View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002409 | Spring engine | Linux | public | 2011-04-25 15:02 | 2011-06-10 16:40 |
| Reporter | kortex | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | closed | Resolution | won't fix | ||
| Product Version | 0.82.7+git | ||||
| Summary | 0002409: Hang detection triggered | ||||
| Description | When I start a game as spectator and click on a commander the game crashes. Sometimes not at the first click but definitely after 10 clicks. It crashes right before/while playing the unit audio. I tested this with some mods/maps. | ||||
| Additional Information | Linux 2.6.38.4 Audio: ALSA, Intel HDA audio (hda_codec ALC888) | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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I managed to get a back trace. It is in "strace_with_backtrace.txt" but i got it only in the strace output not in the infolog. |
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i think strace doesn't really help here as it shows only syscalls. can you please start it with gdb and then do a gdb /absolute/path/to/spring > run ... wait until crash > threads apply all bt full EDIT: uh,damn, i didn't read infolog.txt correctly: it doesn't crash it simply hangs. did you try that without an ai? Maybe the ai causes that hang? How long did you wait? it looks like it hangs for some time when loading the ai, but then it will continue... |
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(just if you don't know:) strace == "syscall/signal-trace" != backtrace can you give please instructions, how to reproduce it, without an ai? |
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please retry with current master version, https://github.com/spring/spring/commit/0f3a67d4e02103821d681083f8f913354fbaa49a contains a fix for hangs with kaik also disable "Red Build/Order Menu" (see http://springrts.com/mantis/view.php?id=2393 for details) |
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not enough info available to fix, and user is not responding anymore |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-04-25 15:02 | kortex | New Issue | |
| 2011-04-25 15:02 | kortex | File Added: infolog.txt | |
| 2011-04-25 15:02 | kortex | File Added: strace.txt | |
| 2011-04-25 15:08 | kortex | File Added: strace_with_backtrace.txt | |
| 2011-04-25 15:10 | kortex | Note Added: 0006568 | |
| 2011-04-30 15:39 | abma | Note Added: 0006576 | |
| 2011-04-30 16:00 | abma | Note Edited: 0006576 | |
| 2011-05-01 00:56 | abma | Note Edited: 0006576 | |
| 2011-05-01 01:02 | abma | Note Added: 0006577 | |
| 2011-05-01 01:03 | abma | Note Edited: 0006577 | |
| 2011-05-01 01:03 | abma | Status | new => feedback |
| 2011-05-01 02:02 | abma | Note Added: 0006580 | |
| 2011-05-01 02:31 | abma | Summary | SIGSEGV while playing unit sound => Hang detection triggered |
| 2011-05-01 02:33 | abma | Note Edited: 0006580 | |
| 2011-06-10 16:40 | hoijui | Note Added: 0006722 | |
| 2011-06-10 16:40 | hoijui | Status | feedback => closed |
| 2011-06-10 16:40 | hoijui | Resolution | open => won't fix |