View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002419 | Spring engine | General | public | 2011-05-08 15:23 | 2011-05-08 16:37 |
| Reporter | KingRaptor | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 0.82.7.1 | ||||
| Summary | 0002419: ZK: When start pos is placed on edge of startbox, commander is spawned in middle of box instead | ||||
| Description | As per summary. | ||||
| Additional Information | Presently observed only in the Battle Commander. However, it used to happen to Recon and Support Commanders too (triggered by model change which was fix with revert); see http://code.google.com/p/zero-k/source/detail?r=2369 | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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I'm going to give you two hints: 1) game_spawn.lua snaps unit positions to a 16x16 grid 2) snapping can cause a team's position to end up just outside its respective startbox Now take a good long look at unit_fix_dropped_startpos.lua in ZK's gadget repository and be enlightened. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-05-08 15:23 | KingRaptor | New Issue | |
| 2011-05-08 16:36 | Kloot | Note Added: 0006620 | |
| 2011-05-08 16:37 | Kloot | Status | new => closed |
| 2011-05-08 16:37 | Kloot | Resolution | open => no change required |