2025-07-20 01:17 CEST

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IDProjectCategoryView StatusLast Update
0002498Spring engineGeneralpublic2011-06-27 15:05
ReporterKingRaptor 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.82.7+git 
Target VersionFixed in Version 
Summary0002498: Units paralyzed while in motion continue sliding indefinitely
DescriptionWhen a moving land unit is paralyzed, it will continue sliding in the initial direction of motion, without friction. This lasts as long as the paralysis effect. The unit can even slide off the map entirely.

Tested with 0.82.3-2330-gab1fc5d
Additional InformationTo test easily: use ZK (any version), /give core_spectre, make it move somewhere, then have it morph while moving.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0006813

KingRaptor (reporter)

It's implied in the version number in the description, but I should highlight that this was in master (forgot to specify in summary)

~0006815

FLOZi (reporter)

@hoijui: This was the cause of the 'flying trucks' bug in S44
+Notes

-Issue History
Date Modified Username Field Change
2011-06-27 07:24 KingRaptor New Issue
2011-06-27 07:24 KingRaptor Graphics Card => unknown
2011-06-27 07:54 KingRaptor Note Added: 0006813
2011-06-27 14:52 FLOZi Note Added: 0006815
2011-06-27 15:05 Kloot Status new => resolved
2011-06-27 15:05 Kloot Resolution open => fixed
2011-06-27 15:05 Kloot Assigned To => Kloot
+Issue History