2025-08-14 08:30 CEST

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IDProjectCategoryView StatusLast Update
0000250Spring engineGeneralpublic2009-10-14 20:06
ReporterArmageddon 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
StatusclosedResolutionwon't fix 
Product Version 
Target VersionFixed in Version 
Summary0000250: Muting people ingame
DescriptionJust cause you can make them be quiet in main (Which dosnt work right now btw *HINT* *HINT*) dosn't mean they'l be quit ingame.

A simple .mute playername command would be easy enough.
Additional InformationIf you got any questions, my email is randomness505@gmail.com
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0000292

betalord (reporter)

ingame as in battle window or ingame as in "in game"? If second, then you should reassign this issue to one of the engine coders.

~0000293

Armageddon (reporter)

Last edited: 2006-07-16 02:07

I think both mabye... Muting in the battle window isnt possible either IIRC.
But my original intention was in the actuall game, my bad, forgot to go to advanced mode for submitting, I woulda changed the person assigned to afterwards, but to be honest...I don't know how :\.

+Notes

-Issue History
Date Modified Username Field Change
2006-07-15 07:48 Armageddon New Issue
2006-07-15 07:48 Armageddon Status new => assigned
2006-07-15 07:48 Armageddon Assigned To => betalord
2006-07-15 13:14 betalord Note Added: 0000292
2006-07-15 13:14 betalord Status assigned => feedback
2006-07-16 02:02 Armageddon Note Added: 0000293
2006-07-16 02:07 Armageddon Note Edited: 0000293
2006-07-18 23:06 betalord Status feedback => assigned
2006-07-18 23:06 betalord Assigned To betalord => jcnossen
2007-12-10 15:29 satirik Project @4@ => Spring engine
2009-05-28 02:44 tvo Assigned To jcnossen =>
2009-05-28 02:44 tvo Status assigned => new
2009-10-14 20:06 Auswaschbar Status new => closed
2009-10-14 20:06 Auswaschbar Resolution open => won't fix
+Issue History