: 0007053
2011-07-18 18:21 zerver Status new => closed
2011-07-18 18:21 zerver Resolution open => won't fix