2025-06-14 04:46 CEST

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IDProjectCategoryView StatusLast Update
0002517Spring engineGeneralpublic2011-07-31 18:02
Reporterabma 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusresolvedResolutionfixed 
Product Version0.82.7+git 
Target Version83.0Fixed in Version0.82.7+git 
Summary0002517: (master) desync+SIGSEGV in PathEstimator.cpp:494
Descriptionhttp://pastebin.com/z1dhVuV1
Additional Informationgcc -v
Using built-in specs.
COLLECT_GCC=/usr/bin/gcc
COLLECT_LTO_WRAPPER=/usr/lib/x86_64-linux-gnu/gcc/x86_64-linux-gnu/4.6.1/lto-wrapper
Target: x86_64-linux-gnu
Configured with: ../src/configure -v --with-pkgversion='Ubuntu 4.6.0-3~ppa1' --with-bugurl=file:///usr/share/doc/gcc-4.6/README.Bugs --enable-languages=c,c++,fortran,objc,obj-c++,go --prefix=/usr --program-suffix=-4.6 --enable-shared --enable-multiarch --with-multiarch-defaults=x86_64-linux-gnu --enable-linker-build-id --with-system-zlib --libexecdir=/usr/lib/x86_64-linux-gnu --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.6 --libdir=/usr/lib/x86_64-linux-gnu --enable-nls --with-sysroot=/ --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-plugin --enable-objc-gc --disable-werror --with-arch-32=i686 --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu
Thread model: posix
gcc version 4.6.1 20110409 (prerelease) (Ubuntu 4.6.0-3~ppa1)
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (21,566 bytes) 2011-07-02 17:14 -
    LogOutput initialized.
    Spring 0.82+.4.0
    Build date/time: Jul  2 2011 16:11:31
    Available log subsystems: Sound, VFS-detail, VFS, ArchiveScanner, unit, CollisionVolume, Texture, Piece-detail, Piece, Model-detail, Model
    Enabled log subsystems: Sound, Texture, Piece, Model-detail, Model
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
      Use "none" to disable the default log subsystems.
    using configuration source "/home/abma/.springrc"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] Installed (timeout: 11sec)
    OS: Linux 2.6.38-8-generic #42-Ubuntu SMP Mon Apr 11 03:31:24 UTC 2011 x86_64
    OS: 64bit native mode
    Using read-write data directory: /home/abma/.spring/
    Using read-only data directory: /home/abma/local/spring/master/share/games/spring/
    Scanning: /home/abma/local/spring/master/share/games/spring/base
    Scanning: /home/abma/.spring/maps
    Scanning: /home/abma/.spring/games
    Scanning: /home/abma/.spring/packages
    Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1400x1050, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 640x480
    Video mode set to 1680x1050/32bit (windowed)
    [f=0000000] SDL:  1.2.14
    [f=0000000] GL version:   4.1.10665 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  ATI Radeon HD 5700 Series 
    [f=0000000] GLSL version: 4.10
    [f=0000000] GLEW version: 1.5.2
    [f=0000000] ATI hacks enabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Joystick 0 not found
    [f=0000000] Loading startscript from: /home/abma/.spring//script.txt
    [f=0000000] Connecting to 84.72.27.132:8452 using name [AG]abma
    [f=0000000] Video mode set to 1680x1000/32bit (windowed)
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               ALSA Software
    [f=0000000] [Sound]   Device:     ALSA Software
    [f=0000000] [Sound]   Vendor:     OpenAL Community
    [f=0000000] [Sound]   Version:    1.1 ALSOFT 1.12.854
    [f=0000000] [Sound]   Renderer:   OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: no
    [f=0000000] [Sound]   Max Sounds: 16
    [f=0000000] Starting demo recording
    [f=0000000] Using map: Small Supreme Lake Dry v4
    [f=0000000] Using game: Balanced Annihilation V7.50
    [f=0000000] Using game archive: 9217cbe3d227c791cc34d2fe6f0212bc.sdp
    [f=0000000] recording demo: demos/20110702_170310_Small Supreme Lake Dry v4_0.82+.4.sdf
    [f=0000000] PreGame::GameDataReceived: 22 ms
    [f=0000000] User number 0 (team 2, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.404000
    [f=0000000] Game::LoadDefs (GameData): 459 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 7 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (31 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 51 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (97 MB)
    [f=0000000] PathCosts: precached 3 of 6400
    [f=0000000] PathCosts: precached 406 of 6400
    [f=0000000] PathCosts: precached 809 of 6400
    [f=0000000] PathCosts: precached 1209 of 6400
    [f=0000000] PathCosts: precached 1610 of 6400
    [f=0000000] PathCosts: precached 2012 of 6400
    [f=0000000] PathCosts: precached 2412 of 6400
    [f=0000000] PathCosts: precached 2813 of 6400
    [f=0000000] PathCosts: precached 3213 of 6400
    [f=0000000] PathCosts: precached 3613 of 6400
    [f=0000000] PathCosts: precached 4014 of 6400
    [f=0000000] PathCosts: precached 4416 of 6400
    [f=0000000] PathCosts: precached 4817 of 6400
    [f=0000000] PathCosts: precached 5217 of 6400
    [f=0000000] PathCosts: precached 5618 of 6400
    [f=0000000] PathCosts: precached 6020 of 6400
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (97 MB)
    [f=0000000] PathCosts: precached 3 of 400
    [f=0000000] PathCosts: precached 29 of 400
    [f=0000000] PathCosts: precached 56 of 400
    [f=0000000] PathCosts: precached 87 of 400
    [f=0000000] PathCosts: precached 113 of 400
    [f=0000000] PathCosts: precached 143 of 400
    [f=0000000] PathCosts: precached 171 of 400
    [f=0000000] PathCosts: precached 198 of 400
    [f=0000000] PathCosts: precached 223 of 400
    [f=0000000] PathCosts: precached 249 of 400
    [f=0000000] PathCosts: precached 275 of 400
    [f=0000000] PathCosts: precached 300 of 400
    [f=0000000] PathCosts: precached 326 of 400
    [f=0000000] PathCosts: precached 352 of 400
    [f=0000000] PathCosts: precached 377 of 400
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 3a6aeae6
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] [CShadowHandler] shadow rendering is disabled (config-value -1)
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Loading Tile Map
    [f=0000000] CBFGroundTextures::ConvolveHeightMap: 2 ms
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 283 ms
    [f=0000000] Game::LoadInterface (Console): 520 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Failed to load: unit_metal_maker.lua  (Blacklisted)
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
    [f=0000000] blur api: your hardware does not support shaders
    [f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_healthbars.lua"]:136: 'for' limit must be a number
    [f=0000000] Removed widget: HealthBars
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from user:  Area Mex no button v2  <cmd_area_mex2.lua> ...
    [f=0000000] Area Mex: Loaded for *A
    [f=0000000] Calculating mexmap
    [f=0000000] mexmap exported to LuaUI/Widgets/MetalMaps/small supreme lake dry v4.springmexmap
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/gui_buildbar.lua"]:641: 'for' limit must be a number
    [f=0000000] Removed widget: BuildBar
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from user:  ImmobileBuilder     <unit_immobile_buider.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from user:  Load eta            <loadeta.lua> ...
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from user:  Easy Facing         <gui_easyFacing.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from user:  Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_bomber_control.lua"]:84: 'for' limit must be a number
    [f=0000000] Removed widget: Bomber control
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from user:  Metal Placer V3 Integrated Version for Mappers  <lua_metal_integrated-v3.lua> ...
    [f=0000000] Calculating mexmap
    [f=0000000] <WG.metalSpots> Mass metal detected. Disabling.
    [f=0000000] mexmap exported to LuaUI/Widgets/MetalMaps/small supreme lake dry v4.springmexmapv3
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from user:  Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from [ARP]hoijui_g5
    [f=0000000]  -> Version: 0.82+.4.0
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from [AG]abma
    [f=0000000]  -> Version: 0.82+.4.0
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] GameID: e1330f4e58d9697278c0c27b1cdf4421
    [f=0000000] [AG]abma added point: Start 2
    [f=0000000] [ARP]hoijui_g5 added point: Start 3
    [f=0000000] false
    [f=0000000] Error in UnitCreated(): [string "LuaUI/Widgets/gui_defenserange.lua"]:469: 'for' limit must be a number
    [f=0000000] Removed widget: Defense Range
    [f=0000005] Skirmish AI "Bot1" (ID:0) took over control of team 0
    [f=0000008] Skirmish AI "Bot2" (ID:1) took over control of team 1
    [f=0000832] [ARP]hoijui_g5 paused the game
    [f=0000832] <[AG]abma> huch
    [f=0000832] <[AG]abma> da bin ich
    [f=0000832] Buildings set to face North
    [f=0000832] [ARP]hoijui_g5 unpaused the game
    [f=0000900] <[ARP]hoijui_g5> :-)
    [f=0002054] <[AG]abma> ai:unknown?
    [f=0002194] <[ARP]hoijui_g5> ouh..
    [f=0002294] <[ARP]hoijui_g5> hab ich ned gesehn
    [f=0002494] [ARP]hoijui_g5 paused the game
    [f=0002494] [ARP]hoijui_g5 unpaused the game
    [f=0002684] <[ARP]hoijui_g5> hier siehts gut aus
    [f=0003394] <[ARP]hoijui_g5> ja laufen beide
    [f=0003641] <[ARP]hoijui_g5> schient auch viel shcnelelr als das letzte spiel
    [f=0003819] <[ARP]hoijui_g5> vielleicht das NoSound=1
    [f=0004204] <[AG]abma> ja, performance probleme hatte ich ned...
    [f=0004913] Input grabbing is enabled!
    [f=0004913] /grabinput
    [f=0007441] Sync error for [AG]abma in frame 7429 (4815e8b2)
    [f=0007454] Segmentation fault (SIGSEGV) in spring 0.82+.4.0
    [f=0007454] Stacktrace:
    [f=0007454]   <0> /lib/x86_64-linux-gnu/libc.so.6(+0x33d80) [0x7f722a3fed80]
    [f=0007454]   <1> /usr/include/c++/4.6/bits/stl_vector.h:696
    [f=0007454]   <2> /home/abma/dev/spring/master/rts/Sim/Path/Default/PathEstimator.cpp:494
    [f=0007454]   <3> /home/abma/dev/spring/master/rts/Sim/Path/Default/PathManager.cpp:136
    [f=0007454]   <4> /home/abma/dev/spring/master/rts/Sim/Path/Default/PathManager.cpp:71
    [f=0007454]   <5> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:1102
    [f=0007454]   <6> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:1206
    [f=0007454]   <7> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:412
    [f=0007454]   <8> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:374
    [f=0007454]   <9> /home/abma/dev/spring/master/rts/Sim/Units/CommandAI/MobileCAI.cpp:943
    [f=0007454] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0007454] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0007454] Path cache hits 11 12%
    [f=0007454] Path cache hits 83 18%
    [f=0007454] Statistics for UDP connection:
    Received: 67208 bytes in 2355 packets (28.5384 bytes/package)
    Sent: 114659 bytes in 3920 packets (29.2497 bytes/package)
    Relative protocol overhead: 0 up, 0.175202 down
    9 incoming chunks had been dropped, 1 outgoing chunks had to be resent
    Spring crashed Spring has crashed:
    Segmentation fault (SIGSEGV).
    
    A stacktrace has been written to:
      /home/abma/.spring/infolog.txt
    
    txt file icon infolog.txt (21,566 bytes) 2011-07-02 17:14 +
  • ? file icon 20110702_170310_Small Supreme Lake Dry v4_0.82+.4.sdf (121,463 bytes) 2011-07-02 17:15
  • txt file icon infolog2.txt (20,899 bytes) 2011-07-02 17:29 -
    LogOutput initialized.
    Spring 0.82+.4.0
    Build date/time: Jul  2 2011 16:11:31
    Available log subsystems: Sound, VFS-detail, VFS, ArchiveScanner, unit, CollisionVolume, Texture, Piece-detail, Piece, Model-detail, Model
    Enabled log subsystems: Sound, Texture, Piece, Model-detail, Model
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
      Use "none" to disable the default log subsystems.
    using configuration source "/home/abma/.springrc"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] Installed (timeout: 11sec)
    OS: Linux 2.6.38-8-generic #42-Ubuntu SMP Mon Apr 11 03:31:24 UTC 2011 x86_64
    OS: 64bit native mode
    Using read-write data directory: /home/abma/.spring/
    Using read-only data directory: /home/abma/local/spring/master/share/games/spring/
    Scanning: /home/abma/local/spring/master/share/games/spring/base
    Scanning: /home/abma/.spring/maps
    Scanning: /home/abma/.spring/games
    Scanning: /home/abma/.spring/packages
    Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1400x1050, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 640x480
    Video mode set to 1680x1050/32bit (windowed)
    [f=0000000] SDL:  1.2.14
    [f=0000000] GL version:   4.1.10665 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  ATI Radeon HD 5700 Series 
    [f=0000000] GLSL version: 4.10
    [f=0000000] GLEW version: 1.5.2
    [f=0000000] ATI hacks enabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Joystick 0 not found
    [f=0000000] Loading startscript from: /home/abma/.spring//script.txt
    [f=0000000] Connecting to 84.72.27.132:8452 using name [AG]abma
    [f=0000000] Video mode set to 1680x1000/32bit (windowed)
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               ALSA Software
    [f=0000000] [Sound]   Device:     ALSA Software
    [f=0000000] [Sound]   Vendor:     OpenAL Community
    [f=0000000] [Sound]   Version:    1.1 ALSOFT 1.12.854
    [f=0000000] [Sound]   Renderer:   OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: no
    [f=0000000] [Sound]   Max Sounds: 16
    [f=0000000] Starting demo recording
    [f=0000000] Using map: Small Supreme Lake Dry v4
    [f=0000000] Using game: Balanced Annihilation V7.50
    [f=0000000] Using game archive: 9217cbe3d227c791cc34d2fe6f0212bc.sdp
    [f=0000000] recording demo: demos/20110702_172042_Small Supreme Lake Dry v4_0.82+.4.sdf
    [f=0000000] PreGame::GameDataReceived: 22 ms
    [f=0000000] User number 0 (team 2, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.442000
    [f=0000000] Game::LoadDefs (GameData): 477 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 52 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (31 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 51 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
    [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (97 MB)
    [f=0000000] PathCosts: precached 1 of 6400
    [f=0000000] PathCosts: precached 402 of 6400
    [f=0000000] PathCosts: precached 809 of 6400
    [f=0000000] PathCosts: precached 1214 of 6400
    [f=0000000] PathCosts: precached 1621 of 6400
    [f=0000000] PathCosts: precached 2044 of 6400
    [f=0000000] PathCosts: precached 2459 of 6400
    [f=0000000] PathCosts: precached 2861 of 6400
    [f=0000000] PathCosts: precached 3264 of 6400
    [f=0000000] PathCosts: precached 3667 of 6400
    [f=0000000] PathCosts: precached 4070 of 6400
    [f=0000000] PathCosts: precached 4470 of 6400
    [f=0000000] PathCosts: precached 4872 of 6400
    [f=0000000] PathCosts: precached 5272 of 6400
    [f=0000000] PathCosts: precached 5676 of 6400
    [f=0000000] PathCosts: precached 6076 of 6400
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (97 MB)
    [f=0000000] PathCosts: precached 1 of 400
    [f=0000000] PathCosts: precached 30 of 400
    [f=0000000] PathCosts: precached 56 of 400
    [f=0000000] PathCosts: precached 82 of 400
    [f=0000000] PathCosts: precached 108 of 400
    [f=0000000] PathCosts: precached 133 of 400
    [f=0000000] PathCosts: precached 162 of 400
    [f=0000000] PathCosts: precached 190 of 400
    [f=0000000] PathCosts: precached 217 of 400
    [f=0000000] PathCosts: precached 243 of 400
    [f=0000000] PathCosts: precached 270 of 400
    [f=0000000] PathCosts: precached 296 of 400
    [f=0000000] PathCosts: precached 328 of 400
    [f=0000000] PathCosts: precached 353 of 400
    [f=0000000] PathCosts: precached 378 of 400
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 3a6aeae6
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] [CShadowHandler] shadow rendering is disabled (config-value -1)
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Loading Tile Map
    [f=0000000] CBFGroundTextures::ConvolveHeightMap: 2 ms
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 44 ms
    [f=0000000] Game::LoadInterface (Console): 11 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Failed to load: unit_metal_maker.lua  (Blacklisted)
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
    [f=0000000] blur api: your hardware does not support shaders
    [f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_healthbars.lua"]:136: 'for' limit must be a number
    [f=0000000] Removed widget: HealthBars
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from user:  Area Mex no button v2  <cmd_area_mex2.lua> ...
    [f=0000000] Area Mex: Loaded for *A
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/small supreme lake dry v4.springmexmap
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/gui_buildbar.lua"]:641: 'for' limit must be a number
    [f=0000000] Removed widget: BuildBar
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from user:  ImmobileBuilder     <unit_immobile_buider.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from user:  Load eta            <loadeta.lua> ...
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from user:  Easy Facing         <gui_easyFacing.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from user:  Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_bomber_control.lua"]:84: 'for' limit must be a number
    [f=0000000] Removed widget: Bomber control
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from user:  Metal Placer V3 Integrated Version for Mappers  <lua_metal_integrated-v3.lua> ...
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/small supreme lake dry v4.springmexmapv3
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from user:  Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from [ARP]hoijui_g5
    [f=0000000]  -> Version: 0.82+.4.0
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from [AG]abma
    [f=0000000]  -> Version: 0.82+.4.0
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] GameID: f9370f4e32efacc72ec4c2311cdf4421
    [f=0000000] [AG]abma added point: Start 2
    [f=0000000] [ARP]hoijui_g5 added point: Start 3
    [f=0000000] false
    [f=0000000] Error in UnitCreated(): [string "LuaUI/Widgets/gui_defenserange.lua"]:469: 'for' limit must be a number
    [f=0000000] Removed widget: Defense Range
    [f=0000011] Skirmish AI "Bot1" (ID:0) took over control of team 0
    [f=0000017] Skirmish AI "Bot2" (ID:1) took over control of team 1
    [f=0000088] Buildings set to face North
    [f=0005514] Input grabbing is enabled!
    [f=0005514] /grabinput
    [f=0010691] Got invalid Select: Invalid unit ID
    [f=0013167] Sync error for [AG]abma in frame 13159 (4a84861d)
    [f=0013174] Segmentation fault (SIGSEGV) in spring 0.82+.4.0
    [f=0013174] Stacktrace:
    [f=0013174]   <0> /lib/x86_64-linux-gnu/libc.so.6(+0x33d80) [0x7f7f13e05d80]
    [f=0013174]   <1> /usr/include/c++/4.6/bits/stl_vector.h:696
    [f=0013174]   <2> /home/abma/dev/spring/master/rts/Sim/Path/Default/PathEstimator.cpp:494
    [f=0013174]   <3> /home/abma/dev/spring/master/rts/Sim/Path/Default/PathManager.cpp:136
    [f=0013174]   <4> /home/abma/dev/spring/master/rts/Sim/Path/Default/PathManager.cpp:71
    [f=0013174]   <5> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:1102
    [f=0013174]   <6> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:1206
    [f=0013174]   <7> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:412
    [f=0013174]   <8> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:374
    [f=0013174]   <9> /home/abma/dev/spring/master/rts/Sim/Units/CommandAI/MobileCAI.cpp:943
    [f=0013174] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0013174] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0013174] Path cache hits 71 20%
    [f=0013174] Path cache hits 165 12%
    [f=0013174] Statistics for UDP connection:
    Received: 138647 bytes in 3796 packets (36.5245 bytes/package)
    Sent: 203821 bytes in 6505 packets (31.333 bytes/package)
    Relative protocol overhead: 0 up, 0.136894 down
    3 incoming chunks had been dropped, 5 outgoing chunks had to be resent
    Spring crashed Spring has crashed:
    Segmentation fault (SIGSEGV).
    
    A stacktrace has been written to:
      /home/abma/.spring/infolog.txt
    
    txt file icon infolog2.txt (20,899 bytes) 2011-07-02 17:29 +
  • ? file icon 20110729_153442_unnamed_0.82+.4.sdf (242,343 bytes) 2011-07-29 16:31
  • ? file icon 20110730_031506_unnamed_0.82+.4.sdf (387,393 bytes) 2011-07-30 03:22
  • 7z file icon logs.7z (52,835 bytes) 2011-07-30 18:59
  • 7z file icon logs2.7z (22,604 bytes) 2011-07-30 21:42
  • 7z file icon logs3.7z (20,741 bytes) 2011-07-31 00:50
  • 7z file icon logs4.7z (13,970 bytes) 2011-07-31 01:49

-Relationships
duplicate of 0002585resolvedKloot (master) assert in UnitHandler.cpp:273 
related to 0002485resolvedKloot (master) crash in rts/Sim/Misc/QuadField.h:83 
related to 0002529resolvedKloot (master) crash in LosMap.cpp:330 
+Relationships

-Notes

~0006861

abma (administrator)

an other one:
http://pastebin.com/f4d4qXrK

(+ added infolog2.txt)

~0006863

Kloot (developer)

from http://pastebin.com/f4d4qXrK (frame 10):

x = -nan(0x400000), y = -nan(0x400000), z = -nan(0x400000)

probably related to 2485.

~0006864

abma (administrator)

in a different game other player crashed, too: http://pastebin.com/MSreQ59U (me didn't )

~0006867

zerver (reporter)

another pathfinder crash, with pos.x and z NAN.

http://pastebin.com/WYRS0PcW

~0006882

abma (administrator)

Last edited: 2011-07-03 18:39

i get no crash but i get some strange results:

/cheat
/godmode
/spectator

set speed very low!

/give 100 armflea 0
/give 100 armflea 1

ctrl+a

some fleas seems to fly... that could explain NaN values

~0006936

abma (administrator)

an other one:

[f=0001224] Segmentation fault (SIGSEGV) in spring 0.82+.4.0 (Debug)
[f=0001224] Stacktrace:
[f=0001224] <0> /lib/x86_64-linux-gnu/libc.so.6(+0x33d80) [0x7fc9137b3d80]
[f=0001224] <1> /usr/include/c++/4.6/bits/stl_vector.h:696
[f=0001224] <2> /home/abma/dev/spring/master/rts/Sim/Path/Default/PathEstimator.cpp:524
[f=0001224] <3> /home/abma/dev/spring/master/rts/Sim/Path/Default/PathEstimator.cpp:491
[f=0001224] <4> /home/abma/dev/spring/master/rts/Sim/Path/Default/PathManager.cpp:136
[f=0001224] <5> /home/abma/dev/spring/master/rts/Sim/Path/Default/PathManager.cpp:70
[f=0001224] <6> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:1099
[f=0001224] <7> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:1206
[f=0001224] <8> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:412
[f=0001224] <9> /home/abma/dev/spring/master/rts/Sim/MoveTypes/GroundMoveType.cpp:373

0.82.3-2495-g553d49e

~0006937

Kloot (developer)

Last edited: 2011-07-06 11:16

As with 0002533, do you have any demos that crash consistently? (20110702_170310_Small Supreme Lake Dry v4_0.82+.4.sdf does not for me, so it seems this is not a deterministic problem either)

~0006947

abma (administrator)

no! i couldn't get spring crash for some time now...

~0007108

abma (administrator)

Last edited: 2011-07-29 02:42

just a new random crash in PathEstimator.cpp:526
http://pastebin.com/xTAx2EE9

git describe
0.82.3-2923-g5b1e553

~0007111

Kloot (developer)

Last edited: 2011-07-29 03:23

Since you seem to be the only one who experiences these crashes, it might be best if you compile with "cmake -DSIGNAL_NANS=1" and try to find out where those NaN values originate (should be simple: run in gdb and wait until you get an FPE).

~0007113

abma (administrator)

Last edited: 2011-07-29 03:40

i get this crash very very rarely. i guess in about 15 test-games 1 time... a test-game is about ~15 minutes in real (run at ~10x speed or so...)

but i set SIGNAL_NANS=1..so lets see what happens.

~0007114

abma (administrator)

Last edited: 2011-07-29 15:54

first div/0 at startup:

Bitmap.cpp:680: http://pastebin.com/kgWTkYdR

btw. why isn't this compile-flag default?

~0007115

abma (administrator)

Last edited: 2011-07-29 15:53

and a second one:

ltable.cpp:477 http://pastebin.com/gJ817r1z

(first was by spring-headles, so don't wonder about the tiny screen-size :)

~0007117

abma (administrator)

Last edited: 2011-07-29 15:52

now a bit later:
ProjectileDrawer.cpp:730: http://pastebin.com/6xNfyigj

~0007118

Kloot (developer)

"why isn't this compile-flag default?"

Performance probably, it disables some optimizations that affect signaling.

~0007119

abma (administrator)

Last edited: 2011-07-29 15:52

UnitScript.cpp:990 http://pastebin.com/2ifgbJgK :

~0007120

Kloot (developer)

Demo? This one makes little sense, looks like stack corruption.

~0007121

abma (administrator)

float3.h:529: http://pastebin.com/5Smd2z8d

~0007122

abma (administrator)

i attached the demo, hopefully the correct one (i'm not sure...)

i had patched this:
--- a/rts/lib/lua/include/luaconf.h
+++ b/rts/lib/lua/include/luaconf.h
@@ -543,7 +543,7 @@
 #define luai_numadd(a,b) ((a)+(b))
 #define luai_numsub(a,b) ((a)-(b))
 #define luai_nummul(a,b) ((a)*(b))
-#define luai_numdiv(a,b) ((a)/(b))
+#define luai_numdiv(a,b) ((b!=0)?(a)/(b):(b))


hope this is fine?!

~0007123

Kloot (developer)

Just ran into that (DIV0 in luai_numdiv) too, I'm +1 for patching it.

~0007124

abma (administrator)

Last edited: 2011-07-29 18:19

again float3.h:529 http://pastebin.com/UQ6HBjE1 + http://pastebin.com/6F3gaFBZ

~0007132

Kloot (developer)

Last edited: 2011-07-30 02:48

should be fixed with 4daf8e941e (note: these overflow exceptions are not fatal so technically they do not need attention, but they contribute noise when signaling is enabled that makes it harder to spot the real errors)

~0007133

abma (administrator)

Last edited: 2011-07-30 15:40

again UnitScript.cpp:990 http://pastebin.com/yignGRbM
demo is 20110730_031506_unnamed_0.82+.4.sdf: http://springrts.com/mantis/file_download.php?file_id=1656&type=bug

while replaying, i got this one:
MoveMath.cpp:147: http://pastebin.com/44aX1E7U
MoveMath.cpp:145: (debug3) http://pastebin.com/jzuWQvCn

again the same replay replayed
LosHandler.h:144: http://pastebin.com/F2j2dUYq
LosHandler.h:144: (debug3) http://pastebin.com/f47V1bdC

this time end of demo reached, but still got a SIGFPE:
Unit.cpp:1110: http://pastebin.com/EEQdpmT5

something new:
Ground.cpp:329 http://pastebin.com/mvXmdyrB
Ground.cpp:327 (debug3) http://pastebin.com/vFaHfbmf
Ground.cpp:366 http://pastebin.com/vpi5bw5s


something very strange happens here. movemath is in synced code, so this shouldn't happen i guess. looks like i desync against the demo-file.

~0007134

abma (administrator)

jk requested this (regarding to MoveMath.cpp:145) :

http://pastebin.com/ZqhD98hJ

~0007137

abma (administrator)

Last edited: 2011-07-30 15:49

now running with ai's again: (all debug3)

Ground.cpp:364 http://pastebin.com/Ddn94WX0
SolidObject.cpp:131 http://pastebin.com/PUk3kkkk
KAIK/DGunController.cpp:160 http://pastebin.com/3FwvX3kF

~0007139

Kloot (developer)

All this points to units ending up (very) far outside the map in some way; likely as a result of skidding calculations going haywire. I'm looking into it.

~0007142

abma (administrator)

i ran some tests. logs.7z contains infolog.txt + backtrace at the end.
subfolder /old contains logs from 4037a90a1c115ac78700

grep "#0 " *.log
2011.07.30_18-30-44.log:#0 0x0000000000927fde in float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.30_18-31-55.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_18-36-24.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_18-37-13.log:#0 0x0000000000927fde in float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.30_18-37-57.log:#0 0x0000000000f374ed in CUnitScript::GetUnitVal (this=0x7fffd801b3b0, val=29, p1=0, p2=0, p3=0, p4=0) at /home/abma/dev/spring/master/rts/Sim/Units/Scripts/UnitScript.cpp:990
2011.07.30_18-38-40.log:#0 0x0000000000f9c85c in CCannon::GetWantedDir (this=0x7fffe449b710, diff=...) at /home/abma/dev/spring/master/rts/Sim/Weapons/Cannon.cpp:237
2011.07.30_18-39-48.log:#0 0x000000000092800e in float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.30_18-40-30.log:#0 0x00000000011156c2 in CSkirmishAIWrapper::Dieing (this=0x0) at /home/abma/dev/spring/master/rts/ExternalAI/SkirmishAIWrapper.cpp:205
2011.07.30_18-40-38.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_18-44-59.log:#0 0x0000000000927fde in float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.30_18-46-00.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_18-48-12.log:#0 0x0000000000f374ed in CUnitScript::GetUnitVal (this=0xaeb5fb0, val=29, p1=0, p2=0, p3=0, p4=0) at /home/abma/dev/spring/master/rts/Sim/Units/Scripts/UnitScript.cpp:990
2011.07.30_18-48-48.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_18-49-25.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_18-52-17.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_18-52-24.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_18-53-09.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_18-53-16.log:#0 0x00007ffff793781d in __libc_waitpid (pid=<value optimized out>, stat_loc=<value optimized out>, options=<value optimized out>) at ../sysdeps/unix/sysv/linux/waitpid.c:41

~0007143

abma (administrator)

Last edited: 2011-07-30 21:08

jk's added asserts caused this: http://pastebin.com/cDFgRSrP

regarding to this commit:https://github.com/spring/spring/commit/27edcb5bf9d70a4a72f1fddfe4d44e24352d0d6a

is the same error

https://github.com/spring/spring/blob/master/rts/Lua/LuaHandleSynced.cpp#L553
https://github.com/spring/spring/blob/master/rts/Lua/LuaHandleSynced.cpp#L992
https://github.com/spring/spring/blob/master/rts/Lua/LuaHandleSynced.cpp#L1105

?

~0007147

abma (administrator)

Last edited: 2011-07-30 23:21

added logs2.7z (0.82.3-2979-g27edcb5)

$ grep "#0 " *.log

2011.07.30_20-59-22.log:#0 0x0000000000927fde in float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.30_21-00-42.log:#0 0x0000000000927fde in float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.30_21-02-23.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_21-03-22.log:#0 0x0000000000927fde in float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.30_21-04-14.log:#0 0x0000000000f37635 in CUnitScript::GetUnitVal (this=0x7fffe423d630, val=29, p1=0, p2=0, p3=0, p4=0) at /home/abma/dev/spring/master/rts/Sim/Units/Scripts/UnitScript.cpp:990
2011.07.30_21-05-48.log:#0 0x0000000000927fde in float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.30_21-07-02.log:#0 0x0000000000927fde in float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.30_21-07-57.log:#0 0x0000000000f37635 in CUnitScript::GetUnitVal (this=0x7fffd80713a0, val=29, p1=0, p2=0, p3=0, p4=0) at /home/abma/dev/spring/master/rts/Sim/Units/Scripts/UnitScript.cpp:990
2011.07.30_21-08-46.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_21-11-30.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_21-17-53.log:#0 0x0000000000f37635 in CUnitScript::GetUnitVal (this=0x7fffe68ebf90, val=29, p1=0, p2=0, p3=0, p4=0) at /home/abma/dev/spring/master/rts/Sim/Units/Scripts/UnitScript.cpp:990
2011.07.30_21-27-20.log:#0 0x0000000001132921 in CSound::UpdateListener (this=0x24bf9e0, campos=..., camdir=..., camup=..., lastFrameTime=0.0270000007) at /home/abma/dev/spring/master/rts/System/Sound/Sound.cpp:441
2011.07.30_21-29-17.log:#0 0x00007ffff43fed05 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.30_21-29-50.log:#0 0x0000000000bdd417 in CGround::GetNormal (this=0x7fffe49ced50, x=735316864, y=-4.76859023e+10, synced=true) at /home/abma/dev/spring/master/rts/Map/Ground.cpp:365
2011.07.30_21-34-00.log:#0 0x0000000000927fde in float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.30_21-35-28.log:#0 0x0000000000927fde in float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529


(doh! forget the first files in the .7z, i forgot to delete these...)

~0007148

abma (administrator)

next round:
0.82.3-2980-gd2f2c0e

2011.07.31_00-13-55.log: CCannon::GetWantedDir (this=0xb053f00, diff=...) at /home/abma/dev/spring/master/rts/Sim/Weapons/Cannon.cpp:237
2011.07.31_00-19-35.log: float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.31_00-20-14.log: CUnitScript::GetUnitVal (this=0x7fffe662dba0, val=29, p1=0, p2=0, p3=0, p4=0) at /home/abma/dev/spring/master/rts/Sim/Units/Scripts/UnitScript.cpp:990
2011.07.31_00-21-31.log: float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.31_00-22-23.log: raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.31_00-23-22.log: float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.31_00-24-11.log: float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.31_00-27-11.log: float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.31_00-31-05.log: float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.31_00-33-02.log: raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.31_00-34-05.log: float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.31_00-36-24.log: CUnitScript::GetUnitVal (this=0x2e98180, val=29, p1=0, p2=0, p3=0, p4=0) at /home/abma/dev/spring/master/rts/Sim/Units/Scripts/UnitScript.cpp:990
2011.07.31_00-37-16.log: float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.31_00-39-22.log: CCannon::GetWantedDir (this=0xa22ab60, diff=...) at /home/abma/dev/spring/master/rts/Sim/Weapons/Cannon.cpp:237
2011.07.31_00-40-03.log: float3::SqLength (this=0x7fffffffd2a0) at /home/abma/dev/spring/master/rts/System/float3.h:529
2011.07.31_00-40-53.log: raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
2011.07.31_00-41-35.log: CQuadField::GetQuads (this=0x2c9ba30, pos=..., radius=1.27650947e+13) at /home/abma/dev/spring/master/rts/Sim/Misc/QuadField.cpp:83
2011.07.31_00-42-09.log: raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64

~0007149

abma (administrator)

Last edited: 2011-07-31 01:54

0.82.3-2981-gb77e6f1
got only assertions:

2011.07.31_00-53-44.log: CUnitHandler::Update (this=0x7fffe70502f0) at /home/abma/dev/spring/master/rts/Sim/Units/UnitHandler.cpp:273
2011.07.31_00-56-32.log: CUnitHandler::Update (this=0x7fffe7924e90) at /home/abma/dev/spring/master/rts/Sim/Units/UnitHandler.cpp:273
2011.07.31_00-57-14.log: CUnitHandler::Update (this=0x7fffe70d0480) at /home/abma/dev/spring/master/rts/Sim/Units/UnitHandler.cpp:273
2011.07.31_01-00-24.log: CUnitHandler::Update (this=0x5ea4440) at /home/abma/dev/spring/master/rts/Sim/Units/UnitHandler.cpp:273
2011.07.31_01-02-52.log: CUnitHandler::Update (this=0x3f7e420) at /home/abma/dev/spring/master/rts/Sim/Units/UnitHandler.cpp:273
2011.07.31_01-25-56.log: CUnitHandler::Update (this=0x5b45d50) at /home/abma/dev/spring/master/rts/Sim/Units/UnitHandler.cpp:273
2011.07.31_01-27-00.log: CUnitHandler::Update (this=0x7fffe72d5170) at /home/abma/dev/spring/master/rts/Sim/Units/UnitHandler.cpp:273
2011.07.31_01-40-55.log: CUnitHandler::Update (this=0x534bcc0) at /home/abma/dev/spring/master/rts/Sim/Units/UnitHandler.cpp:273
2011.07.31_01-43-24.log: CUnitHandler::Update (this=0x606f1f0) at /home/abma/dev/spring/master/rts/Sim/Units/UnitHandler.cpp:273
2011.07.31_01-45-21.log: CUnitHandler::Update (this=0x5f65560) at /home/abma/dev/spring/master/rts/Sim/Units/UnitHandler.cpp:273


(10/20 tests)

sorry, looks like a52e38eb97758c9ea97373998ad35c80edea5ede was unnecessary :-/

~0007150

Kloot (developer)

I've isolated it now, fix is in the pipeline (due tomorrow-ish).

~0007151

Kloot (developer)

nuked; 45bed66ab39b28e45923d235c3ad9a95ae2869ec

~0007158

abma (administrator)

hmmm, still happens: 0002585 :-/
+Notes

-Issue History
Date Modified Username Field Change
2011-07-02 17:11 abma New Issue
2011-07-02 17:11 abma Graphics Card => unknown
2011-07-02 17:11 abma Summary (master) crash in testgame => (master) desync+crash in testgame
2011-07-02 17:12 abma Summary (master) desync+crash in testgame => (master) desync+SIGSEGV in testgame
2011-07-02 17:14 abma File Added: infolog.txt
2011-07-02 17:15 abma File Added: 20110702_170310_Small Supreme Lake Dry v4_0.82+.4.sdf
2011-07-02 17:29 abma File Added: infolog2.txt
2011-07-02 17:31 abma Note Added: 0006861
2011-07-02 17:32 abma Summary (master) desync+SIGSEGV in testgame => (master) desync+SIGSEGV in testgame in PathEstimator.cpp:494
2011-07-02 17:33 abma Summary (master) desync+SIGSEGV in testgame in PathEstimator.cpp:494 => (master) desync+SIGSEGV in PathEstimator.cpp:494
2011-07-02 17:33 abma Additional Information Updated
2011-07-02 18:02 Kloot Note Added: 0006863
2011-07-02 18:02 Kloot Relationship added related to 0002485
2011-07-02 18:03 abma Note Added: 0006864
2011-07-02 23:03 zerver Note Added: 0006867
2011-07-03 17:22 abma Note Added: 0006882
2011-07-03 17:23 abma Note Edited: 0006882
2011-07-03 18:25 abma Note Edited: 0006882
2011-07-03 18:25 abma Note Edited: 0006882
2011-07-03 18:39 abma Note Edited: 0006882
2011-07-04 03:34 abma Target Version => 0.83.0
2011-07-04 23:42 zerver Relationship added related to 0002529
2011-07-06 04:31 abma Note Added: 0006936
2011-07-06 11:14 Kloot Note Added: 0006937
2011-07-06 11:14 Kloot Status new => feedback
2011-07-06 11:16 Kloot Note Edited: 0006937
2011-07-07 00:30 abma Note Added: 0006947
2011-07-29 02:42 abma Note Added: 0007108
2011-07-29 02:42 abma Note Edited: 0007108
2011-07-29 03:22 Kloot Note Added: 0007111
2011-07-29 03:23 Kloot Note Edited: 0007111
2011-07-29 03:37 abma Note Added: 0007113
2011-07-29 03:40 abma Note Edited: 0007113
2011-07-29 03:50 abma Note Added: 0007114
2011-07-29 03:51 abma Note Edited: 0007114
2011-07-29 03:54 abma Note Added: 0007115
2011-07-29 15:26 abma Note Added: 0007117
2011-07-29 15:51 Kloot Note Added: 0007118
2011-07-29 15:51 abma Note Added: 0007119
2011-07-29 15:52 abma Note Edited: 0007117
2011-07-29 15:52 abma Note Edited: 0007119
2011-07-29 15:53 abma Note Edited: 0007115
2011-07-29 15:54 abma Note Edited: 0007114
2011-07-29 16:12 Kloot Note Added: 0007120
2011-07-29 16:18 abma Note Added: 0007121
2011-07-29 16:31 abma File Added: 20110729_153442_unnamed_0.82+.4.sdf
2011-07-29 16:35 abma Note Added: 0007122
2011-07-29 17:03 Kloot Note Added: 0007123
2011-07-29 18:17 abma Note Added: 0007124
2011-07-29 18:19 abma Note Edited: 0007124
2011-07-30 02:45 Kloot Note Added: 0007132
2011-07-30 02:48 Kloot Note Edited: 0007132
2011-07-30 03:17 abma Note Added: 0007133
2011-07-30 03:22 abma File Added: 20110730_031506_unnamed_0.82+.4.sdf
2011-07-30 03:23 abma Note Edited: 0007133
2011-07-30 03:27 abma Note Edited: 0007133
2011-07-30 03:28 abma Note Edited: 0007133
2011-07-30 03:30 abma Note Edited: 0007133
2011-07-30 03:31 abma Note Edited: 0007133
2011-07-30 03:33 abma Note Edited: 0007133
2011-07-30 03:39 abma Note Edited: 0007133
2011-07-30 03:46 abma Note Edited: 0007133
2011-07-30 04:34 abma Note Edited: 0007133
2011-07-30 04:34 abma Note Edited: 0007133
2011-07-30 04:38 abma Note Edited: 0007133
2011-07-30 04:39 abma Note Edited: 0007133
2011-07-30 05:19 abma Note Edited: 0007133
2011-07-30 05:56 abma Note Added: 0007134
2011-07-30 15:36 abma Note Edited: 0007133
2011-07-30 15:39 abma Note Edited: 0007133
2011-07-30 15:40 abma Note Edited: 0007133
2011-07-30 15:40 abma Note Added: 0007137
2011-07-30 15:49 abma Note Edited: 0007137
2011-07-30 16:18 Kloot Note Added: 0007139
2011-07-30 18:59 abma File Added: logs.7z
2011-07-30 19:01 abma Note Added: 0007142
2011-07-30 20:42 abma Note Added: 0007143
2011-07-30 21:08 abma Note Edited: 0007143
2011-07-30 21:42 abma File Added: logs2.7z
2011-07-30 21:44 abma Note Added: 0007147
2011-07-30 21:44 abma Note Edited: 0007147
2011-07-30 23:21 abma Note Edited: 0007147
2011-07-31 00:50 abma File Added: logs3.7z
2011-07-31 00:50 abma Note Added: 0007148
2011-07-31 01:49 abma File Added: logs4.7z
2011-07-31 01:50 abma Note Added: 0007149
2011-07-31 01:52 abma Note Edited: 0007149
2011-07-31 01:53 abma Note Edited: 0007149
2011-07-31 01:54 abma Note Edited: 0007149
2011-07-31 03:20 Kloot Note Added: 0007150
2011-07-31 16:26 Kloot Note Added: 0007151
2011-07-31 16:26 Kloot Status feedback => resolved
2011-07-31 16:26 Kloot Fixed in Version => 0.82.7+git
2011-07-31 16:26 Kloot Resolution open => fixed
2011-07-31 16:26 Kloot Assigned To => Kloot
2011-07-31 18:01 abma Relationship added duplicate of 0002585
2011-07-31 18:02 abma Note Added: 0007158
+Issue History